Work on new OpenGL example - Splitting into several files.
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#ifndef __OpenGLExample_OpenGLSupport_H__
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#define __OpenGLExample_OpenGLSupport_H__
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#include "PolyVoxCore/PolyVoxForwardDeclarations.h"
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#include "glew/glew.h"
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struct OpenGLColour
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{
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GLfloat red;
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GLfloat green;
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GLfloat blue;
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};
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OpenGLColour convertMaterialIDToColour(PolyVox::uint8 materialID);
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#endif //__OpenGLExample_OpenGLSupport_H__
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