Removed RegionGeometry class.
Did lots of clean up.
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@ -154,7 +154,7 @@ void main ( int argc, char** argv ) // Create Main Function For Bringing It Al
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IndexedSurfacePatch* ispCurrent = g_ispRegionSurfaces[uRegionX][uRegionY][uRegionZ];
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Vector3DInt32 regLowerCorner(uRegionX * g_uRegionSideLength, uRegionY * g_uRegionSideLength, uRegionZ * g_uRegionSideLength);
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Vector3DInt32 regUpperCorner((uRegionX + 1) * g_uRegionSideLength, (uRegionY + 1) * g_uRegionSideLength, (uRegionZ + 1) * g_uRegionSideLength);
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generateReferenceMeshDataForRegion(&g_volData, Region(regLowerCorner, regUpperCorner), ispCurrent);
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extractReferenceSurface(&g_volData, Region(regLowerCorner, regUpperCorner), ispCurrent);
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}
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}
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}
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