GCC fixes
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		@@ -353,9 +353,9 @@ namespace PolyVox
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		Pager* m_pPager;
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		// Enough to make sure a chunks and it's neighbours can be loaded, with a few to spare.
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		static const uint32_t uMinPracticalNoOfChunks = 32;
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		const uint32_t uMinPracticalNoOfChunks = 32;
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		// Should prevent multi-gigabyte volumes when chunk sizes are reasonable.
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		static const uint32_t uMaxPracticalNoOfChunks = 32768;
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		const uint32_t uMaxPracticalNoOfChunks = 32768;
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	};
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}
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@@ -101,7 +101,7 @@ VolumeType* createAndFillVolume(void)
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{
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	const int32_t uVolumeSideLength = 64;
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	FilePager<VolumeType::VoxelType>* pager = new FilePager<VolumeType::VoxelType>(".");
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	FilePager<typename VolumeType::VoxelType>* pager = new FilePager<typename VolumeType::VoxelType>(".");
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	//Create empty volume
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	VolumeType* volData = new VolumeType(Region(Vector3DInt32(0, 0, 0), Vector3DInt32(uVolumeSideLength - 1, uVolumeSideLength - 1, uVolumeSideLength - 1)), pager);
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@@ -115,9 +115,9 @@ VolumeType* createAndFillVolume(void)
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			{
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				// Create a density field which changes throughout the volume. It's
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				// zero in the lower corner and increasing as the coordinates increase.
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				VolumeType::VoxelType voxelValue;
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				writeDensityValueToVoxel<VolumeType::VoxelType>(x + y + z, voxelValue);
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				writeMaterialValueToVoxel<VolumeType::VoxelType>(z > uVolumeSideLength / 2 ? 42 : 79, voxelValue);
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				typename VolumeType::VoxelType voxelValue;
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				writeDensityValueToVoxel<typename VolumeType::VoxelType>(x + y + z, voxelValue);
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				writeMaterialValueToVoxel<typename VolumeType::VoxelType>(z > uVolumeSideLength / 2 ? 42 : 79, voxelValue);
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				volData->setVoxelAt(x, y, z, voxelValue);
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			}
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		}
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