Removed features which were deprecated in release 0.2.
This commit is contained in:
@ -29,9 +29,7 @@ SET(CORE_SRC_FILES
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source/ArraySizes.cpp
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||||
source/AStarPathfinder.cpp
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source/Log.cpp
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||||
source/MeshDecimator.cpp
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source/Region.cpp
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source/SimpleInterface.cpp
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source/VertexTypes.cpp
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)
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@ -70,8 +68,6 @@ SET(CORE_INC_FILES
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include/PolyVoxCore/MarchingCubesSurfaceExtractor.inl
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include/PolyVoxCore/Material.h
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include/PolyVoxCore/MaterialDensityPair.h
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include/PolyVoxCore/MeshDecimator.h
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include/PolyVoxCore/MeshDecimator.inl
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include/PolyVoxCore/PolyVoxForwardDeclarations.h
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include/PolyVoxCore/RawVolume.h
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include/PolyVoxCore/RawVolume.inl
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@ -79,7 +75,6 @@ SET(CORE_INC_FILES
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include/PolyVoxCore/Raycast.h
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include/PolyVoxCore/Raycast.inl
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include/PolyVoxCore/Region.h
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include/PolyVoxCore/SimpleInterface.h
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include/PolyVoxCore/SimpleVolume.h
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include/PolyVoxCore/SimpleVolume.inl
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include/PolyVoxCore/SimpleVolumeBlock.inl
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|
@ -1,187 +0,0 @@
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||||
/*******************************************************************************
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||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __PolyVox_MeshDecimator_H__
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#define __PolyVox_MeshDecimator_H__
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/Vector.h"
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#include "PolyVoxCore/VertexTypes.h"
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#include <bitset>
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#include <vector>
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namespace PolyVox
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{
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/// The MeshDecimator reduces the number of triangles in a mesh.
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////////////////////////////////////////////////////////////////////////////////
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/// Meshes generated by the PolyVox surface extractors typically have a very high
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/// number of triangles in them. This can pose difficulties both for the rendering
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/// storage of such meshes. The MeshDecimator provides a way of reducing the triangle
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/// count with minimal visual effect.
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///
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/// The MeshDecimator is based on the principle of edge collapse, and currently works
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/// with meshes generated by the MarchingCubesSurfaceExtractor or CubicSurfaceExtractor. It does
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/// not work with meshes generated by the CubicSurfaceExtractorWithNormals, although
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/// this may be addressed in the future. The algorithm iterates over each pair of
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/// connected vertices in the mesh and attemps to determine if they can be collapsed
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/// into a single vertex.
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///
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/// The main criteria used in deciding whether two vertices can collapse is whether
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/// they have the same normal. In the case of the cubic surfaces the normals must be
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||||
/// exactly the same, whereas in the case of the Marching Cubes surfaces a threshold
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||||
/// is used to determine whether two normals are 'close enough'. Additional constraints
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/// apply to vertices which lie on the edges of regions or on the boundary between two
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/// regions - these vertices are much less likely to be collapsed.
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///
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/// Given a mesh called 'mesh', you can create a decimated version as follows:
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/// \code
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/// SurfaceMesh<PositionMaterial> decimatedMesh;
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/// MeshDecimator<PositionMaterial> decimator(&mesh, &decimatedMesh);
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/// decimator.execute();
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/// \endcode
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///
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/// The above applies for a cubic mesh, for a Marching Cubes mesh you need to parametise
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/// the MeshDecimator and resulting SurfaceMesh on the 'PositionMaterialNormal' type
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/// instead of the 'PositionMaterial' type.
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///
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/// \deprecated
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template <typename VertexType>
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class MeshDecimator
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{
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||||
//Used to keep track of when a vertex is
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//on one or more faces of the region
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enum RegionFaceFlags
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||||
{
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RFF_ON_REGION_FACE_NEG_X,
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RFF_ON_REGION_FACE_POS_X ,
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||||
RFF_ON_REGION_FACE_NEG_Y ,
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||||
RFF_ON_REGION_FACE_POS_Y ,
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||||
RFF_ON_REGION_FACE_NEG_Z ,
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||||
RFF_ON_REGION_FACE_POS_Z,
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||||
RFF_NO_OF_REGION_FACE_FLAGS
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||||
};
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||||
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||||
//Data about the initial mesh - this
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//will be fill in once at the start
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||||
struct InitialVertexMetadata
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||||
{
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||||
Vector3DFloat normal;
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||||
bool isOnMaterialEdge;
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||||
std::bitset<RFF_NO_OF_REGION_FACE_FLAGS> isOnRegionFace;
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||||
};
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||||
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//Representing a triangle for decimation purposes.
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struct Triangle
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||||
{
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||||
uint32_t v0;
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uint32_t v1;
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||||
uint32_t v2;
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||||
Vector3DFloat normal;
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||||
};
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||||
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struct IntVertex
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||||
{
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int32_t x;
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int32_t y;
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int32_t z;
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uint32_t index;
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IntVertex(int32_t xVal, int32_t yVal, int32_t zVal, uint32_t indexVal)
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:x(xVal)
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,y(yVal)
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,z(zVal)
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||||
,index(indexVal)
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||||
{
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||||
}
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bool operator==(const IntVertex& rhs) const
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||||
{
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return (x == rhs.x) && (y == rhs.y) && (z == rhs.z);
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}
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bool operator<(const IntVertex& rhs) const
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{
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if (z < rhs.z)
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return true;
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if (rhs.z < z)
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return false;
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|
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if (y < rhs.y)
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return true;
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if (rhs.y < y)
|
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return false;
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|
||||
if (x < rhs.x)
|
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return true;
|
||||
if (rhs.x < x)
|
||||
return false;
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||||
|
||||
return false;
|
||||
}
|
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};
|
||||
|
||||
public:
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||||
///Constructor
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||||
POLYVOX_DEPRECATED MeshDecimator(const SurfaceMesh<VertexType>* pInputMesh, SurfaceMesh<VertexType>* pOutputMesh, float fEdgeCollapseThreshold = 0.95f);
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||||
|
||||
///Performs the decimation.
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||||
POLYVOX_DEPRECATED void execute();
|
||||
|
||||
private:
|
||||
|
||||
void fillInitialVertexMetadata(std::vector<InitialVertexMetadata>& vecInitialVertexMetadata);
|
||||
|
||||
void buildConnectivityData(void);
|
||||
|
||||
bool attemptEdgeCollapse(uint32_t uSrc, uint32_t uDst);
|
||||
|
||||
const SurfaceMesh<VertexType>* m_pInputMesh;
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||||
SurfaceMesh<VertexType>* m_pOutputMesh;
|
||||
|
||||
uint32_t performDecimationPass(float m_fMinDotProductForCollapse);
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||||
bool isSubset(std::bitset<RFF_NO_OF_REGION_FACE_FLAGS> a, std::bitset<RFF_NO_OF_REGION_FACE_FLAGS> b);
|
||||
|
||||
bool canCollapseEdge(uint32_t uSrc, uint32_t uDst);
|
||||
bool canCollapseNormalEdge(uint32_t uSrc, uint32_t uDst);
|
||||
bool canCollapseRegionEdge(uint32_t uSrc, uint32_t uDst);
|
||||
bool canCollapseMaterialEdge(uint32_t uSrc, uint32_t uDst);
|
||||
bool collapseChangesFaceNormals(uint32_t uSrc, uint32_t uDst, float fThreshold);
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||||
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||||
//Data structures used during decimation
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||||
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||||
std::vector<bool> vertexLocked;
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||||
std::vector<uint32_t> vertexMapper;
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||||
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||||
std::vector<Triangle> m_vecTriangles;
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||||
std::vector< std::vector<uint32_t> > trianglesUsingVertex; //Should probably use vector of vectors, and resise in advance.
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||||
|
||||
std::vector<InitialVertexMetadata> m_vecInitialVertexMetadata;
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||||
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||||
float m_fMinDotProductForCollapse;
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||||
};
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||||
}
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||||
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||||
#include "PolyVoxCore/MeshDecimator.inl"
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||||
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||||
#endif //__PolyVox_MeshDecimator_H__
|
@ -1,347 +0,0 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Builds a MeshDecimator.
|
||||
/// \param pInputMesh A pointer to the mesh to be decimated.
|
||||
/// \param[out] pOutputMesh A pointer to where the result should be stored. Any existing
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||||
/// contents will be deleted.
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||||
/// \param fEdgeCollapseThreshold This is only use in the case of a Marching Cubes
|
||||
/// surface and controls how close two normals must be to collapse. The dot product
|
||||
/// between the normals is computed and compared to this threshold. A threshold of
|
||||
/// 1.0 means nothing will collapse, a threshold of 0.0 means everything will collapse.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VertexType>
|
||||
MeshDecimator<VertexType>::MeshDecimator(const SurfaceMesh<VertexType>* pInputMesh, SurfaceMesh<VertexType>* pOutputMesh, float fEdgeCollapseThreshold)
|
||||
:m_pInputMesh(pInputMesh)
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||||
,m_pOutputMesh(pOutputMesh)
|
||||
,m_fMinDotProductForCollapse(fEdgeCollapseThreshold)
|
||||
{
|
||||
*m_pOutputMesh = *m_pInputMesh;
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
void MeshDecimator<VertexType>::execute()
|
||||
{
|
||||
//Sanity check.
|
||||
if((m_pOutputMesh->m_vecVertices.empty()) || (m_pOutputMesh->m_vecTriangleIndices.empty()))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
buildConnectivityData();
|
||||
fillInitialVertexMetadata(m_vecInitialVertexMetadata);
|
||||
|
||||
uint32_t noOfEdgesCollapsed;
|
||||
do
|
||||
{
|
||||
noOfEdgesCollapsed = performDecimationPass(m_fMinDotProductForCollapse);
|
||||
m_pOutputMesh->removeDegenerateTris();
|
||||
if(noOfEdgesCollapsed > 0)
|
||||
{
|
||||
//Build the connectivity data for the next pass. If this is slow, then look
|
||||
//at adjusting it (based on vertex mapper?) rather than bulding from scratch.
|
||||
buildConnectivityData();
|
||||
}
|
||||
}while(noOfEdgesCollapsed > 0);
|
||||
|
||||
m_pOutputMesh->removeUnusedVertices();
|
||||
|
||||
//Decimation will have invalidated LOD levels.
|
||||
m_pOutputMesh->m_vecLodRecords.clear();
|
||||
LodRecord lodRecord;
|
||||
lodRecord.beginIndex = 0;
|
||||
lodRecord.endIndex = m_pOutputMesh->getNoOfIndices();
|
||||
m_pOutputMesh->m_vecLodRecords.push_back(lodRecord);
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
void MeshDecimator<VertexType>::buildConnectivityData(void)
|
||||
{
|
||||
//Build a list of all the triangles, complete with face normals.
|
||||
m_vecTriangles.clear();
|
||||
m_vecTriangles.resize(m_pOutputMesh->m_vecTriangleIndices.size() / 3);
|
||||
for(uint32_t triCt = 0; triCt < m_vecTriangles.size(); triCt++)
|
||||
{
|
||||
m_vecTriangles[triCt].v0 = m_pOutputMesh->m_vecTriangleIndices[triCt * 3 + 0];
|
||||
m_vecTriangles[triCt].v1 = m_pOutputMesh->m_vecTriangleIndices[triCt * 3 + 1];
|
||||
m_vecTriangles[triCt].v2 = m_pOutputMesh->m_vecTriangleIndices[triCt * 3 + 2];
|
||||
|
||||
Vector3DFloat v0Pos = m_pOutputMesh->m_vecVertices[m_vecTriangles[triCt].v0].position;
|
||||
Vector3DFloat v1Pos = m_pOutputMesh->m_vecVertices[m_vecTriangles[triCt].v1].position;
|
||||
Vector3DFloat v2Pos = m_pOutputMesh->m_vecVertices[m_vecTriangles[triCt].v2].position;
|
||||
|
||||
Vector3DFloat v0v1 = v1Pos - v0Pos;
|
||||
Vector3DFloat v0v2 = v2Pos - v0Pos;
|
||||
Vector3DFloat normal = v0v1.cross(v0v2);
|
||||
normal.normalise();
|
||||
|
||||
m_vecTriangles[triCt].normal = normal;
|
||||
}
|
||||
|
||||
//For each vertex, determine which triangles are using it.
|
||||
trianglesUsingVertex.clear();
|
||||
trianglesUsingVertex.resize(m_pOutputMesh->m_vecVertices.size());
|
||||
for(uint32_t ct = 0; ct < trianglesUsingVertex.size(); ct++)
|
||||
{
|
||||
trianglesUsingVertex[ct].reserve(6);
|
||||
}
|
||||
for(uint32_t ct = 0; ct < m_vecTriangles.size(); ct++)
|
||||
{
|
||||
trianglesUsingVertex[m_vecTriangles[ct].v0].push_back(ct);
|
||||
trianglesUsingVertex[m_vecTriangles[ct].v1].push_back(ct);
|
||||
trianglesUsingVertex[m_vecTriangles[ct].v2].push_back(ct);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
uint32_t MeshDecimator<VertexType>::performDecimationPass(float /*m_fMinDotProductForCollapse*/)
|
||||
{
|
||||
// Count how many edges we have collapsed
|
||||
uint32_t noOfEdgesCollapsed = 0;
|
||||
|
||||
// The vertex mapper track whick vertices collapse onto which.
|
||||
vertexMapper.clear();
|
||||
vertexMapper.resize(m_pOutputMesh->m_vecVertices.size());
|
||||
|
||||
// Once a vertex is involved in a collapse (either because it
|
||||
// moves onto a different vertex, or because a different vertex
|
||||
// moves onto it) it is forbidden to take part in another collapse
|
||||
// this pass. We enforce this by setting the vertex locked flag.
|
||||
vertexLocked.clear();
|
||||
vertexLocked.resize(m_pOutputMesh->m_vecVertices.size());
|
||||
|
||||
// Initialise the vectors
|
||||
for(uint32_t ct = 0; ct < m_pOutputMesh->m_vecVertices.size(); ct++)
|
||||
{
|
||||
// Initiall all vertices points to themselves
|
||||
vertexMapper[ct] = ct;
|
||||
// All vertices are initially unlocked
|
||||
vertexLocked[ct] = false;
|
||||
}
|
||||
|
||||
//For each triangle...
|
||||
for(uint32_t ctIter = 0; ctIter < m_vecTriangles.size(); ctIter++)
|
||||
{
|
||||
if(attemptEdgeCollapse(m_vecTriangles[ctIter].v0, m_vecTriangles[ctIter].v1))
|
||||
{
|
||||
++noOfEdgesCollapsed;
|
||||
}
|
||||
|
||||
if(attemptEdgeCollapse(m_vecTriangles[ctIter].v1, m_vecTriangles[ctIter].v2))
|
||||
{
|
||||
++noOfEdgesCollapsed;
|
||||
}
|
||||
|
||||
if(attemptEdgeCollapse(m_vecTriangles[ctIter].v2, m_vecTriangles[ctIter].v0))
|
||||
{
|
||||
++noOfEdgesCollapsed;
|
||||
}
|
||||
}
|
||||
|
||||
if(noOfEdgesCollapsed > 0)
|
||||
{
|
||||
//Fix up the indices
|
||||
for(uint32_t triCt = 0; triCt < m_pOutputMesh->m_vecTriangleIndices.size(); triCt++)
|
||||
{
|
||||
uint32_t before = m_pOutputMesh->m_vecTriangleIndices[triCt];
|
||||
uint32_t after = vertexMapper[m_pOutputMesh->m_vecTriangleIndices[triCt]];
|
||||
if(before != after)
|
||||
{
|
||||
m_pOutputMesh->m_vecTriangleIndices[triCt] = vertexMapper[m_pOutputMesh->m_vecTriangleIndices[triCt]];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return noOfEdgesCollapsed;
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
bool MeshDecimator<VertexType>::attemptEdgeCollapse(uint32_t uSrc, uint32_t uDst)
|
||||
{
|
||||
//A vertex will be locked if it has already been involved in a collapse this pass.
|
||||
if(vertexLocked[uSrc] || vertexLocked[uDst])
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if(canCollapseEdge(uSrc, uDst))
|
||||
{
|
||||
//Move v0 onto v1
|
||||
vertexMapper[uSrc] = uDst; //vertexMapper[v1];
|
||||
vertexLocked[uSrc] = true;
|
||||
vertexLocked[uDst] = true;
|
||||
|
||||
//Increment the counter
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
bool MeshDecimator<VertexType>::canCollapseEdge(uint32_t uSrc, uint32_t uDst)
|
||||
{
|
||||
bool bCanCollapse = true;
|
||||
|
||||
if(m_vecInitialVertexMetadata[uSrc].isOnMaterialEdge)
|
||||
{
|
||||
bCanCollapse &= canCollapseMaterialEdge(uSrc, uDst);
|
||||
}
|
||||
|
||||
if(m_vecInitialVertexMetadata[uSrc].isOnRegionFace.any())
|
||||
{
|
||||
bCanCollapse &= canCollapseRegionEdge(uSrc, uDst);
|
||||
}
|
||||
|
||||
if(bCanCollapse) //Only bother with this if the earlier tests passed.
|
||||
{
|
||||
bCanCollapse &= canCollapseNormalEdge(uSrc, uDst);
|
||||
}
|
||||
|
||||
return bCanCollapse;
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
bool MeshDecimator<VertexType>::canCollapseRegionEdge(uint32_t uSrc, uint32_t uDst)
|
||||
{
|
||||
// We can collapse normal vertices onto edge vertices, and edge vertices
|
||||
// onto corner vertices, but not vice-versa. Hence we check whether all
|
||||
// the edge flags in the source vertex are also set in the destination vertex.
|
||||
if(isSubset(m_vecInitialVertexMetadata[uSrc].isOnRegionFace, m_vecInitialVertexMetadata[uDst].isOnRegionFace) == false)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// In general adjacent regions surface meshes may collapse differently
|
||||
// and this can cause cracks. We solve this by only allowing the collapse
|
||||
// is the normals are exactly the same. We do not use the user provided
|
||||
// tolerence here (but do allow for floating point error).
|
||||
if(m_vecInitialVertexMetadata[uSrc].normal.dot(m_vecInitialVertexMetadata[uDst].normal) < 0.999f)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
bool MeshDecimator<VertexType>::canCollapseMaterialEdge(uint32_t /*uSrc*/, uint32_t /*uDst*/)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//This function should really use some work. For a start we already have the
|
||||
//faces normals for the input mesh yet we are computing them on the fly here.
|
||||
template <typename VertexType>
|
||||
bool MeshDecimator<VertexType>::collapseChangesFaceNormals(uint32_t uSrc, uint32_t uDst, float fThreshold)
|
||||
{
|
||||
bool faceFlipped = false;
|
||||
std::vector<uint32_t>& triangles = trianglesUsingVertex[uSrc];
|
||||
|
||||
for(std::vector<uint32_t>::iterator triIter = triangles.begin(); triIter != triangles.end(); triIter++)
|
||||
{
|
||||
uint32_t tri = *triIter;
|
||||
|
||||
const uint32_t& v0Old = m_pOutputMesh->m_vecTriangleIndices[tri * 3];
|
||||
const uint32_t& v1Old = m_pOutputMesh->m_vecTriangleIndices[tri * 3 + 1];
|
||||
const uint32_t& v2Old = m_pOutputMesh->m_vecTriangleIndices[tri * 3 + 2];
|
||||
|
||||
//Check if degenerate
|
||||
if((v0Old == v1Old) || (v1Old == v2Old) || (v2Old == v0Old))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
uint32_t v0New = v0Old;
|
||||
uint32_t v1New = v1Old;
|
||||
uint32_t v2New = v2Old;
|
||||
|
||||
if(v0New == uSrc)
|
||||
v0New = uDst;
|
||||
if(v1New == uSrc)
|
||||
v1New = uDst;
|
||||
if(v2New == uSrc)
|
||||
v2New = uDst;
|
||||
|
||||
//Check if degenerate
|
||||
if((v0New == v1New) || (v1New == v2New) || (v2New == v0New))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
const Vector3DFloat& v0OldPos = m_pOutputMesh->m_vecVertices[vertexMapper[v0Old]].getPosition(); //Note: we need the vertex mapper here. These neighbouring vertices may have been moved.
|
||||
const Vector3DFloat& v1OldPos = m_pOutputMesh->m_vecVertices[vertexMapper[v1Old]].getPosition();
|
||||
const Vector3DFloat& v2OldPos = m_pOutputMesh->m_vecVertices[vertexMapper[v2Old]].getPosition();
|
||||
|
||||
const Vector3DFloat& v0NewPos = m_pOutputMesh->m_vecVertices[vertexMapper[v0New]].getPosition();
|
||||
const Vector3DFloat& v1NewPos = m_pOutputMesh->m_vecVertices[vertexMapper[v1New]].getPosition();
|
||||
const Vector3DFloat& v2NewPos = m_pOutputMesh->m_vecVertices[vertexMapper[v2New]].getPosition();
|
||||
|
||||
Vector3DFloat OldNormal = (v1OldPos - v0OldPos).cross(v2OldPos - v1OldPos);
|
||||
Vector3DFloat NewNormal = (v1NewPos - v0NewPos).cross(v2NewPos - v1NewPos);
|
||||
|
||||
OldNormal.normalise();
|
||||
NewNormal.normalise();
|
||||
|
||||
float dotProduct = OldNormal.dot(NewNormal);
|
||||
//NOTE: I don't think we should be using the threshold here, we're just checking for a complete face flip
|
||||
if(dotProduct < fThreshold)
|
||||
{
|
||||
//cout << " Face flipped!!" << endl;
|
||||
|
||||
faceFlipped = true;
|
||||
|
||||
/*vertexLocked[v0] = true;
|
||||
vertexLocked[v1] = true;*/
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return faceFlipped;
|
||||
}
|
||||
|
||||
// Returns true if every bit which is set in 'a' is also set in 'b'. The reverse does not need to be true.
|
||||
template <typename VertexType>
|
||||
bool MeshDecimator<VertexType>::isSubset(std::bitset<RFF_NO_OF_REGION_FACE_FLAGS> a, std::bitset<RFF_NO_OF_REGION_FACE_FLAGS> b)
|
||||
{
|
||||
bool result = true;
|
||||
|
||||
for(int ct = 0; ct < RFF_NO_OF_REGION_FACE_FLAGS; ct++)
|
||||
{
|
||||
if(a.test(ct))
|
||||
{
|
||||
if(b.test(ct) == false)
|
||||
{
|
||||
result = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __PolyVox_SimpleInterface_H__
|
||||
#define __PolyVox_SimpleInterface_H__
|
||||
|
||||
#include "PolyVoxCore/CubicSurfaceExtractorWithNormals.h"
|
||||
#include "PolyVoxCore/MaterialDensityPair.h"
|
||||
#include "PolyVoxCore/SimpleVolume.h"
|
||||
#include "PolyVoxCore/MarchingCubesSurfaceExtractor.h"
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
//The PolyVox simple interface only exposes one voxel type and one volume type. But if you like you can
|
||||
//adjust these typedefs and rebuild the library in order to modify which one volume and voxel is exposed.
|
||||
typedef SimpleVolume<MaterialDensityPair88> Volume;
|
||||
typedef SurfaceMesh<PositionMaterialNormal> Mesh;
|
||||
|
||||
/// \deprecated
|
||||
POLYVOX_DEPRECATED void extractCubicMesh(Volume& volume, const Region& region, Mesh& resultMesh);
|
||||
/// \deprecated
|
||||
POLYVOX_DEPRECATED void extractSmoothMesh(Volume& volume, const Region& region, Mesh& resultMesh);
|
||||
|
||||
}
|
||||
|
||||
#endif //__PolyVox_SimpleInterface_H__
|
@ -1,181 +0,0 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#include "PolyVoxCore/MeshDecimator.h"
|
||||
#include "PolyVoxCore/SurfaceMesh.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
template<>
|
||||
POLYVOX_API void MeshDecimator<PositionMaterial>::fillInitialVertexMetadata(std::vector<InitialVertexMetadata>& vecVertexMetadata)
|
||||
{
|
||||
vecVertexMetadata.clear();
|
||||
vecVertexMetadata.resize(m_pOutputMesh->m_vecVertices.size());
|
||||
//Initialise the metadata
|
||||
for(uint32_t ct = 0; ct < vecVertexMetadata.size(); ct++)
|
||||
{
|
||||
vecVertexMetadata[ct].normal.setElements(0,0,0);
|
||||
vecVertexMetadata[ct].isOnMaterialEdge = false;
|
||||
vecVertexMetadata[ct].isOnRegionFace.reset();
|
||||
}
|
||||
|
||||
//Identify duplicate vertices, as they lie on the material edge. To do this we convert into integers and sort
|
||||
//(first on z, then y, then x). They should be mostly in order as this is the order they come out of the
|
||||
//CubicSurfaceExtractor in. Duplicates are now neighbours in the resulting list so just scan through for pairs.
|
||||
std::vector<IntVertex> intVertices;
|
||||
intVertices.reserve(m_pOutputMesh->m_vecVertices.size());
|
||||
for(uint32_t ct = 0; ct < m_pOutputMesh->m_vecVertices.size(); ct++)
|
||||
{
|
||||
const Vector3DFloat& floatPos = m_pOutputMesh->m_vecVertices[ct].position;
|
||||
IntVertex intVertex(static_cast<uint32_t>(floatPos.getX()), static_cast<uint32_t>(floatPos.getY()), static_cast<uint32_t>(floatPos.getZ()), ct);
|
||||
intVertices.push_back(intVertex);
|
||||
}
|
||||
|
||||
//Do the sorting so that duplicate become neighbours
|
||||
sort(intVertices.begin(), intVertices.end());
|
||||
|
||||
//Find neighbours which are duplicates.
|
||||
for(uint32_t ct = 0; ct < intVertices.size() - 1; ct++)
|
||||
{
|
||||
const IntVertex& v0 = intVertices[ct+0];
|
||||
const IntVertex& v1 = intVertices[ct+1];
|
||||
|
||||
if((v0.x == v1.x) && (v0.y == v1.y) && (v0.z == v1.z))
|
||||
{
|
||||
vecVertexMetadata[v0.index].isOnMaterialEdge = true;
|
||||
vecVertexMetadata[v1.index].isOnMaterialEdge = true;
|
||||
}
|
||||
}
|
||||
|
||||
//Compute an approcimation to the normal, used when deciding if an edge can collapse.
|
||||
for(uint32_t ct = 0; ct < m_pOutputMesh->m_vecVertices.size(); ct++)
|
||||
{
|
||||
Vector3DFloat sumOfNormals(0.0f,0.0f,0.0f);
|
||||
for(vector<uint32_t>::iterator iter = trianglesUsingVertex[ct].begin(); iter != trianglesUsingVertex[ct].end(); iter++)
|
||||
{
|
||||
sumOfNormals += m_vecTriangles[*iter].normal;
|
||||
}
|
||||
|
||||
vecVertexMetadata[ct].normal = sumOfNormals;
|
||||
vecVertexMetadata[ct].normal.normalise();
|
||||
}
|
||||
|
||||
//Identify those vertices on the edge of a region. Care will need to be taken when moving them.
|
||||
for(uint32_t ct = 0; ct < vecVertexMetadata.size(); ct++)
|
||||
{
|
||||
Region regTransformed = m_pOutputMesh->m_Region;
|
||||
regTransformed.shift(regTransformed.getLowerCorner() * static_cast<int32_t>(-1));
|
||||
|
||||
//Plus and minus X
|
||||
vecVertexMetadata[ct].isOnRegionFace.set(RFF_ON_REGION_FACE_NEG_X, m_pOutputMesh->m_vecVertices[ct].getPosition().getX() < regTransformed.getLowerCorner().getX() + 0.001f);
|
||||
vecVertexMetadata[ct].isOnRegionFace.set(RFF_ON_REGION_FACE_POS_X, m_pOutputMesh->m_vecVertices[ct].getPosition().getX() > regTransformed.getUpperCorner().getX() - 0.001f);
|
||||
//Plus and minus Y
|
||||
vecVertexMetadata[ct].isOnRegionFace.set(RFF_ON_REGION_FACE_NEG_Y, m_pOutputMesh->m_vecVertices[ct].getPosition().getY() < regTransformed.getLowerCorner().getY() + 0.001f);
|
||||
vecVertexMetadata[ct].isOnRegionFace.set(RFF_ON_REGION_FACE_POS_Y, m_pOutputMesh->m_vecVertices[ct].getPosition().getY() > regTransformed.getUpperCorner().getY() - 0.001f);
|
||||
//Plus and minus Z
|
||||
vecVertexMetadata[ct].isOnRegionFace.set(RFF_ON_REGION_FACE_NEG_Z, m_pOutputMesh->m_vecVertices[ct].getPosition().getZ() < regTransformed.getLowerCorner().getZ() + 0.001f);
|
||||
vecVertexMetadata[ct].isOnRegionFace.set(RFF_ON_REGION_FACE_POS_Z, m_pOutputMesh->m_vecVertices[ct].getPosition().getZ() > regTransformed.getUpperCorner().getZ() - 0.001f);
|
||||
}
|
||||
}
|
||||
|
||||
template<>
|
||||
POLYVOX_API void MeshDecimator<PositionMaterialNormal>::fillInitialVertexMetadata(std::vector<InitialVertexMetadata>& vecVertexMetadata)
|
||||
{
|
||||
vecVertexMetadata.clear();
|
||||
vecVertexMetadata.resize(m_pOutputMesh->m_vecVertices.size());
|
||||
|
||||
//Initialise the metadata
|
||||
for(uint32_t ct = 0; ct < vecVertexMetadata.size(); ct++)
|
||||
{
|
||||
vecVertexMetadata[ct].isOnRegionFace.reset();
|
||||
vecVertexMetadata[ct].isOnMaterialEdge = false;
|
||||
vecVertexMetadata[ct].normal = m_pOutputMesh->m_vecVertices[ct].normal;
|
||||
}
|
||||
|
||||
//Identify those vertices on the edge of a region. Care will need to be taken when moving them.
|
||||
for(uint32_t ct = 0; ct < vecVertexMetadata.size(); ct++)
|
||||
{
|
||||
Region regTransformed = m_pOutputMesh->m_Region;
|
||||
regTransformed.shift(regTransformed.getLowerCorner() * static_cast<int32_t>(-1));
|
||||
|
||||
//Plus and minus X
|
||||
vecVertexMetadata[ct].isOnRegionFace.set(RFF_ON_REGION_FACE_NEG_X, m_pOutputMesh->m_vecVertices[ct].getPosition().getX() < regTransformed.getLowerCorner().getX() + 0.001f);
|
||||
vecVertexMetadata[ct].isOnRegionFace.set(RFF_ON_REGION_FACE_POS_X, m_pOutputMesh->m_vecVertices[ct].getPosition().getX() > regTransformed.getUpperCorner().getX() - 0.001f);
|
||||
//Plus and minus Y
|
||||
vecVertexMetadata[ct].isOnRegionFace.set(RFF_ON_REGION_FACE_NEG_Y, m_pOutputMesh->m_vecVertices[ct].getPosition().getY() < regTransformed.getLowerCorner().getY() + 0.001f);
|
||||
vecVertexMetadata[ct].isOnRegionFace.set(RFF_ON_REGION_FACE_POS_Y, m_pOutputMesh->m_vecVertices[ct].getPosition().getY() > regTransformed.getUpperCorner().getY() - 0.001f);
|
||||
//Plus and minus Z
|
||||
vecVertexMetadata[ct].isOnRegionFace.set(RFF_ON_REGION_FACE_NEG_Z, m_pOutputMesh->m_vecVertices[ct].getPosition().getZ() < regTransformed.getLowerCorner().getZ() + 0.001f);
|
||||
vecVertexMetadata[ct].isOnRegionFace.set(RFF_ON_REGION_FACE_POS_Z, m_pOutputMesh->m_vecVertices[ct].getPosition().getZ() > regTransformed.getUpperCorner().getZ() - 0.001f);
|
||||
}
|
||||
|
||||
//If all three vertices have the same material then we are not on a material edge. If any vertex has a different
|
||||
//material then all three vertices are on a material edge. E.g. If one vertex has material 'a' and the other two
|
||||
//have material 'b', then the two 'b's are still on an edge (with 'a') even though they are the same as eachother.
|
||||
for(uint32_t ct = 0; ct < m_vecTriangles.size(); ct++)
|
||||
{
|
||||
uint32_t v0 = m_vecTriangles[ct].v0;
|
||||
uint32_t v1 = m_vecTriangles[ct].v1;
|
||||
uint32_t v2 = m_vecTriangles[ct].v2;
|
||||
|
||||
bool allMatch =
|
||||
(m_pOutputMesh->m_vecVertices[v0].material - m_pOutputMesh->m_vecVertices[v1].material < 0.001f) &&
|
||||
(m_pOutputMesh->m_vecVertices[v1].material - m_pOutputMesh->m_vecVertices[v2].material < 0.001f);
|
||||
|
||||
if(!allMatch)
|
||||
{
|
||||
vecVertexMetadata[v0].isOnMaterialEdge = true;
|
||||
vecVertexMetadata[v1].isOnMaterialEdge = true;
|
||||
vecVertexMetadata[v2].isOnMaterialEdge = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template<>
|
||||
POLYVOX_API bool MeshDecimator<PositionMaterialNormal>::canCollapseNormalEdge(uint32_t uSrc, uint32_t uDst)
|
||||
{
|
||||
if(m_vecInitialVertexMetadata[uSrc].normal.dot(m_vecInitialVertexMetadata[uDst].normal) < m_fMinDotProductForCollapse)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//With the marching cubes surface we honour the user specified threshold
|
||||
return !collapseChangesFaceNormals(uSrc, uDst, m_fMinDotProductForCollapse);
|
||||
}
|
||||
|
||||
template<>
|
||||
POLYVOX_API bool MeshDecimator<PositionMaterial>::canCollapseNormalEdge(uint32_t uSrc, uint32_t uDst)
|
||||
{
|
||||
//We don't actually use the normal here, because we want to allow face
|
||||
//vertices to collapse onto edge vertices. Simply checking whether anything
|
||||
//has flipped has proved to be the most robust approach, though rather slow.
|
||||
//It's not sufficient to just check the normals, there can be holes in the middle
|
||||
//of the mesh for example.
|
||||
|
||||
//User specified threshold is not used for cubic surface, any
|
||||
//movement is too much (but allow for floating point error).
|
||||
return !collapseChangesFaceNormals(uSrc, uDst, 0.999f);
|
||||
}
|
||||
}
|
@ -1,43 +0,0 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#include "PolyVoxCore/SimpleInterface.h"
|
||||
|
||||
//DOESN'T BELONG HERE - JUST FOR TESTING!!
|
||||
#include "PolyVoxCore/Density.h"
|
||||
#include "PolyVoxCore/MaterialDensityPair.h"
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
void extractCubicMesh(Volume& volume, const Region& region, Mesh& resultMesh)
|
||||
{
|
||||
CubicSurfaceExtractorWithNormals< SimpleVolume<MaterialDensityPair88> > surfaceExtractor(&volume, region, &resultMesh);
|
||||
surfaceExtractor.execute();
|
||||
}
|
||||
|
||||
void extractSmoothMesh(Volume& volume, const Region& region, Mesh& resultMesh)
|
||||
{
|
||||
MarchingCubesSurfaceExtractor< SimpleVolume<MaterialDensityPair88> > surfaceExtractor(&volume, region, &resultMesh);
|
||||
surfaceExtractor.execute();
|
||||
}
|
||||
}
|
@ -31,10 +31,7 @@ SET(UTIL_SRC_FILES
|
||||
|
||||
#Projects headers files
|
||||
SET(UTIL_INC_FILES
|
||||
include/PolyVoxUtil/Serialization.h
|
||||
include/PolyVoxUtil/Serialization.inl
|
||||
include/PolyVoxUtil/VolumeChangeTracker.h
|
||||
include/PolyVoxUtil/VolumeChangeTracker.inl
|
||||
#Nothing here at the moment...
|
||||
)
|
||||
|
||||
ADD_DEFINITIONS(-DPOLYVOX_SHARED_EXPORTS) #Export symbols in the .dll
|
||||
|
1
library/PolyVoxUtil/include/PolyVoxUtil/Placeholder.txt
Normal file
1
library/PolyVoxUtil/include/PolyVoxUtil/Placeholder.txt
Normal file
@ -0,0 +1 @@
|
||||
I don't think Git allows empty directories, so this is just a placeholder until we decide what to do with PolyVoxUtil.
|
@ -1,77 +0,0 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __PolyVox_Serialization_H__
|
||||
#define __PolyVox_Serialization_H__
|
||||
|
||||
#include "PolyVoxCore/Impl/Utility.h"
|
||||
|
||||
#include "PolyVoxCore/Region.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
/// \deprecated
|
||||
class POLYVOX_DEPRECATED VolumeSerializationProgressListener
|
||||
{
|
||||
public:
|
||||
virtual void onProgressUpdated(float fProgress) = 0;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// THESE FUNCTIONS ARE DEPRECATED.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// \deprecated
|
||||
template< typename VolumeType >
|
||||
POLYVOX_DEPRECATED polyvox_shared_ptr< VolumeType > loadVolumeRaw(std::istream& stream, VolumeSerializationProgressListener* progressListener = 0);
|
||||
/// \deprecated
|
||||
template< typename VolumeType >
|
||||
POLYVOX_DEPRECATED void saveVolumeRaw(std::ostream& stream, VolumeType& volume, VolumeSerializationProgressListener* progressListener = 0);
|
||||
|
||||
/// \deprecated
|
||||
template< typename VolumeType >
|
||||
POLYVOX_DEPRECATED polyvox_shared_ptr< VolumeType > loadVolumeRle(std::istream& stream, VolumeSerializationProgressListener* progressListener = 0);
|
||||
/// \deprecated
|
||||
template< typename VolumeType >
|
||||
POLYVOX_DEPRECATED void saveVolumeRle(std::ostream& stream, VolumeType& volume, VolumeSerializationProgressListener* progressListener = 0);
|
||||
|
||||
/// \deprecated
|
||||
template< typename VolumeType >
|
||||
POLYVOX_DEPRECATED bool loadVolume(std::istream& stream, VolumeType& volume, VolumeSerializationProgressListener* progressListener = 0);
|
||||
/// \deprecated
|
||||
template< typename VolumeType >
|
||||
POLYVOX_DEPRECATED bool saveVolume(std::ostream& stream, VolumeType& volume, VolumeSerializationProgressListener* progressListener = 0);
|
||||
|
||||
/// \deprecated
|
||||
template< typename VolumeType >
|
||||
POLYVOX_DEPRECATED bool loadVersion0(std::istream& stream, VolumeType& volume, VolumeSerializationProgressListener* progressListener = 0);
|
||||
/// \deprecated
|
||||
template< typename VolumeType >
|
||||
POLYVOX_DEPRECATED bool saveVersion0(std::ostream& stream, VolumeType& volume, VolumeSerializationProgressListener* progressListener = 0);
|
||||
}
|
||||
|
||||
#include "PolyVoxUtil/Serialization.inl"
|
||||
|
||||
#endif
|
@ -1,433 +0,0 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
//Note: we don't do much error handling in here - exceptions will simply be propergated up to the caller.
|
||||
//FIXME - think about pointer ownership issues. Or could return volume by value if the copy constructor is shallow
|
||||
template< typename VolumeType >
|
||||
polyvox_shared_ptr< VolumeType > loadVolumeRaw(std::istream& stream, VolumeSerializationProgressListener* progressListener)
|
||||
{
|
||||
assert(false); //THIS FUNCTION IS DEPRECATED. REMOVE THIS ASSERT TO CONTINUE, BUT SWITCH TO 'loadVolume()' ASAP.
|
||||
|
||||
//Read volume dimensions
|
||||
uint8_t volumeWidthPower = 0;
|
||||
uint8_t volumeHeightPower = 0;
|
||||
uint8_t volumeDepthPower = 0;
|
||||
stream.read(reinterpret_cast<char*>(&volumeWidthPower), sizeof(volumeWidthPower));
|
||||
stream.read(reinterpret_cast<char*>(&volumeHeightPower), sizeof(volumeHeightPower));
|
||||
stream.read(reinterpret_cast<char*>(&volumeDepthPower), sizeof(volumeDepthPower));
|
||||
|
||||
uint16_t volumeWidth = 0x0001 << volumeWidthPower;
|
||||
uint16_t volumeHeight = 0x0001 << volumeHeightPower;
|
||||
uint16_t volumeDepth = 0x0001 << volumeDepthPower;
|
||||
|
||||
//FIXME - need to support non cubic volumes
|
||||
polyvox_shared_ptr< VolumeType > volume(new LargeVolume<VolumeType::VoxelType>(volumeWidth, volumeHeight, volumeDepth));
|
||||
|
||||
//Read data
|
||||
for(uint16_t z = 0; z < volumeDepth; ++z)
|
||||
{
|
||||
//Update progress once per slice.
|
||||
if(progressListener)
|
||||
{
|
||||
float fProgress = static_cast<float>(z) / static_cast<float>(volumeDepth);
|
||||
progressListener->onProgressUpdated(fProgress);
|
||||
}
|
||||
|
||||
for(uint16_t y = 0; y < volumeHeight; ++y)
|
||||
{
|
||||
for(uint16_t x = 0; x < volumeWidth; ++x)
|
||||
{
|
||||
VolumeType::VoxelType value;
|
||||
stream.read(reinterpret_cast<char*>(&value), sizeof(value));
|
||||
|
||||
volume->setVoxelAt(x,y,z,value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Finished
|
||||
if(progressListener)
|
||||
{
|
||||
progressListener->onProgressUpdated(1.0f);
|
||||
}
|
||||
|
||||
return volume;
|
||||
}
|
||||
|
||||
template< typename VolumeType >
|
||||
void saveVolumeRaw(std::ostream& stream, VolumeType& volume, VolumeSerializationProgressListener* progressListener)
|
||||
{
|
||||
assert(false); //THIS FUNCTION IS DEPRECATED. REMOVE THIS ASSERT TO CONTINUE, BUT SWITCH TO 'saveVolume()' ASAP.
|
||||
|
||||
//Write volume dimensions
|
||||
uint16_t volumeWidth = volume.getWidth();
|
||||
uint16_t volumeHeight = volume.getHeight();
|
||||
uint16_t volumeDepth = volume.getDepth();
|
||||
|
||||
uint8_t volumeWidthPower = logBase2(volumeWidth);
|
||||
uint8_t volumeHeightPower = logBase2(volumeHeight);
|
||||
uint8_t volumeDepthPower = logBase2(volumeDepth);
|
||||
|
||||
stream.write(reinterpret_cast<char*>(&volumeWidthPower), sizeof(volumeWidthPower));
|
||||
stream.write(reinterpret_cast<char*>(&volumeHeightPower), sizeof(volumeHeightPower));
|
||||
stream.write(reinterpret_cast<char*>(&volumeDepthPower), sizeof(volumeDepthPower));
|
||||
|
||||
//Write data
|
||||
VolumeType::Sampler volIter(&volume);
|
||||
for(uint16_t z = 0; z < volumeDepth; ++z)
|
||||
{
|
||||
//Update progress once per slice.
|
||||
if(progressListener)
|
||||
{
|
||||
float fProgress = static_cast<float>(z) / static_cast<float>(volumeDepth);
|
||||
progressListener->onProgressUpdated(fProgress);
|
||||
}
|
||||
|
||||
for(uint16_t y = 0; y < volumeHeight; ++y)
|
||||
{
|
||||
for(uint16_t x = 0; x < volumeWidth; ++x)
|
||||
{
|
||||
volIter.setPosition(x,y,z);
|
||||
VolumeType::VoxelType value = volIter.getVoxel();
|
||||
stream.write(reinterpret_cast<char*>(&value), sizeof(value));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Finished
|
||||
if(progressListener)
|
||||
{
|
||||
progressListener->onProgressUpdated(1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
//Note: we don't do much error handling in here - exceptions will simply be propergated up to the caller.
|
||||
//FIXME - think about pointer ownership issues. Or could return volume by value if the copy constructor is shallow
|
||||
template< typename VolumeType >
|
||||
polyvox_shared_ptr< VolumeType > loadVolumeRle(std::istream& stream, VolumeSerializationProgressListener* progressListener)
|
||||
{
|
||||
assert(false); //THIS FUNCTION IS DEPRECATED. REMOVE THIS ASSERT TO CONTINUE, BUT SWITCH TO 'loadVolume()' ASAP.
|
||||
|
||||
//Read volume dimensions
|
||||
uint8_t volumeWidthPower = 0;
|
||||
uint8_t volumeHeightPower = 0;
|
||||
uint8_t volumeDepthPower = 0;
|
||||
stream.read(reinterpret_cast<char*>(&volumeWidthPower), sizeof(volumeWidthPower));
|
||||
stream.read(reinterpret_cast<char*>(&volumeHeightPower), sizeof(volumeHeightPower));
|
||||
stream.read(reinterpret_cast<char*>(&volumeDepthPower), sizeof(volumeDepthPower));
|
||||
|
||||
uint16_t volumeWidth = 0x0001 << volumeWidthPower;
|
||||
uint16_t volumeHeight = 0x0001 << volumeHeightPower;
|
||||
uint16_t volumeDepth = 0x0001 << volumeDepthPower;
|
||||
|
||||
//FIXME - need to support non cubic volumes
|
||||
polyvox_shared_ptr< VolumeType > volume(new LargeVolume<VolumeType::VoxelType>(volumeWidth, volumeHeight, volumeDepth));
|
||||
|
||||
//Read data
|
||||
bool firstTime = true;
|
||||
uint32_t runLength = 0;
|
||||
VolumeType::VoxelType value;
|
||||
stream.read(reinterpret_cast<char*>(&value), sizeof(value));
|
||||
stream.read(reinterpret_cast<char*>(&runLength), sizeof(runLength));
|
||||
for(uint16_t z = 0; z < volumeDepth; ++z)
|
||||
{
|
||||
//Update progress once per slice.
|
||||
if(progressListener)
|
||||
{
|
||||
float fProgress = static_cast<float>(z) / static_cast<float>(volumeDepth);
|
||||
progressListener->onProgressUpdated(fProgress);
|
||||
}
|
||||
|
||||
for(uint16_t y = 0; y < volumeHeight; ++y)
|
||||
{
|
||||
for(uint16_t x = 0; x < volumeWidth; ++x)
|
||||
{
|
||||
if(runLength != 0)
|
||||
{
|
||||
volume->setVoxelAt(x,y,z,value);
|
||||
runLength--;
|
||||
}
|
||||
else
|
||||
{
|
||||
stream.read(reinterpret_cast<char*>(&value), sizeof(value));
|
||||
stream.read(reinterpret_cast<char*>(&runLength), sizeof(runLength));
|
||||
|
||||
volume->setVoxelAt(x,y,z,value);
|
||||
runLength--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Finished
|
||||
if(progressListener)
|
||||
{
|
||||
progressListener->onProgressUpdated(1.0f);
|
||||
}
|
||||
|
||||
return volume;
|
||||
}
|
||||
|
||||
template< typename VolumeType >
|
||||
void saveVolumeRle(std::ostream& stream, VolumeType& volume, VolumeSerializationProgressListener* progressListener)
|
||||
{
|
||||
assert(false); //THIS FUNCTION IS DEPRECATED. REMOVE THIS ASSERT TO CONTINUE, BUT SWITCH TO 'saveVolume()' ASAP.
|
||||
|
||||
//Write volume dimensions
|
||||
uint16_t volumeWidth = volume.getWidth();
|
||||
uint16_t volumeHeight = volume.getHeight();
|
||||
uint16_t volumeDepth = volume.getDepth();
|
||||
|
||||
uint8_t volumeWidthPower = logBase2(volumeWidth);
|
||||
uint8_t volumeHeightPower = logBase2(volumeHeight);
|
||||
uint8_t volumeDepthPower = logBase2(volumeDepth);
|
||||
|
||||
stream.write(reinterpret_cast<char*>(&volumeWidthPower), sizeof(volumeWidthPower));
|
||||
stream.write(reinterpret_cast<char*>(&volumeHeightPower), sizeof(volumeHeightPower));
|
||||
stream.write(reinterpret_cast<char*>(&volumeDepthPower), sizeof(volumeDepthPower));
|
||||
|
||||
//Write data
|
||||
VolumeType::Sampler volIter(&volume);
|
||||
VolumeType::VoxelType current;
|
||||
uint32_t runLength = 0;
|
||||
bool firstTime = true;
|
||||
for(uint16_t z = 0; z < volumeDepth; ++z)
|
||||
{
|
||||
//Update progress once per slice.
|
||||
if(progressListener)
|
||||
{
|
||||
float fProgress = static_cast<float>(z) / static_cast<float>(volumeDepth);
|
||||
progressListener->onProgressUpdated(fProgress);
|
||||
}
|
||||
|
||||
for(uint16_t y = 0; y < volumeHeight; ++y)
|
||||
{
|
||||
for(uint16_t x = 0; x < volumeWidth; ++x)
|
||||
{
|
||||
volIter.setPosition(x,y,z);
|
||||
VolumeType::VoxelType value = volIter.getVoxel();
|
||||
if(firstTime)
|
||||
{
|
||||
current = value;
|
||||
runLength = 1;
|
||||
firstTime = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(value == current)
|
||||
{
|
||||
runLength++;
|
||||
}
|
||||
else
|
||||
{
|
||||
stream.write(reinterpret_cast<char*>(¤t), sizeof(current));
|
||||
stream.write(reinterpret_cast<char*>(&runLength), sizeof(runLength));
|
||||
current = value;
|
||||
runLength = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
stream.write(reinterpret_cast<char*>(¤t), sizeof(current));
|
||||
stream.write(reinterpret_cast<char*>(&runLength), sizeof(runLength));
|
||||
|
||||
//Finished
|
||||
if(progressListener)
|
||||
{
|
||||
progressListener->onProgressUpdated(1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// New version of load/save code with versioning
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template< typename VolumeType >
|
||||
bool loadVolume(std::istream& stream, VolumeType& volume, VolumeSerializationProgressListener* progressListener)
|
||||
{
|
||||
char pIdentifier[8];
|
||||
stream.read(pIdentifier, 7);
|
||||
pIdentifier[7] = '\0'; //Set the null terminator
|
||||
if(strcmp(pIdentifier, "PolyVox") != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
uint16_t uVersion;
|
||||
stream.read(reinterpret_cast<char*>(&uVersion), sizeof(uVersion));
|
||||
|
||||
switch(uVersion)
|
||||
{
|
||||
case 0:
|
||||
return loadVersion0(stream, volume, progressListener);
|
||||
//Return means no need to break...
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
template< typename VolumeType >
|
||||
bool saveVolume(std::ostream& stream, VolumeType& volume, VolumeSerializationProgressListener* progressListener)
|
||||
{
|
||||
char pIdentifier[] = "PolyVox";
|
||||
stream.write(pIdentifier, 7);
|
||||
|
||||
uint16_t uVersion = 0;
|
||||
stream.write(reinterpret_cast<const char*>(&uVersion), sizeof(uVersion));
|
||||
|
||||
return saveVersion0(stream, volume, progressListener);
|
||||
}
|
||||
|
||||
//Note: we don't do much error handling in here - exceptions will simply be propergated up to the caller.
|
||||
//FIXME - think about pointer ownership issues. Or could return volume by value if the copy constructor is shallow
|
||||
template< typename VolumeType >
|
||||
bool loadVersion0(std::istream& stream, VolumeType& volume, VolumeSerializationProgressListener* progressListener)
|
||||
{
|
||||
//Read volume dimensions
|
||||
uint16_t volumeWidth = 0;
|
||||
uint16_t volumeHeight = 0;
|
||||
uint16_t volumeDepth = 0;
|
||||
stream.read(reinterpret_cast<char*>(&volumeWidth), sizeof(volumeWidth));
|
||||
stream.read(reinterpret_cast<char*>(&volumeHeight), sizeof(volumeHeight));
|
||||
stream.read(reinterpret_cast<char*>(&volumeDepth), sizeof(volumeDepth));
|
||||
|
||||
//Resize the volume
|
||||
//HACK - Forces block size to 32. This functions needs reworking anyway due to large volume support.
|
||||
volume.resize(Region(Vector3DInt32(0,0,0), Vector3DInt32(volumeWidth-1, volumeHeight-1, volumeDepth-1)), 32);
|
||||
|
||||
//Read data
|
||||
bool firstTime = true;
|
||||
uint32_t runLength = 0;
|
||||
VolumeType::VoxelType value;
|
||||
stream.read(reinterpret_cast<char*>(&value), sizeof(value));
|
||||
stream.read(reinterpret_cast<char*>(&runLength), sizeof(runLength));
|
||||
for(uint16_t z = 0; z < volumeDepth; ++z)
|
||||
{
|
||||
//Update progress once per slice.
|
||||
if(progressListener)
|
||||
{
|
||||
float fProgress = static_cast<float>(z) / static_cast<float>(volumeDepth);
|
||||
progressListener->onProgressUpdated(fProgress);
|
||||
}
|
||||
|
||||
for(uint16_t y = 0; y < volumeHeight; ++y)
|
||||
{
|
||||
for(uint16_t x = 0; x < volumeWidth; ++x)
|
||||
{
|
||||
if(runLength != 0)
|
||||
{
|
||||
volume.setVoxelAt(x,y,z,value);
|
||||
runLength--;
|
||||
}
|
||||
else
|
||||
{
|
||||
stream.read(reinterpret_cast<char*>(&value), sizeof(value));
|
||||
stream.read(reinterpret_cast<char*>(&runLength), sizeof(runLength));
|
||||
|
||||
volume.setVoxelAt(x,y,z,value);
|
||||
runLength--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Finished
|
||||
if(progressListener)
|
||||
{
|
||||
progressListener->onProgressUpdated(1.0f);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template< typename VolumeType >
|
||||
bool saveVersion0(std::ostream& stream, VolumeType& volume, VolumeSerializationProgressListener* progressListener)
|
||||
{
|
||||
//Write volume dimensions
|
||||
uint16_t volumeWidth = volume.getWidth();
|
||||
uint16_t volumeHeight = volume.getHeight();
|
||||
uint16_t volumeDepth = volume.getDepth();
|
||||
|
||||
stream.write(reinterpret_cast<char*>(&volumeWidth), sizeof(volumeWidth));
|
||||
stream.write(reinterpret_cast<char*>(&volumeHeight), sizeof(volumeHeight));
|
||||
stream.write(reinterpret_cast<char*>(&volumeDepth), sizeof(volumeDepth));
|
||||
|
||||
//Write data
|
||||
VolumeType::Sampler volIter(&volume);
|
||||
VolumeType::VoxelType current;
|
||||
uint32_t runLength = 0;
|
||||
bool firstTime = true;
|
||||
for(uint16_t z = 0; z < volumeDepth; ++z)
|
||||
{
|
||||
//Update progress once per slice.
|
||||
if(progressListener)
|
||||
{
|
||||
float fProgress = static_cast<float>(z) / static_cast<float>(volumeDepth);
|
||||
progressListener->onProgressUpdated(fProgress);
|
||||
}
|
||||
|
||||
for(uint16_t y = 0; y < volumeHeight; ++y)
|
||||
{
|
||||
for(uint16_t x = 0; x < volumeWidth; ++x)
|
||||
{
|
||||
volIter.setPosition(x,y,z);
|
||||
VolumeType::VoxelType value = volIter.getVoxel();
|
||||
if(firstTime)
|
||||
{
|
||||
current = value;
|
||||
runLength = 1;
|
||||
firstTime = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(value == current)
|
||||
{
|
||||
runLength++;
|
||||
}
|
||||
else
|
||||
{
|
||||
stream.write(reinterpret_cast<char*>(¤t), sizeof(current));
|
||||
stream.write(reinterpret_cast<char*>(&runLength), sizeof(runLength));
|
||||
current = value;
|
||||
runLength = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
stream.write(reinterpret_cast<char*>(¤t), sizeof(current));
|
||||
stream.write(reinterpret_cast<char*>(&runLength), sizeof(runLength));
|
||||
|
||||
//Finished
|
||||
if(progressListener)
|
||||
{
|
||||
progressListener->onProgressUpdated(1.0f);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,83 +0,0 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __PolyVox_VolumeChangeTracker_H__
|
||||
#define __PolyVox_VolumeChangeTracker_H__
|
||||
|
||||
#include "Impl/Utility.h"
|
||||
|
||||
#include "PolyVoxCore/Region.h"
|
||||
#include "PolyVoxCore/SurfaceMesh.h"
|
||||
#include "PolyVoxCore/Vector.h"
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
/// Voxel scene manager
|
||||
/// \deprecated
|
||||
template <typename VoxelType>
|
||||
class POLYVOX_DEPRECATED VolumeChangeTracker
|
||||
{
|
||||
public:
|
||||
//Constructors, etc
|
||||
VolumeChangeTracker(LargeVolume<VoxelType>* volumeDataToSet, uint16_t regionSideLength);
|
||||
~VolumeChangeTracker();
|
||||
|
||||
//Getters
|
||||
int32_t getCurrentTime(void) const;
|
||||
int32_t getLastModifiedTimeForRegion(uint16_t uX, uint16_t uY, uint16_t uZ);
|
||||
LargeVolume<VoxelType>* getWrappedVolume(void) const;
|
||||
|
||||
//Setters
|
||||
void setAllRegionsModified(void);
|
||||
void setLockedVoxelAt(uint16_t x, uint16_t y, uint16_t z, VoxelType value);
|
||||
void setVoxelAt(uint16_t x, uint16_t y, uint16_t z, VoxelType value);
|
||||
|
||||
//Others
|
||||
void lockRegion(const Region& regToLock);
|
||||
void unlockRegion(void);
|
||||
//void markRegionChanged(uint16_t firstX, uint16_t firstY, uint16_t firstZ, uint16_t lastX, uint16_t lastY, uint16_t lastZ);
|
||||
|
||||
public:
|
||||
void incrementCurrentTime(void);
|
||||
bool m_bIsLocked;
|
||||
Region m_regLastLocked;
|
||||
LargeVolume<VoxelType>* volumeData;
|
||||
|
||||
uint16_t m_uRegionSideLength;
|
||||
uint8_t m_uRegionSideLengthPower;
|
||||
uint16_t m_uVolumeWidthInRegions;
|
||||
uint16_t m_uVolumeHeightInRegions;
|
||||
uint16_t m_uVolumeDepthInRegions;
|
||||
|
||||
|
||||
//It's not what the block class was designed for, but it
|
||||
//provides a handy way of storing a 3D grid of values.
|
||||
LargeVolume<int32_t>* volRegionLastModified;
|
||||
|
||||
static uint32_t m_uCurrentTime;
|
||||
};
|
||||
}
|
||||
|
||||
#include "PolyVoxUtil/VolumeChangeTracker.inl"
|
||||
|
||||
#endif
|
@ -1,212 +0,0 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
template <typename VoxelType>
|
||||
uint32_t VolumeChangeTracker<VoxelType>::m_uCurrentTime = 0;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// VolumeChangeTracker
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
VolumeChangeTracker<VoxelType>::VolumeChangeTracker(LargeVolume<VoxelType>* volumeDataToSet, uint16_t regionSideLength)
|
||||
:m_bIsLocked(false)
|
||||
,volumeData(0)
|
||||
,m_uRegionSideLength(regionSideLength)
|
||||
{
|
||||
volumeData = volumeDataToSet;
|
||||
m_uVolumeWidthInRegions = volumeData->getWidth() / m_uRegionSideLength;
|
||||
m_uVolumeHeightInRegions = volumeData->getHeight() / m_uRegionSideLength;
|
||||
m_uVolumeDepthInRegions = volumeData->getDepth() / m_uRegionSideLength;
|
||||
m_uRegionSideLengthPower = PolyVox::logBase2(m_uRegionSideLength);
|
||||
|
||||
volRegionLastModified = new LargeVolume<int32_t>(m_uVolumeWidthInRegions, m_uVolumeHeightInRegions, m_uVolumeDepthInRegions, 0);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VolumeChangeTracker<VoxelType>::~VolumeChangeTracker()
|
||||
{
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void VolumeChangeTracker<VoxelType>::setAllRegionsModified(void)
|
||||
{
|
||||
incrementCurrentTime();
|
||||
for(uint16_t blockZ = 0; blockZ < m_uVolumeDepthInRegions; ++blockZ)
|
||||
{
|
||||
for(uint16_t blockY = 0; blockY < m_uVolumeHeightInRegions; ++blockY)
|
||||
{
|
||||
for(uint16_t blockX = 0; blockX < m_uVolumeWidthInRegions; ++blockX)
|
||||
{
|
||||
volRegionLastModified->setVoxelAt(blockX, blockY, blockZ, m_uCurrentTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
int32_t VolumeChangeTracker<VoxelType>::getCurrentTime(void) const
|
||||
{
|
||||
return m_uCurrentTime;
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
int32_t VolumeChangeTracker<VoxelType>::getLastModifiedTimeForRegion(uint16_t uX, uint16_t uY, uint16_t uZ)
|
||||
{
|
||||
return volRegionLastModified->getVoxelAt(uX, uY, uZ);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
LargeVolume<VoxelType>* VolumeChangeTracker<VoxelType>::getWrappedVolume(void) const
|
||||
{
|
||||
return volumeData;
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void VolumeChangeTracker<VoxelType>::setVoxelAt(uint16_t x, uint16_t y, uint16_t z, VoxelType value)
|
||||
{
|
||||
//Note: We increase the time stamp both at the start and the end
|
||||
//to avoid ambiguity about whether the timestamp comparison should
|
||||
//be '<' vs '<=' or '>' vs '>=' in the users code.
|
||||
incrementCurrentTime();
|
||||
|
||||
volumeData->setVoxelAt(x,y,z,value);
|
||||
|
||||
//If we are not on a boundary, just mark one region.
|
||||
if((x % m_uRegionSideLength != 0) &&
|
||||
(x % m_uRegionSideLength != m_uRegionSideLength-1) &&
|
||||
(y % m_uRegionSideLength != 0) &&
|
||||
(y % m_uRegionSideLength != m_uRegionSideLength-1) &&
|
||||
(z % m_uRegionSideLength != 0) &&
|
||||
(z % m_uRegionSideLength != m_uRegionSideLength-1))
|
||||
{
|
||||
volRegionLastModified->setVoxelAt(x >> m_uRegionSideLengthPower, y >> m_uRegionSideLengthPower, z >> m_uRegionSideLengthPower, m_uCurrentTime);
|
||||
}
|
||||
else //Mark surrounding regions as well
|
||||
{
|
||||
const uint16_t regionX = x >> m_uRegionSideLengthPower;
|
||||
const uint16_t regionY = y >> m_uRegionSideLengthPower;
|
||||
const uint16_t regionZ = z >> m_uRegionSideLengthPower;
|
||||
|
||||
const uint16_t minRegionX = (std::max)(uint16_t(0),uint16_t(regionX-1));
|
||||
const uint16_t minRegionY = (std::max)(uint16_t(0),uint16_t(regionY-1));
|
||||
const uint16_t minRegionZ = (std::max)(uint16_t(0),uint16_t(regionZ-1));
|
||||
|
||||
const uint16_t maxRegionX = (std::min)(uint16_t(m_uVolumeWidthInRegions-1),uint16_t(regionX+1));
|
||||
const uint16_t maxRegionY = (std::min)(uint16_t(m_uVolumeHeightInRegions-1),uint16_t(regionY+1));
|
||||
const uint16_t maxRegionZ = (std::min)(uint16_t(m_uVolumeDepthInRegions-1),uint16_t(regionZ+1));
|
||||
|
||||
for(uint16_t zCt = minRegionZ; zCt <= maxRegionZ; zCt++)
|
||||
{
|
||||
for(uint16_t yCt = minRegionY; yCt <= maxRegionY; yCt++)
|
||||
{
|
||||
for(uint16_t xCt = minRegionX; xCt <= maxRegionX; xCt++)
|
||||
{
|
||||
volRegionLastModified->setVoxelAt(xCt,yCt,zCt,m_uCurrentTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Increment time stamp. See earlier note.
|
||||
incrementCurrentTime();
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void VolumeChangeTracker<VoxelType>::setLockedVoxelAt(uint16_t x, uint16_t y, uint16_t z, VoxelType value)
|
||||
{
|
||||
assert(m_bIsLocked);
|
||||
|
||||
//FIXME - rather than creating a iterator each time we should have one stored
|
||||
/*Sampler<VoxelType> iterVol(*volumeData);
|
||||
iterVol.setPosition(x,y,z);
|
||||
iterVol.setVoxel(value);*/
|
||||
volumeData->setVoxelAt(x,y,z,value);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void VolumeChangeTracker<VoxelType>::lockRegion(const Region& regToLock)
|
||||
{
|
||||
if(m_bIsLocked)
|
||||
{
|
||||
throw std::logic_error("A region is already locked. Please unlock it before locking another.");
|
||||
}
|
||||
|
||||
m_regLastLocked = regToLock;
|
||||
m_bIsLocked = true;
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void VolumeChangeTracker<VoxelType>::unlockRegion(void)
|
||||
{
|
||||
if(!m_bIsLocked)
|
||||
{
|
||||
throw std::logic_error("No region is locked. You must lock a region before you can unlock it.");
|
||||
}
|
||||
|
||||
//Note: We increase the time stamp both at the start and the end
|
||||
//to avoid ambiguity about whether the timestamp comparison should
|
||||
//be '<' vs '<=' or '>' vs '>=' in the users code.
|
||||
incrementCurrentTime();
|
||||
|
||||
const uint16_t firstRegionX = m_regLastLocked.getLowerCorner().getX() >> m_uRegionSideLengthPower;
|
||||
const uint16_t firstRegionY = m_regLastLocked.getLowerCorner().getY() >> m_uRegionSideLengthPower;
|
||||
const uint16_t firstRegionZ = m_regLastLocked.getLowerCorner().getZ() >> m_uRegionSideLengthPower;
|
||||
|
||||
const uint16_t lastRegionX = m_regLastLocked.getUpperCorner().getX() >> m_uRegionSideLengthPower;
|
||||
const uint16_t lastRegionY = m_regLastLocked.getUpperCorner().getY() >> m_uRegionSideLengthPower;
|
||||
const uint16_t lastRegionZ = m_regLastLocked.getUpperCorner().getZ() >> m_uRegionSideLengthPower;
|
||||
|
||||
for(uint16_t zCt = firstRegionZ; zCt <= lastRegionZ; zCt++)
|
||||
{
|
||||
for(uint16_t yCt = firstRegionY; yCt <= lastRegionY; yCt++)
|
||||
{
|
||||
for(uint16_t xCt = firstRegionX; xCt <= lastRegionX; xCt++)
|
||||
{
|
||||
volRegionLastModified->setVoxelAt(xCt,yCt,zCt,m_uCurrentTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_bIsLocked = false;
|
||||
|
||||
//Increment time stamp. See earlier note.
|
||||
incrementCurrentTime();
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void VolumeChangeTracker<VoxelType>::incrementCurrentTime(void)
|
||||
{
|
||||
//Increment the current time.
|
||||
uint32_t time = m_uCurrentTime++;
|
||||
|
||||
//Watch out for wraparound. Hopefully this will never happen
|
||||
//as we have a pretty big counter, but it's best to be sure...
|
||||
assert(time < m_uCurrentTime);
|
||||
if(time >= m_uCurrentTime)
|
||||
{
|
||||
throw std::overflow_error("The VolumeChangeTracker time has overflowed.");
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user