Move to VS 2010.
Update to Ogre SDK 1.7.1 Removed support for compilers which don't adhere to C++0X
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		| @@ -48,7 +48,7 @@ OpenGLWidget::OpenGLWidget(QWidget *parent) | ||||
| 	timer->start(0); | ||||
| } | ||||
|  | ||||
| void OpenGLWidget::setVolume(PolyVox::Volume<PolyVox::uint8_t>* volData) | ||||
| void OpenGLWidget::setVolume(PolyVox::Volume<uint8_t>* volData) | ||||
| { | ||||
| 	//First we free anything from the previous volume (if there was one). | ||||
| 	m_mapOpenGLSurfaceMeshes.clear(); | ||||
| @@ -66,30 +66,30 @@ void OpenGLWidget::setVolume(PolyVox::Volume<PolyVox::uint8_t>* volData) | ||||
|  | ||||
| 		//Our volume is broken down into cuboid regions, and we create one mesh for each region. | ||||
| 		//This three-level for loop iterates over each region. | ||||
| 		for(PolyVox::uint16_t uRegionZ = 0; uRegionZ < m_uVolumeDepthInRegions; ++uRegionZ) | ||||
| 		for(uint16_t uRegionZ = 0; uRegionZ < m_uVolumeDepthInRegions; ++uRegionZ) | ||||
| 		{ | ||||
| 			std::cout << "uRegionZ = " << uRegionZ << " of " << m_uVolumeDepthInRegions << std::endl; | ||||
| 			for(PolyVox::uint16_t uRegionY = 0; uRegionY < m_uVolumeHeightInRegions; ++uRegionY) | ||||
| 			for(uint16_t uRegionY = 0; uRegionY < m_uVolumeHeightInRegions; ++uRegionY) | ||||
| 			{ | ||||
| 				for(PolyVox::uint16_t uRegionX = 0; uRegionX < m_uVolumeWidthInRegions; ++uRegionX) | ||||
| 				for(uint16_t uRegionX = 0; uRegionX < m_uVolumeWidthInRegions; ++uRegionX) | ||||
| 				{ | ||||
| 					//Compute the extents of the current region | ||||
| 					//FIXME - This is a little complex? PolyVox could | ||||
| 					//provide more functions for dealing with regions? | ||||
| 					PolyVox::uint16_t regionStartX = uRegionX * m_uRegionSideLength; | ||||
| 					PolyVox::uint16_t regionStartY = uRegionY * m_uRegionSideLength; | ||||
| 					PolyVox::uint16_t regionStartZ = uRegionZ * m_uRegionSideLength; | ||||
| 					uint16_t regionStartX = uRegionX * m_uRegionSideLength; | ||||
| 					uint16_t regionStartY = uRegionY * m_uRegionSideLength; | ||||
| 					uint16_t regionStartZ = uRegionZ * m_uRegionSideLength; | ||||
|  | ||||
| 					PolyVox::uint16_t regionEndX = regionStartX + m_uRegionSideLength; | ||||
| 					PolyVox::uint16_t regionEndY = regionStartY + m_uRegionSideLength; | ||||
| 					PolyVox::uint16_t regionEndZ = regionStartZ + m_uRegionSideLength; | ||||
| 					uint16_t regionEndX = regionStartX + m_uRegionSideLength; | ||||
| 					uint16_t regionEndY = regionStartY + m_uRegionSideLength; | ||||
| 					uint16_t regionEndZ = regionStartZ + m_uRegionSideLength; | ||||
|  | ||||
| 					Vector3DInt16 regLowerCorner(regionStartX, regionStartY, regionStartZ); | ||||
| 					Vector3DInt16 regUpperCorner(regionEndX, regionEndY, regionEndZ); | ||||
|  | ||||
| 					//Extract the surface for this region | ||||
| 					//extractSurface(m_volData, 0, PolyVox::Region(regLowerCorner, regUpperCorner), meshCurrent); | ||||
| 					POLYVOX_SHARED_PTR<SurfaceMesh> mesh = surfaceExtractor.extractSurfaceForRegion(PolyVox::Region(regLowerCorner, regUpperCorner)); | ||||
| 					shared_ptr<SurfaceMesh> mesh = surfaceExtractor.extractSurfaceForRegion(PolyVox::Region(regLowerCorner, regUpperCorner)); | ||||
|  | ||||
| 					//computeNormalsForVertices(m_volData, *(mesh.get()), SOBEL_SMOOTHED); | ||||
| 					//*meshCurrent = getSmoothedSurface(*meshCurrent); | ||||
| @@ -218,16 +218,16 @@ void OpenGLWidget::paintGL() | ||||
| 		//Centre the volume on the origin | ||||
| 		glTranslatef(-g_uVolumeSideLength/2,-g_uVolumeSideLength/2,-g_uVolumeSideLength/2); | ||||
|  | ||||
| 		for(PolyVox::uint16_t uRegionZ = 0; uRegionZ < m_uVolumeDepthInRegions; ++uRegionZ) | ||||
| 		for(uint16_t uRegionZ = 0; uRegionZ < m_uVolumeDepthInRegions; ++uRegionZ) | ||||
| 		{ | ||||
| 			for(PolyVox::uint16_t uRegionY = 0; uRegionY < m_uVolumeHeightInRegions; ++uRegionY) | ||||
| 			for(uint16_t uRegionY = 0; uRegionY < m_uVolumeHeightInRegions; ++uRegionY) | ||||
| 			{ | ||||
| 				for(PolyVox::uint16_t uRegionX = 0; uRegionX < m_uVolumeWidthInRegions; ++uRegionX) | ||||
| 				for(uint16_t uRegionX = 0; uRegionX < m_uVolumeWidthInRegions; ++uRegionX) | ||||
| 				{ | ||||
| 					Vector3DUint8 v3dRegPos(uRegionX,uRegionY,uRegionZ); | ||||
| 					if(m_mapSurfaceMeshes.find(v3dRegPos) != m_mapSurfaceMeshes.end()) | ||||
| 					{ | ||||
| 						POLYVOX_SHARED_PTR<SurfaceMesh> meshCurrent = m_mapSurfaceMeshes[v3dRegPos]; | ||||
| 						shared_ptr<SurfaceMesh> meshCurrent = m_mapSurfaceMeshes[v3dRegPos]; | ||||
| 						unsigned int uLodLevel = 0; //meshCurrent->m_vecLodRecords.size() - 1; | ||||
| 						if(m_bUseOpenGLVertexBufferObjects) | ||||
| 						{													 | ||||
|   | ||||
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