Some tidying and commenting of LOD code.
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@ -51,6 +51,7 @@ namespace PolyVox
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float getMaterial(void) const;
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const Vector3DFloat& getNormal(void) const;
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const Vector3DFloat& getPosition(void) const;
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unsigned int getNoOfGeometryEdges(void) const;
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bool isOnEdge(void) const;
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bool isOnGeometryEdge(void) const;
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