Made Region header only.

This commit is contained in:
David Williams 2015-02-06 00:07:32 +01:00
parent ecb3439d22
commit 8065b709d1
5 changed files with 54 additions and 53 deletions

View File

@ -147,7 +147,7 @@ int main(int argc, char *argv[])
openGLWidget.show();
PerlinNoisePager* pager = new PerlinNoisePager();
PagedVolume<MaterialDensityPair44> volData(PolyVox::Region::MaxRegion, pager, 64);
PagedVolume<MaterialDensityPair44> volData(PolyVox::Region::MaxRegion(), pager, 64);
volData.setMemoryUsageLimit(8 * 1024 * 1024); // 8Mb
//createSphereInVolume(volData, 30);

View File

@ -25,7 +25,6 @@ PROJECT(PolyVoxCore)
#Projects source files
SET(CORE_SRC_FILES
source/AStarPathfinder.cpp
source/Region.cpp
)
#Projects headers files
@ -71,6 +70,7 @@ SET(CORE_INC_FILES
include/PolyVoxCore/Raycast.h
include/PolyVoxCore/Raycast.inl
include/PolyVoxCore/Region.h
include/PolyVoxCore/Region.inl
include/PolyVoxCore/SimpleVolume.h
include/PolyVoxCore/Vector.h
include/PolyVoxCore/Vector.inl

View File

@ -52,7 +52,7 @@ namespace PolyVox
{
// If the user is creating a vast (almost infinite) volume then we can bet they will be
// expecting a high memory usage and will want a fair number of chunks to play around with.
if (regValid == Region::MaxRegion)
if (regValid == Region::MaxRegion())
{
m_uChunkCountLimit = 1024;
}

View File

@ -58,9 +58,9 @@ namespace PolyVox
public:
/// A Region with the lower corner set as low as possible and the upper corner set as high as possible.
static const Region MaxRegion;
static Region MaxRegion();
/// A Region with the lower corner set as high as possible and the upper corner set as low as possible.
static const Region InvertedRegion;
static Region InvertedRegion();
/// Constructor
Region();
@ -458,4 +458,6 @@ namespace PolyVox
}
}
#include "PolyVoxCore/Region.inl"
#endif

View File

@ -21,8 +21,6 @@ freely, subject to the following restrictions:
distribution.
*******************************************************************************/
#include "PolyVoxCore/Region.h"
#include <algorithm>
#include <limits>
@ -30,29 +28,31 @@ namespace PolyVox
{
/**
*/
const Region Region::MaxRegion
(
Vector3DInt32((std::numeric_limits<int32_t>::min)(), (std::numeric_limits<int32_t>::min)(), (std::numeric_limits<int32_t>::min)()),
Vector3DInt32((std::numeric_limits<int32_t>::max)(), (std::numeric_limits<int32_t>::max)(), (std::numeric_limits<int32_t>::max)())
);
inline Region Region::MaxRegion()
{
return Region(
(std::numeric_limits<int32_t>::min)(), (std::numeric_limits<int32_t>::min)(), (std::numeric_limits<int32_t>::min)(),
(std::numeric_limits<int32_t>::max)(), (std::numeric_limits<int32_t>::max)(), (std::numeric_limits<int32_t>::max)());
}
/**
* This Region is not considered valid as defined by isValid(). It's main application
* is to initialise a Region to this value and then() accumulate positions. The result
* of this will be a Region which encompasses all positions specified.
*/
const Region Region::InvertedRegion
(
Vector3DInt32((std::numeric_limits<int32_t>::max)(), (std::numeric_limits<int32_t>::max)(), (std::numeric_limits<int32_t>::max)()),
Vector3DInt32((std::numeric_limits<int32_t>::min)(), (std::numeric_limits<int32_t>::min)(), (std::numeric_limits<int32_t>::min)())
);
inline Region Region::InvertedRegion()
{
return Region(
(std::numeric_limits<int32_t>::max)(), (std::numeric_limits<int32_t>::max)(), (std::numeric_limits<int32_t>::max)(),
(std::numeric_limits<int32_t>::min)(), (std::numeric_limits<int32_t>::min)(), (std::numeric_limits<int32_t>::min)());
}
/**
* \param iX The 'x' component of the position to accumulate.
* \param iY The 'y' component of the position to accumulate.
* \param iZ The 'z' component of the position to accumulate.
*/
void Region::accumulate(int32_t iX, int32_t iY, int32_t iZ)
inline void Region::accumulate(int32_t iX, int32_t iY, int32_t iZ)
{
m_iLowerX = ((std::min)(m_iLowerX, iX));
m_iLowerY = ((std::min)(m_iLowerY, iY));
@ -65,7 +65,7 @@ namespace PolyVox
/**
* \param v3dPos The position to accumulate.
*/
void Region::accumulate(const Vector3DInt32& v3dPos)
inline void Region::accumulate(const Vector3DInt32& v3dPos)
{
accumulate(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ());
}
@ -77,7 +77,7 @@ namespace PolyVox
* \param reg The Region to accumulate. This must be valid as defined by the isValid() function.
* \sa isValid()
*/
void Region::accumulate(const Region& reg)
inline void Region::accumulate(const Region& reg)
{
if(!reg.isValid())
{
@ -95,7 +95,7 @@ namespace PolyVox
/**
* Constructs a Region and clears all extents to zero.
*/
Region::Region()
inline Region::Region()
:m_iLowerX(0)
,m_iLowerY(0)
,m_iLowerZ(0)
@ -110,7 +110,7 @@ namespace PolyVox
* \param v3dLowerCorner The desired lower corner of the Region.
* \param v3dUpperCorner The desired upper corner of the Region.
*/
Region::Region(const Vector3DInt32& v3dLowerCorner, const Vector3DInt32& v3dUpperCorner)
inline Region::Region(const Vector3DInt32& v3dLowerCorner, const Vector3DInt32& v3dUpperCorner)
:m_iLowerX(v3dLowerCorner.getX())
,m_iLowerY(v3dLowerCorner.getY())
,m_iLowerZ(v3dLowerCorner.getZ())
@ -129,7 +129,7 @@ namespace PolyVox
* \param iUpperY The desired upper 'y' extent of the Region.
* \param iUpperZ The desired upper 'z' extent of the Region.
*/
Region::Region(int32_t iLowerX, int32_t iLowerY, int32_t iLowerZ, int32_t iUpperX, int32_t iUpperY, int32_t iUpperZ)
inline Region::Region(int32_t iLowerX, int32_t iLowerY, int32_t iLowerZ, int32_t iUpperX, int32_t iUpperY, int32_t iUpperZ)
:m_iLowerX(iLowerX)
,m_iLowerY(iLowerY)
,m_iLowerZ(iLowerZ)
@ -145,7 +145,7 @@ namespace PolyVox
* \return true if the Regions match.
* \sa operator!=
*/
bool Region::operator==(const Region& rhs) const
inline bool Region::operator==(const Region& rhs) const
{
return ((m_iLowerX == rhs.m_iLowerX) && (m_iLowerY == rhs.m_iLowerY) && (m_iLowerZ == rhs.m_iLowerZ)
&& (m_iUpperX == rhs.m_iUpperX) && (m_iUpperY == rhs.m_iUpperY) && (m_iUpperZ == rhs.m_iUpperZ));
@ -157,7 +157,7 @@ namespace PolyVox
* \return true if the Regions are different.
* \sa operator==
*/
bool Region::operator!=(const Region& rhs) const
inline bool Region::operator!=(const Region& rhs) const
{
return !(*this == rhs);
}
@ -171,7 +171,7 @@ namespace PolyVox
* \param fZ The 'z' position of the point to test.
* \param boundary The desired boundary value.
*/
bool Region::containsPoint(float fX, float fY, float fZ, float boundary) const
inline bool Region::containsPoint(float fX, float fY, float fZ, float boundary) const
{
return (fX <= m_iUpperX - boundary)
&& (fY <= m_iUpperY - boundary)
@ -188,7 +188,7 @@ namespace PolyVox
* \param pos The position to test.
* \param boundary The desired boundary value.
*/
bool Region::containsPoint(const Vector3DFloat& pos, float boundary) const
inline bool Region::containsPoint(const Vector3DFloat& pos, float boundary) const
{
return containsPoint(pos.getX(), pos.getY(), pos.getZ(), boundary);
}
@ -202,7 +202,7 @@ namespace PolyVox
* \param iZ The 'z' position of the point to test.
* \param boundary The desired boundary value.
*/
bool Region::containsPoint(int32_t iX, int32_t iY, int32_t iZ, uint8_t boundary) const
inline bool Region::containsPoint(int32_t iX, int32_t iY, int32_t iZ, uint8_t boundary) const
{
return (iX <= m_iUpperX - boundary)
&& (iY <= m_iUpperY - boundary)
@ -219,7 +219,7 @@ namespace PolyVox
* \param pos The position to test.
* \param boundary The desired boundary value.
*/
bool Region::containsPoint(const Vector3DInt32& pos, uint8_t boundary) const
inline bool Region::containsPoint(const Vector3DInt32& pos, uint8_t boundary) const
{
return containsPoint(pos.getX(), pos.getY(), pos.getZ(), boundary);
}
@ -231,7 +231,7 @@ namespace PolyVox
* \param pos The position to test.
* \param boundary The desired boundary value.
*/
bool Region::containsPointInX(float pos, float boundary) const
inline bool Region::containsPointInX(float pos, float boundary) const
{
return (pos <= m_iUpperX - boundary)
&& (pos >= m_iLowerX + boundary);
@ -244,7 +244,7 @@ namespace PolyVox
* \param pos The position to test.
* \param boundary The desired boundary value.
*/
bool Region::containsPointInX(int32_t pos, uint8_t boundary) const
inline bool Region::containsPointInX(int32_t pos, uint8_t boundary) const
{
return (pos <= m_iUpperX - boundary)
&& (pos >= m_iLowerX + boundary);
@ -257,7 +257,7 @@ namespace PolyVox
* \param pos The position to test.
* \param boundary The desired boundary value.
*/
bool Region::containsPointInY(float pos, float boundary) const
inline bool Region::containsPointInY(float pos, float boundary) const
{
return (pos <= m_iUpperY - boundary)
&& (pos >= m_iLowerY + boundary);
@ -270,7 +270,7 @@ namespace PolyVox
* \param pos The position to test.
* \param boundary The desired boundary value.
*/
bool Region::containsPointInY(int32_t pos, uint8_t boundary) const
inline bool Region::containsPointInY(int32_t pos, uint8_t boundary) const
{
return (pos <= m_iUpperY - boundary)
&& (pos >= m_iLowerY + boundary);
@ -283,7 +283,7 @@ namespace PolyVox
* \param pos The position to test.
* \param boundary The desired boundary value.
*/
bool Region::containsPointInZ(float pos, float boundary) const
inline bool Region::containsPointInZ(float pos, float boundary) const
{
return (pos <= m_iUpperZ - boundary)
&& (pos >= m_iLowerZ + boundary);
@ -296,7 +296,7 @@ namespace PolyVox
* \param pos The position to test.
* \param boundary The desired boundary value.
*/
bool Region::containsPointInZ(int32_t pos, uint8_t boundary) const
inline bool Region::containsPointInZ(int32_t pos, uint8_t boundary) const
{
return (pos <= m_iUpperZ - boundary)
&& (pos >= m_iLowerZ + boundary);
@ -309,7 +309,7 @@ namespace PolyVox
* \param reg The region to test.
* \param boundary The desired boundary value.
*/
bool Region::containsRegion(const Region& reg, uint8_t boundary) const
inline bool Region::containsRegion(const Region& reg, uint8_t boundary) const
{
return (reg.m_iUpperX <= m_iUpperX - boundary)
&& (reg.m_iUpperY <= m_iUpperY - boundary)
@ -324,7 +324,7 @@ namespace PolyVox
* of this Region and the one it was cropped to.
* \param other The Region to crop to.
*/
void Region::cropTo(const Region& other)
inline void Region::cropTo(const Region& other)
{
m_iLowerX = ((std::max)(m_iLowerX, other.m_iLowerX));
m_iLowerY = ((std::max)(m_iLowerY, other.m_iLowerY));
@ -339,7 +339,7 @@ namespace PolyVox
* is possible but you should prefer the shrink() function for clarity.
* \param iAmount The amount to grow by.
*/
void Region::grow(int32_t iAmount)
inline void Region::grow(int32_t iAmount)
{
m_iLowerX -= iAmount;
m_iLowerY -= iAmount;
@ -357,7 +357,7 @@ namespace PolyVox
* \param iAmountY The amount to grow by in 'y'.
* \param iAmountZ The amount to grow by in 'z'.
*/
void Region::grow(int32_t iAmountX, int32_t iAmountY, int32_t iAmountZ)
inline void Region::grow(int32_t iAmountX, int32_t iAmountY, int32_t iAmountZ)
{
m_iLowerX -= iAmountX;
m_iLowerY -= iAmountY;
@ -373,14 +373,14 @@ namespace PolyVox
* is possible but you should prefer the shrink() function for clarity.
* \param v3dAmount The amount to grow by (one component for each direction).
*/
void Region::grow(const Vector3DInt32& v3dAmount)
inline void Region::grow(const Vector3DInt32& v3dAmount)
{
grow(v3dAmount.getX(), v3dAmount.getY(), v3dAmount.getZ());
}
/**
*/
bool Region::isValid(void) const
inline bool Region::isValid(void) const
{
return (m_iUpperX >= m_iLowerX) && (m_iUpperY >= m_iLowerY) && (m_iUpperZ >= m_iLowerZ);
}
@ -390,7 +390,7 @@ namespace PolyVox
* \param iAmountY The amount to move the Region by in 'y'.
* \param iAmountZ The amount to move the Region by in 'z'.
*/
void Region::shift(int32_t iAmountX, int32_t iAmountY, int32_t iAmountZ)
inline void Region::shift(int32_t iAmountX, int32_t iAmountY, int32_t iAmountZ)
{
shiftLowerCorner(iAmountX, iAmountY, iAmountZ);
shiftUpperCorner(iAmountX, iAmountY, iAmountZ);
@ -399,7 +399,7 @@ namespace PolyVox
/**
* \param v3dAmount The amount to move the Region by.
*/
void Region::shift(const Vector3DInt32& v3dAmount)
inline void Region::shift(const Vector3DInt32& v3dAmount)
{
shiftLowerCorner(v3dAmount);
shiftUpperCorner(v3dAmount);
@ -410,7 +410,7 @@ namespace PolyVox
* \param iAmountY The amount to move the lower corner by in 'y'.
* \param iAmountZ The amount to move the lower corner by in 'z'.
*/
void Region::shiftLowerCorner(int32_t iAmountX, int32_t iAmountY, int32_t iAmountZ)
inline void Region::shiftLowerCorner(int32_t iAmountX, int32_t iAmountY, int32_t iAmountZ)
{
m_iLowerX += iAmountX;
m_iLowerY += iAmountY;
@ -420,7 +420,7 @@ namespace PolyVox
/**
* \param v3dAmount The amount to move the lower corner by.
*/
void Region::shiftLowerCorner(const Vector3DInt32& v3dAmount)
inline void Region::shiftLowerCorner(const Vector3DInt32& v3dAmount)
{
shiftLowerCorner(v3dAmount.getX(), v3dAmount.getY(), v3dAmount.getZ());
}
@ -430,7 +430,7 @@ namespace PolyVox
* \param iAmountY The amount to move the upper corner by in 'y'.
* \param iAmountZ The amount to move the upper corner by in 'z'.
*/
void Region::shiftUpperCorner(int32_t iAmountX, int32_t iAmountY, int32_t iAmountZ)
inline void Region::shiftUpperCorner(int32_t iAmountX, int32_t iAmountY, int32_t iAmountZ)
{
m_iUpperX += iAmountX;
m_iUpperY += iAmountY;
@ -440,7 +440,7 @@ namespace PolyVox
/**
* \param v3dAmount The amount to move the upper corner by.
*/
void Region::shiftUpperCorner(const Vector3DInt32& v3dAmount)
inline void Region::shiftUpperCorner(const Vector3DInt32& v3dAmount)
{
shiftUpperCorner(v3dAmount.getX(), v3dAmount.getY(), v3dAmount.getZ());
}
@ -450,7 +450,7 @@ namespace PolyVox
* is possible but you should prefer the grow() function for clarity.
* \param iAmount The amount to shrink by.
*/
void Region::shrink(int32_t iAmount)
inline void Region::shrink(int32_t iAmount)
{
m_iLowerX += iAmount;
m_iLowerY += iAmount;
@ -468,7 +468,7 @@ namespace PolyVox
* \param iAmountY The amount to shrink by in 'y'.
* \param iAmountZ The amount to shrink by in 'z'.
*/
void Region::shrink(int32_t iAmountX, int32_t iAmountY, int32_t iAmountZ)
inline void Region::shrink(int32_t iAmountX, int32_t iAmountY, int32_t iAmountZ)
{
m_iLowerX += iAmountX;
m_iLowerY += iAmountY;
@ -484,7 +484,7 @@ namespace PolyVox
* is possible but you should prefer the grow() function for clarity.
* \param v3dAmount The amount to shrink by (one component for each direction).
*/
void Region::shrink(const Vector3DInt32& v3dAmount)
inline void Region::shrink(const Vector3DInt32& v3dAmount)
{
shrink(v3dAmount.getX(), v3dAmount.getY(), v3dAmount.getZ());
}
@ -492,8 +492,7 @@ namespace PolyVox
/**
* This function only returns true if the regions are really intersecting and not simply touching.
*/
bool intersects(const Region& a, const Region& b)
inline bool intersects(const Region& a, const Region& b)
{
// No intersection if seperated along an axis.
if(a.getUpperX() < b.getLowerX() || a.getLowerX() > b.getUpperX()) return false;
@ -510,7 +509,7 @@ namespace PolyVox
* \param region The Region to write to the stream.
* \return A reference to the output stream to allow chaining.
*/
std::ostream& operator<<(std::ostream& os, const Region& region)
inline std::ostream& operator<<(std::ostream& os, const Region& region)
{
os << "(" << region.getLowerX() << "," << region.getLowerY() << "," << region.getLowerZ() <<
") to (" << region.getUpperX() << "," << region.getUpperY() << "," << region.getUpperZ() << ")";