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@@ -1,98 +1,98 @@
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%module PolyVoxCore
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#define POLYVOX_API
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%include "Impl/TypeDef.h"
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#define __attribute__(x) //Silence DEPRECATED errors
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//This macro allows us to use Python properties on our classes
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%define PROPERTY(type,name,getter,setter)
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%extend type {
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%pythoncode %{
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__swig_getmethods__["name"] = getter
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__swig_setmethods__["name"] = setter
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if _newclass: name = property(getter, setter)
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%}
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};
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%enddef
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//Put this in an %extend section to wrap operator<< as __str__
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%define STR()
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const char* __str__() {
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std::ostringstream out;
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out << *$self;
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return out.str().c_str();
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}
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%enddef
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//Centralise this to avoid repeating ourselves
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//This macro will be called in the volume interface files to define the various volume types.
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%define VOLUMETYPES(class)
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%template(class ## int8) PolyVox::class<int8_t>;
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%template(class ## int16) PolyVox::class<int16_t>;
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%template(class ## int32) PolyVox::class<int32_t>;
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%template(class ## uint8) PolyVox::class<uint8_t>;
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%template(class ## uint16) PolyVox::class<uint16_t>;
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%template(class ## uint32) PolyVox::class<uint32_t>;
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%template(class ## float) PolyVox::class<float>;
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%enddef
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//Template based on voxel type
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%define EXTRACTOR(class, volumetype)
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%template(class ## volumetype ## int8) PolyVox::class<PolyVox::volumetype<int8_t> >;
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%template(class ## volumetype ## int16) PolyVox::class<PolyVox::volumetype<int16_t> >;
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%template(class ## volumetype ## int32) PolyVox::class<PolyVox::volumetype<int32_t> >;
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%template(class ## volumetype ## uint8) PolyVox::class<PolyVox::volumetype<uint8_t> >;
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%template(class ## volumetype ## uint16) PolyVox::class<PolyVox::volumetype<uint16_t> >;
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%template(class ## volumetype ## uint32) PolyVox::class<PolyVox::volumetype<uint32_t> >;
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%template(class ## volumetype ## float) PolyVox::class<PolyVox::volumetype<float> >;
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%enddef
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//Template based on volume type
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%define EXTRACTORS(shortname)
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EXTRACTOR(shortname, SimpleVolume)
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EXTRACTOR(shortname, RawVolume)
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EXTRACTOR(shortname, LargeVolume)
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%enddef
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%feature("autodoc", "1");
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#ifdef SWIGPYTHON
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//This will rename "operator=" to "assign" since Python doesn't have assignment
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%rename(assign) *::operator=;
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#endif
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#ifdef SWIGCSHARP
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//These operators are not wrappable in C# and their function is provided by other means
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%ignore *::operator=;
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%ignore *::operator+=;
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%ignore *::operator-=;
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%ignore *::operator*=;
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%ignore *::operator/=;
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%ignore *::operator<<; //This is covered by STR()
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#endif
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%include "stdint.i"
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%include "std_vector.i"
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%include "Vector.i"
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%include "DefaultMarchingCubesController.i"
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%include "Region.i"
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%include "Block.i"
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%include "CompressedBlock.i"
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%include "UncompressedBlock.i"
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%include "BlockCompressor.i"
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%include "Pager.i"
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%include "FilePager.i"
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%include "MinizBlockCompressor.i"
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%include "RLEBlockCompressor.i"
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%include "BaseVolume.i"
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%include "SimpleVolume.i"
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%include "RawVolume.i"
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%include "LargeVolume.i"
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//%include "SubArray.i"
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//%include "Array.i"
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%include "VertexTypes.i"
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%include "SurfaceMesh.i"
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%include "MarchingCubesSurfaceExtractor.i"
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%include "CubicSurfaceExtractor.i"
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%include "CubicSurfaceExtractorWithNormals.i"
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%include "Raycast.i"
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%include "Picking.i"
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%module PolyVoxCore
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#define POLYVOX_API
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%include "Impl/TypeDef.h"
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#define __attribute__(x) //Silence DEPRECATED errors
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//This macro allows us to use Python properties on our classes
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%define PROPERTY(type,name,getter,setter)
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%extend type {
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%pythoncode %{
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__swig_getmethods__["name"] = getter
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__swig_setmethods__["name"] = setter
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if _newclass: name = property(getter, setter)
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%}
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};
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%enddef
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//Put this in an %extend section to wrap operator<< as __str__
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%define STR()
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const char* __str__() {
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std::ostringstream out;
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out << *$self;
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return out.str().c_str();
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}
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%enddef
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//Centralise this to avoid repeating ourselves
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//This macro will be called in the volume interface files to define the various volume types.
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%define VOLUMETYPES(class)
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%template(class ## int8) PolyVox::class<int8_t>;
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%template(class ## int16) PolyVox::class<int16_t>;
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%template(class ## int32) PolyVox::class<int32_t>;
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%template(class ## uint8) PolyVox::class<uint8_t>;
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%template(class ## uint16) PolyVox::class<uint16_t>;
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%template(class ## uint32) PolyVox::class<uint32_t>;
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%template(class ## float) PolyVox::class<float>;
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%enddef
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//Template based on voxel type
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%define EXTRACTOR(class, volumetype)
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%template(class ## volumetype ## int8) PolyVox::class<PolyVox::volumetype<int8_t> >;
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%template(class ## volumetype ## int16) PolyVox::class<PolyVox::volumetype<int16_t> >;
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%template(class ## volumetype ## int32) PolyVox::class<PolyVox::volumetype<int32_t> >;
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%template(class ## volumetype ## uint8) PolyVox::class<PolyVox::volumetype<uint8_t> >;
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%template(class ## volumetype ## uint16) PolyVox::class<PolyVox::volumetype<uint16_t> >;
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%template(class ## volumetype ## uint32) PolyVox::class<PolyVox::volumetype<uint32_t> >;
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%template(class ## volumetype ## float) PolyVox::class<PolyVox::volumetype<float> >;
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%enddef
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//Template based on volume type
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%define EXTRACTORS(shortname)
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EXTRACTOR(shortname, SimpleVolume)
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EXTRACTOR(shortname, RawVolume)
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EXTRACTOR(shortname, LargeVolume)
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%enddef
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%feature("autodoc", "1");
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#ifdef SWIGPYTHON
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//This will rename "operator=" to "assign" since Python doesn't have assignment
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%rename(assign) *::operator=;
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#endif
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#ifdef SWIGCSHARP
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//These operators are not wrappable in C# and their function is provided by other means
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%ignore *::operator=;
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%ignore *::operator+=;
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%ignore *::operator-=;
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%ignore *::operator*=;
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%ignore *::operator/=;
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%ignore *::operator<<; //This is covered by STR()
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#endif
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%include "stdint.i"
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%include "std_vector.i"
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%include "Vector.i"
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%include "DefaultMarchingCubesController.i"
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%include "Region.i"
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%include "Block.i"
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%include "CompressedBlock.i"
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%include "UncompressedBlock.i"
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%include "BlockCompressor.i"
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%include "Pager.i"
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%include "FilePager.i"
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%include "MinizBlockCompressor.i"
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%include "RLEBlockCompressor.i"
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%include "BaseVolume.i"
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%include "SimpleVolume.i"
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%include "RawVolume.i"
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%include "LargeVolume.i"
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//%include "SubArray.i"
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//%include "Array.i"
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%include "VertexTypes.i"
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%include "SurfaceMesh.i"
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%include "MarchingCubesSurfaceExtractor.i"
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%include "CubicSurfaceExtractor.i"
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%include "CubicSurfaceExtractorWithNormals.i"
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%include "Raycast.i"
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%include "Picking.i"
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