Work on new OpenGL example - Splitting into several files.
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@ -13,5 +13,6 @@ struct OpenGLSurfacePatch
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};
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OpenGLSurfacePatch BuildOpenGLSurfacePatch(PolyVox::IndexedSurfacePatch& isp);
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void renderRegionVertexBufferObject(const OpenGLSurfacePatch& openGLSurfacePatch);
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#endif //__OpenGLExample_OpenGLVertexBufferObjectSupport_H__
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