From 89a35fd97fcccb280607510229c9e105f15e82e7 Mon Sep 17 00:00:00 2001 From: David Williams Date: Mon, 9 May 2011 23:16:54 +0100 Subject: [PATCH] Reversed winding of ImprovedCubicSurfaceExtractor --- .../include/ImprovedCubicSurfaceExtractor.inl | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/library/PolyVoxCore/include/ImprovedCubicSurfaceExtractor.inl b/library/PolyVoxCore/include/ImprovedCubicSurfaceExtractor.inl index bdf8c666..e13b52be 100644 --- a/library/PolyVoxCore/include/ImprovedCubicSurfaceExtractor.inl +++ b/library/PolyVoxCore/include/ImprovedCubicSurfaceExtractor.inl @@ -99,9 +99,9 @@ namespace PolyVox if(((currentVoxelIsSolid > negXVoxelIsSolid) && finalX == false) || ((currentVoxelIsSolid < negXVoxelIsSolid) && regX != 0)) { uint32_t v0 = addVertex(regX - 0.5f, regY - 0.5f, regZ - 0.5f, material, m_previousSliceVertices); - uint32_t v1 = addVertex(regX - 0.5f, regY + 0.5f, regZ - 0.5f, material, m_previousSliceVertices); - uint32_t v2 = addVertex(regX - 0.5f, regY + 0.5f, regZ + 0.5f, material, m_currentSliceVertices); - uint32_t v3 = addVertex(regX - 0.5f, regY - 0.5f, regZ + 0.5f, material, m_currentSliceVertices); + uint32_t v1 = addVertex(regX - 0.5f, regY - 0.5f, regZ + 0.5f, material, m_currentSliceVertices); + uint32_t v2 = addVertex(regX - 0.5f, regY + 0.5f, regZ + 0.5f, material, m_currentSliceVertices); + uint32_t v3 = addVertex(regX - 0.5f, regY + 0.5f, regZ - 0.5f, material, m_previousSliceVertices); if(currentVoxelIsSolid > negXVoxelIsSolid) { @@ -162,9 +162,10 @@ namespace PolyVox if(((currentVoxelIsSolid > negYVoxelIsSolid) && finalY == false) || ((currentVoxelIsSolid < negYVoxelIsSolid) && regY != 0)) { uint32_t v0 = addVertex(regX - 0.5f, regY - 0.5f, regZ - 0.5f, material, m_previousSliceVertices); - uint32_t v1 = addVertex(regX + 0.5f, regY - 0.5f, regZ - 0.5f, material, m_previousSliceVertices); + uint32_t v1 = addVertex(regX - 0.5f, regY - 0.5f, regZ + 0.5f, material, m_currentSliceVertices); uint32_t v2 = addVertex(regX + 0.5f, regY - 0.5f, regZ + 0.5f, material, m_currentSliceVertices); - uint32_t v3 = addVertex(regX - 0.5f, regY - 0.5f, regZ + 0.5f, material, m_currentSliceVertices); + uint32_t v3 = addVertex(regX + 0.5f, regY - 0.5f, regZ - 0.5f, material, m_previousSliceVertices); + @@ -213,9 +214,9 @@ namespace PolyVox if(((currentVoxelIsSolid > negZVoxelIsSolid) && finalZ == false) || ((currentVoxelIsSolid < negZVoxelIsSolid) && regZ != 0)) { uint32_t v0 = addVertex(regX - 0.5f, regY - 0.5f, regZ - 0.5f, material, m_previousSliceVertices); - uint32_t v1 = addVertex(regX + 0.5f, regY - 0.5f, regZ - 0.5f, material, m_previousSliceVertices); + uint32_t v1 = addVertex(regX - 0.5f, regY + 0.5f, regZ - 0.5f, material, m_previousSliceVertices); uint32_t v2 = addVertex(regX + 0.5f, regY + 0.5f, regZ - 0.5f, material, m_previousSliceVertices); - uint32_t v3 = addVertex(regX - 0.5f, regY + 0.5f, regZ - 0.5f, material, m_previousSliceVertices); + uint32_t v3 = addVertex(regX + 0.5f, regY - 0.5f, regZ - 0.5f, material, m_previousSliceVertices);