Working version of mesh decimation code which acts directly on vertex/index buffers.
Also initial work on a 'dynamic' mesh for simplification... but this probably won't be needed now.
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library/PolyVoxCore/include/MeshEdge.h
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61
library/PolyVoxCore/include/MeshEdge.h
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#pragma region License
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/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*******************************************************************************/
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#pragma endregion
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#ifndef __PolyVox_MeshEdge_H__
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#define __PolyVox_MeshEdge_H__
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#include "PolyVoxForwardDeclarations.h"
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#include "PolyVoxImpl/TypeDef.h"
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namespace PolyVox
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{
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class POLYVOXCORE_API MeshEdge
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{
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public:
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MeshEdge();
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bool isSane(void);
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void computeEdgeCost(Mesh* pParentMesh);
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MeshEdge* m_pOtherEdge;
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MeshEdge* m_pNextEdge;
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MeshEdge* m_pPreviousEdge;
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MeshVertex* m_pSrc;
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MeshVertex* m_pDest;
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MeshFace* m_pFace;
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float m_fCost;
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};
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//FIXME - Rather than being global, these should just be used to sort within the set.
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bool operator==(const MeshEdge& lhs, const MeshEdge& rhs);
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bool operator<(const MeshEdge& lhs, const MeshEdge& rhs);
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}
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#endif
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