Working version of mesh decimation code which acts directly on vertex/index buffers.

Also initial work on a 'dynamic' mesh for simplification... but this probably won't be needed now.
This commit is contained in:
David Williams
2010-02-02 23:18:17 +00:00
parent 5c8dd011e7
commit 89c48cdc27
16 changed files with 1445 additions and 24 deletions

View File

@ -39,6 +39,13 @@ namespace PolyVox
typedef Volume<uint16_t> UInt16Volume;
//---------------------------------
//---------- Mesh ----------
class Mesh;
class MeshEdge;
class MeshFace;
class MeshVertex;
//---------------------------------
class IndexedSurfacePatch;
class Region;
class SurfaceVertex;