Made SimpleVolume and RawVolume derive from base Volume class.

This commit is contained in:
David Williams
2011-07-24 21:33:04 +01:00
parent 555ddc47a5
commit 8c7056d1a9
8 changed files with 40 additions and 196 deletions

View File

@ -69,6 +69,7 @@ namespace PolyVox
const Region& regValid,
uint16_t uBlockSideLength
)
:Volume<VoxelType>(regValid)
{
//Create a volume of the right size.
resize(regValid,uBlockSideLength);
@ -95,79 +96,6 @@ namespace PolyVox
return *m_pUncompressedBorderData;
}
////////////////////////////////////////////////////////////////////////////////
/// \return A Region representing the extent of the volume.
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
Region SimpleVolume<VoxelType>::getEnclosingRegion(void) const
{
return m_regValidRegion;
}
////////////////////////////////////////////////////////////////////////////////
/// \return The width of the volume in voxels. Note that this value is inclusive, so that if the valid range is e.g. 0 to 63 then the width is 64.
/// \sa getHeight(), getDepth()
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
int32_t SimpleVolume<VoxelType>::getWidth(void) const
{
return m_regValidRegion.getUpperCorner().getX() - m_regValidRegion.getLowerCorner().getX() + 1;
}
////////////////////////////////////////////////////////////////////////////////
/// \return The height of the volume in voxels. Note that this value is inclusive, so that if the valid range is e.g. 0 to 63 then the height is 64.
/// \sa getWidth(), getDepth()
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
int32_t SimpleVolume<VoxelType>::getHeight(void) const
{
return m_regValidRegion.getUpperCorner().getY() - m_regValidRegion.getLowerCorner().getY() + 1;
}
////////////////////////////////////////////////////////////////////////////////
/// \return The depth of the volume in voxels. Note that this value is inclusive, so that if the valid range is e.g. 0 to 63 then the depth is 64.
/// \sa getWidth(), getHeight()
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
int32_t SimpleVolume<VoxelType>::getDepth(void) const
{
return m_regValidRegion.getUpperCorner().getZ() - m_regValidRegion.getLowerCorner().getZ() + 1;
}
////////////////////////////////////////////////////////////////////////////////
/// \return The length of the shortest side in voxels. For example, if a volume has
/// dimensions 256x512x1024 this function will return 256.
/// \sa getLongestSideLength(), getDiagonalLength()
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
int32_t SimpleVolume<VoxelType>::getShortestSideLength(void) const
{
return m_uShortestSideLength;
}
////////////////////////////////////////////////////////////////////////////////
/// \return The length of the longest side in voxels. For example, if a volume has
/// dimensions 256x512x1024 this function will return 1024.
/// \sa getShortestSideLength(), getDiagonalLength()
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
int32_t SimpleVolume<VoxelType>::getLongestSideLength(void) const
{
return m_uLongestSideLength;
}
////////////////////////////////////////////////////////////////////////////////
/// \return The length of the diagonal in voxels. For example, if a volume has
/// dimensions 256x512x1024 this function will return sqrt(256*256+512*512+1024*1024)
/// = 1173.139. This value is computed on volume creation so retrieving it is fast.
/// \sa getShortestSideLength(), getLongestSideLength()
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
float SimpleVolume<VoxelType>::getDiagonalLength(void) const
{
return m_fDiagonalLength;
}
////////////////////////////////////////////////////////////////////////////////
/// \param uXPos The \c x position of the voxel
/// \param uYPos The \c y position of the voxel