Compile fix for VS2012, which now builds successfully.
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		| @@ -72,7 +72,7 @@ namespace PolyVox | ||||
| 			uint32_t uMaxNoOfNodes = 10000, | ||||
| 			Connectivity requiredConnectivity = TwentySixConnected, | ||||
| 			polyvox_function<bool (const VolumeType*, const Vector3DInt32&)> funcIsVoxelValidForPath = &aStarDefaultVoxelValidator, | ||||
| 			polyvox_function<void (float)> funcProgressCallback = 0 | ||||
| 			polyvox_function<void (float)> funcProgressCallback = nullptr | ||||
| 		) | ||||
| 			:volume(volData) | ||||
| 			,start(v3dStart) | ||||
|   | ||||
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