Minor doc update.
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@ -19,7 +19,7 @@ To get started, we need to include the following headers:
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/SimpleVolume.h"
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The most fundamental construct when working with PolyVox is that of the volume. This is represented by the :polyvox:`SimpleVolume` class which stores a 3D grid of voxels. Our basic example application creates a volume with the following line of code:
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The most fundamental construct when working with PolyVox is that of the volume. This is represented by the :polyvox:`RawVolume` class which stores a 3D grid of voxels. Our basic example application creates a volume with the following line of code:
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.. sourcecode:: c++
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