Fixed CMake script for DecodeOnGPU example, though it's currently disabled due to compile errors.
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@ -67,6 +67,7 @@ IF(ENABLE_EXAMPLES AND Qt5OpenGL_FOUND)
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ADD_SUBDIRECTORY(examples/Paging)
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ADD_SUBDIRECTORY(examples/OpenGL)
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ADD_SUBDIRECTORY(examples/SmoothLOD)
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#ADD_SUBDIRECTORY(examples/DecodeOnGPU)
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ADD_SUBDIRECTORY(examples/Python)
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SET(BUILD_EXAMPLES ON)
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ELSE()
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@ -19,8 +19,6 @@
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# 3. This notice may not be removed or altered from any source
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# distribution.
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CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
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PROJECT(DecodeOnGPUExample)
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#Projects source files
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@ -31,15 +29,20 @@ SET(SRC_FILES
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#Projects headers files
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SET(INC_FILES
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OpenGLWidget.h
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../common/OpenGLWidget.h
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)
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#"Sources" and "Headers" are the group names in Visual Studio.
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#They may have other uses too...
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SOURCE_GROUP("Sources" FILES ${SRC_FILES})
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SOURCE_GROUP("Headers" FILES ${INC_FILES})
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#Tell CMake the paths for OpenGL and for PolyVox (which is just relative to our current location)
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INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxHeaders_SOURCE_DIR})
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INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxHeaders_SOURCE_DIR} ../common)
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#This will include the shader files inside the compiled binary
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QT4_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)
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QT4_ADD_RESOURCES(DECODE_RESOURCES_RCC decode.qrc)
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QT5_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)
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QT5_ADD_RESOURCES(DECODE_RESOURCES_RCC decode.qrc)
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# Put the resources in a seperate folder in Visual Studio
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SOURCE_GROUP("Resource Files" FILES ../common/example.qrc ${COMMON_RESOURCES_RCC} decode.qrc ${DECODE_RESOURCES_RCC})
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@ -49,7 +52,7 @@ ADD_EXECUTABLE(DecodeOnGPUExample ${SRC_FILES} ${COMMON_RESOURCES_RCC} ${DECODE_
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IF(MSVC)
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SET_TARGET_PROPERTIES(DecodeOnGPUExample PROPERTIES COMPILE_FLAGS "/W4 /wd4127")
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ENDIF(MSVC)
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TARGET_LINK_LIBRARIES(DecodeOnGPUExample ${QT_LIBRARIES})
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TARGET_LINK_LIBRARIES(DecodeOnGPUExample Qt5::OpenGL)
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SET_PROPERTY(TARGET DecodeOnGPUExample PROPERTY FOLDER "Examples")
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#Install - Only install the example in Windows
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