Merge branch 'feature/wrap-modes' of https://bitbucket.org/volumesoffun/polyvox into feature/wrap-modes
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		| @@ -1,4 +1,5 @@ | |||||||
| PolyVox - The voxel management and manipulation library | PolyVox - The voxel management and manipulation library | ||||||
| ======================================================= | ======================================================= | ||||||
|  | PolyVox is the core technology which lies behind our games. It is a fast, lightweight C++ library for the storage and processing of volumetric (voxel-based) environments. It has applications in both games and medical/scientific visualisation, and is released under the terms of the `zlib license <http://www.tldrlegal.com/l/ZLIB>`_. | ||||||
|  |  | ||||||
| For installation instructions, please see INSTALL.txt | PolyVox is a relatively low-level library, and you will need experience in C++ and computer graphics/shaders to use it effectively. It is designed to be easily integrated into existing applications and is independent of your chosen graphics API. For more details please see `this page <http://www.volumesoffun.com/polyvox-about/>`_ on our website. | ||||||
| @@ -77,7 +77,7 @@ freely, subject to the following restrictions: | |||||||
| 	#define polyvox_placeholder_2 _2 | 	#define polyvox_placeholder_2 _2 | ||||||
| 	 | 	 | ||||||
| 	#include <boost/static_assert.hpp> | 	#include <boost/static_assert.hpp> | ||||||
| 	#define static_assert BOOST_STATIC_ASSERT | 	#define static_assert(condition, message) BOOST_STATIC_ASSERT(condition) | ||||||
|  |  | ||||||
|  |  | ||||||
| 	//As long as we're requiring boost, we'll use it to compensate | 	//As long as we're requiring boost, we'll use it to compensate | ||||||
|   | |||||||
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