Renamed VolumeSampler to Sampler
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@ -54,8 +54,8 @@ namespace PolyVox
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Array2DInt32& m_pCurrentVertexIndicesY,
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Array2DInt32& m_pCurrentVertexIndicesZ);
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Vector3DFloat computeCentralDifferenceGradient(const typename Volume<VoxelType>::VolumeSampler& volIter);
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Vector3DFloat computeSobelGradient(const typename Volume<VoxelType>::VolumeSampler& volIter);
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Vector3DFloat computeCentralDifferenceGradient(const typename Volume<VoxelType>::Sampler& volIter);
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Vector3DFloat computeSobelGradient(const typename Volume<VoxelType>::Sampler& volIter);
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//Use the cell bitmasks to generate all the indices needed for that slice
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void generateIndicesForSlice(const Array2DUint8& pPreviousBitmask,
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@ -68,7 +68,7 @@ namespace PolyVox
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//The volume data and a sampler to access it.
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Volume<VoxelType>* m_volData;
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typename Volume<VoxelType>::VolumeSampler m_sampVolume;
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typename Volume<VoxelType>::Sampler m_sampVolume;
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//Holds a position in volume space.
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int32_t iXVolSpace;
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