Removed redundant headers - reduced build time.
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@ -1,4 +1,6 @@
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#include "IndexedSurfacePatch.h"
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#include "SurfaceTypes.h"
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#include "SurfaceVertex.h"
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using namespace boost;
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@ -17,8 +17,13 @@ along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#include "IndexedSurfacePatch.h"
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#include "MarchingCubesTables.h"
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#include "PolyVoxSceneManager.h"
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#include "RegionGeometry.h"
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#include "SurfaceVertex.h"
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#include "Vector.h"
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#include "Volume.h"
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#include "VolumeIterator.h"
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using namespace boost;
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@ -1,9 +1,9 @@
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#include <sstream>
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#include "SurfaceEdge.h"
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#include "SurfaceTriangle.h"
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#include "SurfaceVertex.h"
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#include <sstream>
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namespace PolyVox
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{
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SurfaceEdge::SurfaceEdge(const SurfaceVertexIterator& targetToSet,const SurfaceVertexIterator& sourceToSet)
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@ -17,13 +17,14 @@ along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#include "Volume.h"
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#include "VolumeIterator.h"
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#include <fstream>
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#include <iostream> //FIXME - remove this...
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#include <queue>
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#include "Block.h"
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#include "Volume.h"
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#include "VolumeIterator.h" //Maybe this shouldn't be here?
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using namespace boost;
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namespace PolyVox
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@ -17,6 +17,7 @@ along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#include "block.h"
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#include "Volume.h"
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#include "VolumeIterator.h"
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