Tidying up.

This commit is contained in:
David Williams
2015-03-08 23:48:55 +01:00
parent 72abcd8e9c
commit 99d0a226c8
2 changed files with 6 additions and 103 deletions

View File

@ -283,27 +283,6 @@ namespace PolyVox
private:
Chunk* getChunk(int32_t uChunkX, int32_t uChunkY, int32_t uChunkZ) const;
void purgeNullPtrsFromAllChunks(void) const;
// The chunk data is stored in the pair of maps below. This will often hold the same set of chunks but there are occasions
// when they can differ (more on that in a moment). The main store is the set of 'recently used chunks' which holds shared_ptr's
// to the chunk data. When memory is low chunks can be removed from this list and, assuming there are no more references to
// them, they will be deleted. However, it is also possible that a Sampler is pointing at a given chunk, and in this case the
// reference counting will ensure that the chunk survives until the sampler has finished with it.
//
// However, this leaves us open to a subtle bug. If a chunk is removed from the recently used set, continues to exist due to a
// sampler using it, and then the user tries to access it through the volume interface, then the volume will page the chunk
// back in (not knowing the sampler still has it). This would result in two chunks in memory with the same position is space.
// To avoid this, the 'all chunks' set tracks chunks with are used by the volume *and/or* the samplers. It holds weak pointers
// so does not cause chunks to persist.
//
// TODO: Do we really need maps here? It means we are storing the chunk positions in the map, but they are also stored in the
// chunks themselves (so they can be passed to the pager from the chunks destructor). Can we use a set here? What is a better approach?
/*typedef std::unordered_map<Vector3DInt32, std::weak_ptr< Chunk > > WeakPtrChunkMap;
mutable WeakPtrChunkMap m_pAllChunks;
typedef std::unordered_map<Vector3DInt32, std::shared_ptr< Chunk > > SharedPtrChunkMap;
mutable SharedPtrChunkMap m_pRecentlyUsedChunks;*/
mutable std::unordered_map<Vector3DInt32, std::unique_ptr< Chunk > > m_mapChunks;
mutable uint32_t m_uTimestamper = 0;