Templatised SurfaceMesh class on vertex type.
Replaced 'SurfaceVertex' with PositionMaterial and PositionMaterialNormal classes. Different surface extractors can now work with different vertex types.
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@ -73,7 +73,7 @@ class OpenGLWidget : public QGLWidget
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//Rather than storing one big mesh, the volume is broken into regions and a mesh is stored for each region
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std::map<PolyVox::Vector3DUint8, OpenGLSurfaceMesh> m_mapOpenGLSurfaceMeshes;
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std::map<PolyVox::Vector3DUint8, polyvox_shared_ptr<PolyVox::SurfaceMesh> > m_mapSurfaceMeshes;
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std::map<PolyVox::Vector3DUint8, polyvox_shared_ptr<PolyVox::SurfaceMesh<PolyVox::PositionMaterialNormal> > > m_mapSurfaceMeshes;
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unsigned int m_uRegionSideLength;
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unsigned int m_uVolumeWidthInRegions;
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