Working on excessive batch count bug.
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@ -1,8 +1,8 @@
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#ifndef __IndexedSurfacePatch_H__
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#define __IndexedSurfacePatch_H__
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#include <set>
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#include <list>
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//#include <set>
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//#include <list>
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#include "Constants.h"
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#include "IntegralVector3.h"
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@ -28,6 +28,10 @@ namespace Ogre
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long int vertexIndices[OGRE_REGION_SIDE_LENGTH*2+1][OGRE_REGION_SIDE_LENGTH*2+1][OGRE_REGION_SIDE_LENGTH*2+1];
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static long int noOfVerticesSubmitted;
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static long int noOfVerticesAccepted;
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static long int noOfTrianglesSubmitted;
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private:
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bool m_AllowDuplicateVertices;
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};
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