Work on refactoring voxel types.
Expanded surface extractor test.
This commit is contained in:
@ -51,6 +51,7 @@ SET(CORE_INC_FILES
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include/PolyVoxCore/MeshDecimator.h
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include/PolyVoxCore/MeshDecimator.inl
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include/PolyVoxCore/PolyVoxForwardDeclarations.h
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include/PolyVoxCore/PrimitiveVoxelTypes.h
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include/PolyVoxCore/RawVolume.h
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include/PolyVoxCore/RawVolume.inl
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include/PolyVoxCore/RawVolumeSampler.inl
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@ -98,6 +98,7 @@ namespace PolyVox
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{
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public:
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typedef uint8_t DensityType;
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typedef uint8_t MaterialType;
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static const bool HasDensity = true;
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static const bool HasMaterial = false;
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static bool hasDensity() { return true; }
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@ -108,6 +108,7 @@ namespace PolyVox
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{
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public:
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typedef uint8_t DensityType;
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typedef uint8_t MaterialType;
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static const bool HasDensity = false;
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static const bool HasMaterial = true;
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static bool hasDensity() { return false; }
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@ -91,6 +91,7 @@ namespace PolyVox
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{
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public:
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typedef uint8_t DensityType;
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typedef uint8_t MaterialType;
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static const bool HasDensity = true;
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static const bool HasMaterial = true;
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static bool hasDensity() { return true; }
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@ -104,6 +105,7 @@ namespace PolyVox
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{
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public:
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typedef uint8_t DensityType;
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typedef uint8_t MaterialType;
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static const bool HasDensity = true;
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static const bool HasMaterial = true;
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static bool hasDensity() { return true; }
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@ -111,12 +113,23 @@ namespace PolyVox
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static MaterialDensityPair88::DensityType minDensity() { return 0; }
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static MaterialDensityPair88::DensityType maxDensity() { return 255; }
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};
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}
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#include "PolyVoxCore/SurfaceExtractor.h"
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namespace PolyVox
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{
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template<>
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typename VoxelTypeTraits<MaterialDensityPair44>::DensityType convertToDensity(MaterialDensityPair44 voxel);
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template<>
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typename VoxelTypeTraits<MaterialDensityPair88>::DensityType convertToDensity(MaterialDensityPair88 voxel);
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template<>
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typename VoxelTypeTraits<MaterialDensityPair44>::MaterialType convertToMaterial(MaterialDensityPair44 voxel);
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template<>
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typename VoxelTypeTraits<MaterialDensityPair88>::MaterialType convertToMaterial(MaterialDensityPair88 voxel);
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}
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#endif
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@ -0,0 +1,34 @@
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/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*******************************************************************************/
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#ifndef __PolyVox_PrimitiveVoxelTypes_H__
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#define __PolyVox_PrimitiveVoxelTypes_H__
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#include "PolyVoxCore/Voxel.h"
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namespace PolyVox
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{
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}
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#endif //__PolyVox_PrimitiveVoxelTypes_H__
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@ -32,6 +32,26 @@ freely, subject to the following restrictions:
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namespace PolyVox
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{
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template<>
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class VoxelTypeTraits< uint8_t >
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{
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public:
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typedef uint8_t DensityType;
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typedef uint8_t MaterialType;
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static const bool HasDensity = true;
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static const bool HasMaterial = false;
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static bool hasDensity() { return true; }
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static bool hasMaterial() { return false; }
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static uint8_t minDensity() { return 0; }
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static uint8_t maxDensity() { return 255; }
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};
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template<typename VoxelType>
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typename VoxelTypeTraits<VoxelType>::MaterialType convertToMaterial(VoxelType voxel)
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{
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return 1;
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}
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template< template<typename> class VolumeType, typename VoxelType>
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class SurfaceExtractor
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{
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@ -391,28 +391,6 @@ namespace PolyVox
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}
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}
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template<typename VoxelType, bool HasMaterialInType = true>
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struct getMaterialFromVoxel;
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template<typename VoxelType>
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struct getMaterialFromVoxel<VoxelType, true>
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{
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static uint32_t run(VoxelType voxel)
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{
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return voxel.getMaterial();
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}
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};
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template<typename VoxelType>
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struct getMaterialFromVoxel<VoxelType, false>
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{
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static uint32_t run(VoxelType voxel)
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{
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return 0;
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}
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};
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template< template<typename> class VolumeType, typename VoxelType>
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void SurfaceExtractor<VolumeType, VoxelType>::generateVerticesForSlice(const Array2DUint8& pCurrentBitmask,
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Array2DInt32& m_pCurrentVertexIndicesX,
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@ -465,8 +443,8 @@ namespace PolyVox
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//Choose one of the two materials to use for the vertex (we don't interpolate as interpolation of
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//material IDs does not make sense). We take the largest, so that if we are working on a material-only
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//volume we get the one which is non-zero. Both materials can be non-zero if our volume has a density component.
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uint32_t uMaterial000 = getMaterialFromVoxel<VoxelType, VoxelTypeTraits<VoxelType>::HasMaterial>::run(v000);
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uint32_t uMaterial100 = getMaterialFromVoxel<VoxelType, VoxelTypeTraits<VoxelType>::HasMaterial>::run(v100);
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uint32_t uMaterial000 = convertToMaterial(v000);
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uint32_t uMaterial100 = convertToMaterial(v100);
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uint32_t uMaterial = (std::max)(uMaterial000, uMaterial100);
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PositionMaterialNormal surfaceVertex(v3dPosition, v3dNormal, static_cast<float>(uMaterial));
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@ -491,8 +469,8 @@ namespace PolyVox
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//Choose one of the two materials to use for the vertex (we don't interpolate as interpolation of
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//material IDs does not make sense). We take the largest, so that if we are working on a material-only
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//volume we get the one which is non-zero. Both materials can be non-zero if our volume has a density component.
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uint32_t uMaterial000 = getMaterialFromVoxel<VoxelType, VoxelTypeTraits<VoxelType>::HasMaterial>::run(v000);
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uint32_t uMaterial010 = getMaterialFromVoxel<VoxelType, VoxelTypeTraits<VoxelType>::HasMaterial>::run(v010);
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uint32_t uMaterial000 = convertToMaterial(v000);
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uint32_t uMaterial010 = convertToMaterial(v010);
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uint32_t uMaterial = (std::max)(uMaterial000, uMaterial010);
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PositionMaterialNormal surfaceVertex(v3dPosition, v3dNormal, static_cast<float>(uMaterial));
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@ -517,8 +495,8 @@ namespace PolyVox
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//Choose one of the two materials to use for the vertex (we don't interpolate as interpolation of
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//material IDs does not make sense). We take the largest, so that if we are working on a material-only
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//volume we get the one which is non-zero. Both materials can be non-zero if our volume has a density component.
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uint32_t uMaterial000 = getMaterialFromVoxel<VoxelType, VoxelTypeTraits<VoxelType>::HasMaterial>::run(v000);
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uint32_t uMaterial001 = getMaterialFromVoxel<VoxelType, VoxelTypeTraits<VoxelType>::HasMaterial>::run(v001);
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uint32_t uMaterial000 = convertToMaterial(v000);
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uint32_t uMaterial001 = convertToMaterial(v001);
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uint32_t uMaterial = (std::max)(uMaterial000, uMaterial001);
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PositionMaterialNormal surfaceVertex(v3dPosition, v3dNormal, static_cast<float>(uMaterial));
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@ -47,6 +47,7 @@ namespace PolyVox
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{
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public:
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typedef uint8_t DensityType;
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typedef uint8_t MaterialType;
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static const bool HasDensity = false;
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static const bool HasMaterial = false;
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@ -66,19 +67,6 @@ namespace PolyVox
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{
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return voxel;
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}
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template<>
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class VoxelTypeTraits< uint8_t >
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{
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public:
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typedef uint8_t DensityType;
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static const bool HasDensity = true;
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static const bool HasMaterial = false;
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static bool hasDensity() { return true; }
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static bool hasMaterial() { return false; }
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static uint8_t minDensity() { return 0; }
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static uint8_t maxDensity() { return 255; }
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};
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}
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#endif //__PolyVox_Voxel_H__
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@ -36,4 +36,16 @@ namespace PolyVox
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{
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return voxel.getDensity();
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}
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template<>
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typename VoxelTypeTraits<MaterialDensityPair44>::MaterialType convertToMaterial(MaterialDensityPair44 voxel)
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{
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return voxel.getMaterial();
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}
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template<>
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typename VoxelTypeTraits<MaterialDensityPair88>::MaterialType convertToMaterial(MaterialDensityPair88 voxel)
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{
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return voxel.getMaterial();
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}
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}
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