Work making SurfacePatchRenderable reformat the mesh as necessary...
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@ -45,6 +45,8 @@ namespace PolyVox
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const std::vector<SurfaceVertex>& getVertices(void) const;
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std::vector<SurfaceVertex>& getVertices(void); //FIXME - non const version should be removed.
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const std::vector<boost::uint32_t>& getIndices(void) const;
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unsigned short getNoNonUniformTrianges(void);
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public:
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std::vector<boost::uint32_t> m_vecTriangleIndices;
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