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		| @@ -326,15 +326,19 @@ namespace PolyVox | ||||
| 	//   3. The user could provide a custom mesh class, e.g a thin wrapper around an openGL VBO to allow direct writing into this structure. | ||||
| 	// | ||||
| 	// We don't provide a default MeshType here. If the user doesn't want to provide a MeshType then it probably makes | ||||
| 	// more sense to use the other variaent of this function where the mesh is a return value rather than a parameter. | ||||
| 	// more sense to use the other variant of this function where the mesh is a return value rather than a parameter. | ||||
| 	// | ||||
| 	// Note: This function is called 'extractMarchingCubesCustomMesh' rather than 'extractMarchingCubesMesh' to avoid ambiguity when only three parameters | ||||
| 	// are provided (would the third parameter be a controller or a mesh?). It seems this can be fixed by using enable_if/static_assert to emulate concepts, | ||||
| 	// but this is relatively complex and I haven't done it yet. Could always add it later as another overload. | ||||
| 	template< typename VolumeType, typename MeshType, typename Controller = DefaultMarchingCubesController<typename VolumeType::VoxelType> > | ||||
| 	void extractMarchingCubesCustomMesh(VolumeType* volData, Region region, MeshType* result, Controller controller = Controller(), WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = typename VolumeType::VoxelType()) | ||||
| 	{ | ||||
| 		result->getNoOfVertices(); | ||||
| 		MarchingCubesSurfaceExtractor<VolumeType, MeshType, Controller> extractor(volData, region, result, controller, eWrapMode, tBorderValue); | ||||
| 		extractor.execute(); | ||||
| 	} | ||||
|  | ||||
| 	// This version of the function is easier to use - it automatically creates and returns a mesh of the appropriate type so the user doesn't have to worry about it. | ||||
| 	template< typename VolumeType, typename Controller = DefaultMarchingCubesController<typename VolumeType::VoxelType> > | ||||
| 	Mesh<MarchingCubesVertex<typename VolumeType::VoxelType> > extractMarchingCubesMesh(VolumeType* volData, Region region, Controller controller = Controller(), WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = typename VolumeType::VoxelType()) | ||||
| 	{ | ||||
|   | ||||
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