Improvements to smoothing code.
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@ -53,8 +53,8 @@ namespace PolyVox
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void clear(void);
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const bool isEmpty(void) const;
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void smooth(float fAmount, bool bIncludeEdgeVertices = false);
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void sumNearbyNormals(bool bNormalise = true);
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void smoothPositions(float fAmount, uint8_t uNoRequiredUses = 0);
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void sumNearbyNormals(bool bNormaliseResult = true);
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POLYVOX_SHARED_PTR<IndexedSurfacePatch> extractSubset(std::set<uint8_t> setMaterials);
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