Eliminated unused variables.
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@ -74,24 +74,18 @@ namespace PolyVox
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typename VolumeType::Sampler startOfSlice(volData);
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typename VolumeType::Sampler startOfSlice(volData);
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startOfSlice.setPosition(region.getLowerX(), region.getLowerY(), region.getLowerZ());
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startOfSlice.setPosition(region.getLowerX(), region.getLowerY(), region.getLowerZ());
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for (int32_t iZVolSpace = region.getLowerZ(); iZVolSpace <= region.getUpperZ(); iZVolSpace++)
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for (int32_t uZRegSpace = 0; uZRegSpace < region.getDepthInVoxels(); uZRegSpace++)
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{
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{
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const uint32_t uZRegSpace = iZVolSpace - region.getLowerZ();
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typename VolumeType::Sampler startOfRow = startOfSlice;
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typename VolumeType::Sampler startOfRow = startOfSlice;
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for (int32_t iYVolSpace = region.getLowerY(); iYVolSpace <= region.getUpperY(); iYVolSpace++)
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for (int32_t uYRegSpace = 0; uYRegSpace < region.getHeightInVoxels(); uYRegSpace++)
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{
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{
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const uint32_t uYRegSpace = iYVolSpace - region.getLowerY();
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// Copying a sampler which is already pointing at the correct location seems (slightly) faster than
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// Copying a sampler which is already pointing at the correct location seems (slightly) faster than
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// calling setPosition(). Therefore we make use of 'startOfRow' and 'startOfSlice' to reset the sampler.
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// calling setPosition(). Therefore we make use of 'startOfRow' and 'startOfSlice' to reset the sampler.
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typename VolumeType::Sampler sampler = startOfRow;
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typename VolumeType::Sampler sampler = startOfRow;
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for (int32_t iXVolSpace = region.getLowerX(); iXVolSpace <= region.getUpperX(); iXVolSpace++)
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for (int32_t uXRegSpace = 0; uXRegSpace < region.getWidthInVoxels(); uXRegSpace++)
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{
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{
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const uint32_t uXRegSpace = iXVolSpace - region.getLowerX();
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uint8_t iCubeIndex = 0;
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uint8_t iCubeIndex = 0;
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// Four bits of our cube index are obtained by looking at the cube index for
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// Four bits of our cube index are obtained by looking at the cube index for
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