This commit templatizes the vertex classes on voxel types. This was the main change which was made for Cubiquity and it's very messy at the moment. However, this will improve when we make more use of 'auto' to hide the template madness.
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@ -24,10 +24,11 @@ freely, subject to the following restrictions:
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#ifndef __OpenGLExample_OpenGLImmediateModeSupport_H__
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#define __OpenGLExample_OpenGLImmediateModeSupport_H__
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#include "PolyVoxCore/MaterialDensityPair.h"
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#include "PolyVoxCore/PolyVoxForwardDeclarations.h"
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#include "glew/glew.h"
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void renderRegionImmediateMode(PolyVox::SurfaceMesh<PolyVox::PositionMaterialNormal>& mesh, unsigned int uLodLevel);
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void renderRegionImmediateMode(PolyVox::SurfaceMesh<PolyVox::PositionMaterialNormal<PolyVox::MaterialDensityPair44> >& mesh, unsigned int uLodLevel);
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#endif //__OpenGLExample_OpenGLImmediateModeSupport_H__
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