Renamed Volume to BlockVolume.
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include/BlockVolume.inl
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223
include/BlockVolume.inl
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#pragma region License
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/******************************************************************************
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This file is part of the PolyVox library
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Copyright (C) 2006 David Williams
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#pragma endregion
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#pragma region Headers
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#include "Block.h"
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#include <cassert>
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#include <cstring> //For memcpy
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#pragma endregion
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namespace PolyVox
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{
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#pragma region Constructors/Destructors
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template <typename VoxelType>
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BlockVolume<VoxelType>::BlockVolume(boost::uint8_t uSideLengthPower, boost::uint8_t uBlockSideLengthPower)
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:m_pBlocks(0)
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{
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//Check the volume size is sensible. This corresponds to a side length of 65536 voxels
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if(uSideLengthPower > 16)
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{
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throw std::invalid_argument("Volume side length power must be less than or equal to 16");
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}
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//Compute the volume side length
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m_uSideLengthPower = uSideLengthPower;
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m_uSideLength = 0x01 << uSideLengthPower;
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//Compute the block side length
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m_uBlockSideLengthPower = uBlockSideLengthPower;
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m_uBlockSideLength = 0x01 << uBlockSideLengthPower;
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//Compute the side length in blocks
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m_uSideLengthInBlocks = m_uSideLength / m_uBlockSideLength;
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//Compute number of blocks in the volume
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m_uNoOfBlocksInVolume = m_uSideLengthInBlocks * m_uSideLengthInBlocks * m_uSideLengthInBlocks;
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//Create the blocks
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m_pBlocks = new Block<VoxelType>*[m_uNoOfBlocksInVolume];
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m_pIsShared = new bool[m_uNoOfBlocksInVolume];
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m_pIsPotentiallySharable = new bool[m_uNoOfBlocksInVolume];
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m_pHomogenousValue = new VoxelType[m_uNoOfBlocksInVolume];
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for(boost::uint32_t i = 0; i < m_uNoOfBlocksInVolume; ++i)
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{
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m_pBlocks[i] = getHomogenousBlock(0); //new Block<VoxelType>(uBlockSideLengthPower);
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m_pIsShared[i] = true;
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m_pIsPotentiallySharable[i] = false;
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m_pHomogenousValue[i] = 0;
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}
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}
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template <typename VoxelType>
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BlockVolume<VoxelType>::BlockVolume(const BlockVolume<VoxelType>& rhs)
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{
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*this = rhs;
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}
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template <typename VoxelType>
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BlockVolume<VoxelType>::~BlockVolume()
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{
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for(boost::uint32_t i = 0; i < m_uNoOfBlocksInVolume; ++i)
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{
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delete m_pBlocks[i];
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}
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}
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#pragma endregion
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#pragma region Operators
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template <typename VoxelType>
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BlockVolume<VoxelType>& BlockVolume<VoxelType>::operator=(const BlockVolume& rhs)
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{
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if (this == &rhs)
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{
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return *this;
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}
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/*for(uint16_t i = 0; i < POLYVOX_NO_OF_BLOCKS_IN_VOLUME; ++i)
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{
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//FIXME - Add checking...
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m_pBlocks[i] = SharedPtr<Block>(new Block);
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}*/
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for(uint32_t i = 0; i < m_uNoOfBlocksInVolume; ++i)
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{
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//I think this is OK... If a block is in the homogeneous array it's ref count will be greater
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//than 1 as there will be the pointer in the volume and the pointer in the static homogeneous array.
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/*if(rhs.m_pBlocks[i].unique())
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{
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m_pBlocks[i] = SharedPtr<Block>(new Block(*(rhs.m_pBlocks[i])));
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}
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else
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{*/
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//we have a block in the homogeneous array - just copy the pointer.
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m_pBlocks[i] = rhs.m_pBlocks[i];
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//}
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}
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return *this;
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}
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#pragma endregion
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#pragma region Getters
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template <typename VoxelType>
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boost::uint16_t BlockVolume<VoxelType>::getSideLength(void) const
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{
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return m_uSideLength;
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}
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template <typename VoxelType>
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VoxelType BlockVolume<VoxelType>::getVoxelAt(boost::uint16_t uXPos, boost::uint16_t uYPos, boost::uint16_t uZPos) const
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{
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assert(uXPos < getSideLength());
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assert(uYPos < getSideLength());
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assert(uZPos < getSideLength());
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const uint16_t blockX = uXPos >> m_uBlockSideLengthPower;
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const uint16_t blockY = uYPos >> m_uBlockSideLengthPower;
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const uint16_t blockZ = uZPos >> m_uBlockSideLengthPower;
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const uint16_t xOffset = uXPos - (blockX << m_uBlockSideLengthPower);
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const uint16_t yOffset = uYPos - (blockY << m_uBlockSideLengthPower);
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const uint16_t zOffset = uZPos - (blockZ << m_uBlockSideLengthPower);
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const Block<VoxelType>* block = m_pBlocks
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[
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blockX +
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blockY * m_uSideLengthInBlocks +
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blockZ * m_uSideLengthInBlocks * m_uSideLengthInBlocks
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];
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return block->getVoxelAt(xOffset,yOffset,zOffset);
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}
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template <typename VoxelType>
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VoxelType BlockVolume<VoxelType>::getVoxelAt(const Vector3DUint16& v3dPos) const
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{
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assert(v3dPos.x() < m_uSideLength);
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assert(v3dPos.y() < m_uSideLength);
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assert(v3dPos.z() < m_uSideLength);
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return getVoxelAt(v3dPos.x(), v3dPos.y(), v3dPos.z());
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}
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#pragma endregion
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#pragma region Other
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template <typename VoxelType>
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bool BlockVolume<VoxelType>::containsPoint(Vector3DFloat pos, float boundary) const
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{
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return (pos.x() <= m_uSideLength - 1 - boundary)
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&& (pos.y() <= m_uSideLength - 1 - boundary)
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&& (pos.z() <= m_uSideLength - 1 - boundary)
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&& (pos.x() >= boundary)
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&& (pos.y() >= boundary)
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&& (pos.z() >= boundary);
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}
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template <typename VoxelType>
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bool BlockVolume<VoxelType>::containsPoint(Vector3DInt32 pos, boost::uint16_t boundary) const
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{
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return (pos.x() <= m_uSideLength - 1 - boundary)
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&& (pos.y() <= m_uSideLength - 1 - boundary)
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&& (pos.z() <= m_uSideLength - 1 - boundary)
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&& (pos.x() >= boundary)
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&& (pos.y() >= boundary)
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&& (pos.z() >= boundary);
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}
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template <typename VoxelType>
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VolumeIterator<VoxelType> BlockVolume<VoxelType>::firstVoxel(void)
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{
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VolumeIterator<VoxelType> iter(*this);
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iter.setPosition(0,0,0);
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return iter;
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}
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template <typename VoxelType>
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void BlockVolume<VoxelType>::idle(boost::uint32_t uAmount)
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{
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}
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template <typename VoxelType>
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VolumeIterator<VoxelType> BlockVolume<VoxelType>::lastVoxel(void)
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{
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VolumeIterator<VoxelType> iter(*this);
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iter.setPosition(m_uSideLength-1,m_uSideLength-1,m_uSideLength-1);
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return iter;
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}
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#pragma endregion
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#pragma region Private Implementation
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template <typename VoxelType>
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Block<VoxelType>* BlockVolume<VoxelType>::getHomogenousBlock(VoxelType tHomogenousValue) const
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{
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std::map<VoxelType, Block<VoxelType>*>::iterator iterResult = m_pHomogenousBlocks.find(tHomogenousValue);
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if(iterResult == m_pHomogenousBlocks.end())
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{
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Block<VoxelType>* pBlock = new Block<VoxelType>(m_uBlockSideLengthPower);
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pBlock->fill(tHomogenousValue);
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m_pHomogenousBlocks.insert(std::make_pair(tHomogenousValue, pBlock));
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return pBlock;
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}
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return iterResult->second;
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}
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#pragma endregion
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}
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