Regeneration of regions can now be prioritised, for example by distance to camera.

This commit is contained in:
David Williams
2009-06-10 20:57:47 +00:00
parent 530a53b4fe
commit b4d9351f1b
2 changed files with 8 additions and 0 deletions

View File

@ -37,6 +37,7 @@ namespace PolyVox
const Vector3DInt16& getLowerCorner(void) const;
const Vector3DInt16& getUpperCorner(void) const;
const Vector3DInt16& getCentre(void) const;
void setLowerCorner(const Vector3DInt16& v3dLowerCorner);
void setUpperCorner(const Vector3DInt16& v3dUpperCorner);