Added 'containsPoint' functions which take separate components instead of vectors.

This commit is contained in:
David Williams
2012-11-30 23:47:03 +01:00
parent 9c71c3fa30
commit ba827d446b
3 changed files with 55 additions and 24 deletions

View File

@@ -128,9 +128,13 @@ namespace PolyVox
/// Sets the position of the upper corner.
void setUpperCorner(const Vector3DInt32& v3dUpperCorner);
/// Tests whether the given point is contained in this Region.
bool containsPoint(float fX, float fY, float fZ, float boundary = 0.0f) const;
/// Tests whether the given point is contained in this Region.
bool containsPoint(const Vector3DFloat& pos, float boundary = 0.0f) const;
/// Tests whether the given point is contained in this Region.
bool containsPoint(int32_t iX, int32_t iY, int32_t iZ, uint8_t boundary = 0) const;
/// Tests whether the given point is contained in this Region.
bool containsPoint(const Vector3DInt32& pos, uint8_t boundary = 0) const;
/// Tests whether the given position is contained in the 'x' range of this Region.
bool containsPointInX(float pos, float boundary = 0.0f) const;