Moved some stuff to the scrapyard

This commit is contained in:
David Williams
2008-01-16 21:35:43 +00:00
parent 2ec6e8fbda
commit bb67aaceb1
7 changed files with 2 additions and 524 deletions

View File

@ -21,7 +21,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "MaterialMapManager.h"
#include "SurfaceVertex.h"
#include "SurfaceEdge.h"
#include "HalfEdgeSurfacePatch.h"
#include "IndexedSurfacePatch.h"
#include "PolyVoxSceneManager.h"
#include "VolumeIterator.h"
@ -183,8 +182,8 @@ namespace Ogre
singleMaterialSurfacePatchRenderable = new SurfacePatchRenderable(singleMaterialPatch,materialMap->getMaterialAtIndex(1));
multiMaterialSurfacePatchRenderable = new SurfacePatchRenderable(multiMaterialPatch,materialMap->getMaterialAtIndex(2));
multiMaterialSurfacePatchRenderable->setRenderQueueGroup(RenderQueueGroupID::RENDER_QUEUE_3);
singleMaterialSurfacePatchRenderable->setRenderQueueGroup(RenderQueueGroupID::RENDER_QUEUE_4);
multiMaterialSurfacePatchRenderable->setRenderQueueGroup(RENDER_QUEUE_3);
singleMaterialSurfacePatchRenderable->setRenderQueueGroup(RENDER_QUEUE_4);
m_singleMaterialSurfaces[regionX][regionY][regionZ] = singleMaterialSurfacePatchRenderable;
sceneNode->attachObject(singleMaterialSurfacePatchRenderable);