Templatized VolumeIterator class.

This commit is contained in:
David Williams
2008-04-20 19:58:37 +00:00
parent 593a26ebd2
commit bc28e240f3
8 changed files with 140 additions and 105 deletions

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@ -26,6 +26,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "boost/cstdint.hpp"
#include "Constants.h"
#include "PolyVoxForwardDeclarations.h"
#include "TypeDef.h"
#pragma endregion
@ -35,7 +36,7 @@ namespace PolyVox
class Block
{
//Make VolumeIterator a friend
friend class VolumeIterator;
friend class VolumeIterator<VoxelType>;
//Block interface
public:

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@ -10,9 +10,6 @@ namespace PolyVox
class IntegrealVector3;
class PolyVoxSceneManager;
class RegionGeometry;
//class SurfaceEdge;
//class SurfaceTriange;
//class SurfaceTypes;
class SurfaceVertex;
template <boost::uint32_t Size, typename Type> class Vector;
typedef Vector<2,float> Vector2DFloat;
@ -23,16 +20,8 @@ namespace PolyVox
typedef Vector<3,double> Vector3DDouble;
typedef Vector<3,boost::int32_t> Vector3DInt32;
typedef Vector<3,boost::uint32_t> Vector3DUint32;
/*class Vector2DFloat;
class Vector2DDouble;
class Vector2DInt32;
class Vector2DUint32;
class Vector3DFloat;
class Vector3DDouble;
class Vector3DInt32;
class Vector3DUint32;*/
template <typename VoxelType> class Volume;
class VolumeIterator;
template <typename VoxelType> class VolumeIterator;
}
#endif

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@ -32,7 +32,7 @@ namespace PolyVox
class Volume
{
//Make VolumeIterator a friend
friend class VolumeIterator;
friend class VolumeIterator<VoxelType>;
//Volume interface
public:

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@ -22,7 +22,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include <queue>
#include "Block.h"
#include "Volume.h"
#include "VolumeIterator.h" //Maybe this shouldn't be here?
namespace PolyVox
@ -229,7 +228,7 @@ namespace PolyVox
}
//Write data
VolumeIterator volIter(*this);
VolumeIterator<VoxelType> volIter(*this);
for(boost::uint16_t z = 0; z < POLYVOX_VOLUME_SIDE_LENGTH; ++z)
{
for(boost::uint16_t y = 0; y < POLYVOX_VOLUME_SIDE_LENGTH; ++y)
@ -255,7 +254,7 @@ namespace PolyVox
return;
}
VolumeIterator volIter(*this);
VolumeIterator<VoxelType> volIter(*this);
const boost::uint8_t uSeedValue = volIter.getVoxelAt(xStart,yStart,zStart);
if(value == uSeedValue)

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@ -27,17 +27,18 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
namespace PolyVox
{
class POLYVOX_API VolumeIterator
template <typename VoxelType>
class VolumeIterator
{
public:
VolumeIterator(Volume<boost::uint8_t>& volume);
VolumeIterator(Volume<VoxelType>& volume);
~VolumeIterator();
void setVoxel(boost::uint8_t value);
boost::uint8_t getVoxel(void);
void setVoxel(VoxelType value);
VoxelType getVoxel(void);
boost::uint8_t getVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition) const;
void setVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition, const boost::uint8_t value);
VoxelType getVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition) const;
void setVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition, const VoxelType value);
float getAveragedVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition, boost::uint16_t size) const;
@ -56,39 +57,39 @@ namespace PolyVox
bool isValidForRegion(void);
boost::uint8_t peekVoxel1nx1ny1nz(void) const;
boost::uint8_t peekVoxel1nx1ny0pz(void) const;
boost::uint8_t peekVoxel1nx1ny1pz(void) const;
boost::uint8_t peekVoxel1nx0py1nz(void) const;
boost::uint8_t peekVoxel1nx0py0pz(void) const;
boost::uint8_t peekVoxel1nx0py1pz(void) const;
boost::uint8_t peekVoxel1nx1py1nz(void) const;
boost::uint8_t peekVoxel1nx1py0pz(void) const;
boost::uint8_t peekVoxel1nx1py1pz(void) const;
VoxelType peekVoxel1nx1ny1nz(void) const;
VoxelType peekVoxel1nx1ny0pz(void) const;
VoxelType peekVoxel1nx1ny1pz(void) const;
VoxelType peekVoxel1nx0py1nz(void) const;
VoxelType peekVoxel1nx0py0pz(void) const;
VoxelType peekVoxel1nx0py1pz(void) const;
VoxelType peekVoxel1nx1py1nz(void) const;
VoxelType peekVoxel1nx1py0pz(void) const;
VoxelType peekVoxel1nx1py1pz(void) const;
boost::uint8_t peekVoxel0px1ny1nz(void) const;
boost::uint8_t peekVoxel0px1ny0pz(void) const;
boost::uint8_t peekVoxel0px1ny1pz(void) const;
boost::uint8_t peekVoxel0px0py1nz(void) const;
boost::uint8_t peekVoxel0px0py0pz(void) const;
boost::uint8_t peekVoxel0px0py1pz(void) const;
boost::uint8_t peekVoxel0px1py1nz(void) const;
boost::uint8_t peekVoxel0px1py0pz(void) const;
boost::uint8_t peekVoxel0px1py1pz(void) const;
VoxelType peekVoxel0px1ny1nz(void) const;
VoxelType peekVoxel0px1ny0pz(void) const;
VoxelType peekVoxel0px1ny1pz(void) const;
VoxelType peekVoxel0px0py1nz(void) const;
VoxelType peekVoxel0px0py0pz(void) const;
VoxelType peekVoxel0px0py1pz(void) const;
VoxelType peekVoxel0px1py1nz(void) const;
VoxelType peekVoxel0px1py0pz(void) const;
VoxelType peekVoxel0px1py1pz(void) const;
boost::uint8_t peekVoxel1px1ny1nz(void) const;
boost::uint8_t peekVoxel1px1ny0pz(void) const;
boost::uint8_t peekVoxel1px1ny1pz(void) const;
boost::uint8_t peekVoxel1px0py1nz(void) const;
boost::uint8_t peekVoxel1px0py0pz(void) const;
boost::uint8_t peekVoxel1px0py1pz(void) const;
boost::uint8_t peekVoxel1px1py1nz(void) const;
boost::uint8_t peekVoxel1px1py0pz(void) const;
boost::uint8_t peekVoxel1px1py1pz(void) const;
VoxelType peekVoxel1px1ny1nz(void) const;
VoxelType peekVoxel1px1ny0pz(void) const;
VoxelType peekVoxel1px1ny1pz(void) const;
VoxelType peekVoxel1px0py1nz(void) const;
VoxelType peekVoxel1px0py0pz(void) const;
VoxelType peekVoxel1px0py1pz(void) const;
VoxelType peekVoxel1px1py1nz(void) const;
VoxelType peekVoxel1px1py0pz(void) const;
VoxelType peekVoxel1px1py1pz(void) const;
private:
//The current volume
Volume<boost::uint8_t>& mVolume;
Volume<VoxelType>& mVolume;
//The current position in the volume
boost::uint16_t mXPosInVolume;
@ -106,7 +107,7 @@ namespace PolyVox
boost::uint16_t mZPosInBlock;
//Other current position information
boost::uint8_t* mCurrentVoxel;
VoxelType* mCurrentVoxel;
boost::uint32_t mBlockIndexInVolume;
boost::uint32_t mVoxelIndexInBlock;
@ -128,4 +129,6 @@ namespace PolyVox
};
}
#include "VolumeIterator.inl"
#endif

738
include/VolumeIterator.inl Normal file
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@ -0,0 +1,738 @@
/******************************************************************************
This file is part of a voxel plugin for OGRE
Copyright (C) 2006 David Williams
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
******************************************************************************/
#include "block.h"
#include "Volume.h"
using namespace boost;
namespace PolyVox
{
template <typename VoxelType>
VolumeIterator<VoxelType>::VolumeIterator(Volume<VoxelType>& volume)
:mVolume(volume)
,mXRegionFirst(0)
,mYRegionFirst(0)
,mZRegionFirst(0)
,mXRegionLast(POLYVOX_VOLUME_SIDE_LENGTH-1)
,mYRegionLast(POLYVOX_VOLUME_SIDE_LENGTH-1)
,mZRegionLast(POLYVOX_VOLUME_SIDE_LENGTH-1)
,mXRegionFirstBlock(0)
,mYRegionFirstBlock(0)
,mZRegionFirstBlock(0)
,mXRegionLastBlock(POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS-1)
,mYRegionLastBlock(POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS-1)
,mZRegionLastBlock(POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS-1)
,mXPosInVolume(0)
,mYPosInVolume(0)
,mZPosInVolume(0)
,mXBlock(0)
,mYBlock(0)
,mZBlock(0)
,mXPosInBlock(0)
,mYPosInBlock(0)
,mZPosInBlock(0)
,mIsValidForRegion(true)
,mCurrentVoxel(volume.mBlocks[0]->mData)
//,mCurrentBlock(volume->mBlocks[0])
,mVoxelIndexInBlock(0)
,mBlockIndexInVolume(0)
{
}
template <typename VoxelType>
VolumeIterator<VoxelType>::~VolumeIterator()
{
}
template <typename VoxelType>
void VolumeIterator<VoxelType>::setVoxel(VoxelType value)
{
Block<VoxelType>* currentBlock = mVolume.mBlocks[mBlockIndexInVolume];
/*if(!currentBlock.unique())
{
Block* copy(new Block(*currentBlock));
currentBlock = copy;
mCurrentVoxel = currentBlock->mData + mVoxelIndexInBlock;
}*/
*mCurrentVoxel = value;
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::getVoxel(void)
{
//return getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume);
return *mCurrentVoxel;
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::getVoxelAt(const uint16_t xPosition, const uint16_t yPosition, const uint16_t zPosition) const
{
const uint16_t blockX = xPosition >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
const uint16_t blockY = yPosition >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
const uint16_t blockZ = zPosition >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
const uint16_t xOffset = xPosition - (blockX << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
const uint16_t yOffset = yPosition - (blockY << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
const uint16_t zOffset = zPosition - (blockZ << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
const Block<boost::uint8_t>* block = mVolume.mBlocks
[
blockX +
blockY * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS +
blockZ * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS
];
return block->getVoxelAt(xOffset,yOffset,zOffset);
}
template <typename VoxelType>
float VolumeIterator<VoxelType>::getAveragedVoxelAt(const uint16_t xPosition, const uint16_t yPosition, const uint16_t zPosition, uint16_t size) const
{
float sum = 0.0;
for(uint16_t z = zPosition-size; z <= zPosition+size; ++z)
{
for(uint16_t y = yPosition-size; y <= yPosition+size; ++y)
{
for(uint16_t x = xPosition-size; x <= xPosition+size; ++x)
{
if(getVoxelAt(x,y,z) != 0)
{
sum += 1.0;
}
}
}
}
uint16_t kernelSideLength = size * 2 + 1;
uint16_t kernelVolume = kernelSideLength * kernelSideLength * kernelSideLength;
sum /= static_cast<float>(kernelVolume);
return sum;
}
template <typename VoxelType>
void VolumeIterator<VoxelType>::setVoxelAt(const uint16_t xPosition, const uint16_t yPosition, const uint16_t zPosition, const VoxelType value)
{
const uint16_t blockX = xPosition >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
const uint16_t blockY = yPosition >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
const uint16_t blockZ = zPosition >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
const uint16_t xOffset = xPosition - (blockX << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
const uint16_t yOffset = yPosition - (blockY << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
const uint16_t zOffset = zPosition - (blockZ << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
Block<boost::uint8_t>* block = mVolume.mBlocks
[
blockX +
blockY * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS +
blockZ * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS
];
/*if(!block.unique())
{
Block* copy(new Block(*block));
block = copy;
mCurrentVoxel = block->mData + mVoxelIndexInBlock;
}*/
block->setVoxelAt(xOffset,yOffset,zOffset, value);
}
template <typename VoxelType>
Vector3DFloat VolumeIterator<VoxelType>::getCentralDifferenceGradient(void) const
{
//FIXME - should this test be here?
if((mXPosInVolume < 1) || (mXPosInVolume > POLYVOX_VOLUME_SIDE_LENGTH-2) ||
(mYPosInVolume < 1) || (mYPosInVolume > POLYVOX_VOLUME_SIDE_LENGTH-2) ||
(mZPosInVolume < 1) || (mZPosInVolume > POLYVOX_VOLUME_SIDE_LENGTH-2))
{
//LogManager::getSingleton().logMessage("Out of range");
return Vector3DFloat(0.0,0.0,0.0);
}
//FIXME - bitwise way of doing this?
uint8_t voxel1nx = peekVoxel1nx0py0pz() > 0 ? 1: 0;
uint8_t voxel1px = peekVoxel1px0py0pz() > 0 ? 1: 0;
uint8_t voxel1ny = peekVoxel0px1ny0pz() > 0 ? 1: 0;
uint8_t voxel1py = peekVoxel0px1py0pz() > 0 ? 1: 0;
uint8_t voxel1nz = peekVoxel0px0py1nz() > 0 ? 1: 0;
uint8_t voxel1pz = peekVoxel0px0py1pz() > 0 ? 1: 0;
return Vector3DFloat(int(voxel1px) - int(voxel1nx),int(voxel1py) - int(voxel1ny),int(voxel1pz) - int(voxel1nz));
}
template <typename VoxelType>
Vector3DFloat VolumeIterator<VoxelType>::getAveragedCentralDifferenceGradient(void) const
{
//FIXME - should this test be here?
if((mXPosInVolume < 2) || (mXPosInVolume > POLYVOX_VOLUME_SIDE_LENGTH-3) ||
(mYPosInVolume < 2) || (mYPosInVolume > POLYVOX_VOLUME_SIDE_LENGTH-3) ||
(mZPosInVolume < 2) || (mZPosInVolume > POLYVOX_VOLUME_SIDE_LENGTH-3))
{
//LogManager::getSingleton().logMessage("Out of range");
return Vector3DFloat(0.0,0.0,0.0);
}
//FIXME - bitwise way of doing this?
float voxel1nx = getAveragedVoxelAt(mXPosInVolume-1,mYPosInVolume ,mZPosInVolume, 2);
float voxel1px = getAveragedVoxelAt(mXPosInVolume+1,mYPosInVolume ,mZPosInVolume, 2);
float voxel1ny = getAveragedVoxelAt(mXPosInVolume ,mYPosInVolume-1,mZPosInVolume, 2);
float voxel1py = getAveragedVoxelAt(mXPosInVolume ,mYPosInVolume+1,mZPosInVolume, 2);
float voxel1nz = getAveragedVoxelAt(mXPosInVolume ,mYPosInVolume ,mZPosInVolume-1,2);
float voxel1pz = getAveragedVoxelAt(mXPosInVolume ,mYPosInVolume ,mZPosInVolume+1,2);
return Vector3DFloat(voxel1px - voxel1nx,voxel1py - voxel1ny,voxel1pz - voxel1nz);
}
template <typename VoxelType>
Vector3DFloat VolumeIterator<VoxelType>::getSobelGradient(void) const
{
//FIXME - should this test be here?
if((mXPosInVolume < 1) || (mXPosInVolume > POLYVOX_VOLUME_SIDE_LENGTH-2) ||
(mYPosInVolume < 1) || (mYPosInVolume > POLYVOX_VOLUME_SIDE_LENGTH-2) ||
(mZPosInVolume < 1) || (mZPosInVolume > POLYVOX_VOLUME_SIDE_LENGTH-2))
{
//LogManager::getSingleton().logMessage("Out of range");
return Vector3DFloat(0.0,0.0,0.0);
}
static const int weights[3][3][3] = { { {2,3,2}, {3,6,3}, {2,3,2} }, {
{3,6,3}, {6,0,6}, {3,6,3} }, { {2,3,2}, {3,6,3}, {2,3,2} } };
const uint8_t pVoxel1nx1ny1nz = peekVoxel1nx1ny1nz() > 0 ? 1: 0;
const uint8_t pVoxel1nx1ny0pz = peekVoxel1nx1ny0pz() > 0 ? 1: 0;
const uint8_t pVoxel1nx1ny1pz = peekVoxel1nx1ny1pz() > 0 ? 1: 0;
const uint8_t pVoxel1nx0py1nz = peekVoxel1nx0py1nz() > 0 ? 1: 0;
const uint8_t pVoxel1nx0py0pz = peekVoxel1nx0py0pz() > 0 ? 1: 0;
const uint8_t pVoxel1nx0py1pz = peekVoxel1nx0py1pz() > 0 ? 1: 0;
const uint8_t pVoxel1nx1py1nz = peekVoxel1nx1py1nz() > 0 ? 1: 0;
const uint8_t pVoxel1nx1py0pz = peekVoxel1nx1py0pz() > 0 ? 1: 0;
const uint8_t pVoxel1nx1py1pz = peekVoxel1nx1py1pz() > 0 ? 1: 0;
const uint8_t pVoxel0px1ny1nz = peekVoxel0px1ny1nz() > 0 ? 1: 0;
const uint8_t pVoxel0px1ny0pz = peekVoxel0px1ny0pz() > 0 ? 1: 0;
const uint8_t pVoxel0px1ny1pz = peekVoxel0px1ny1pz() > 0 ? 1: 0;
const uint8_t pVoxel0px0py1nz = peekVoxel0px0py1nz() > 0 ? 1: 0;
//const uint8_t pVoxel0px0py0pz = peekVoxel0px0py0pz() > 0 ? 1: 0;
const uint8_t pVoxel0px0py1pz = peekVoxel0px0py1pz() > 0 ? 1: 0;
const uint8_t pVoxel0px1py1nz = peekVoxel0px1py1nz() > 0 ? 1: 0;
const uint8_t pVoxel0px1py0pz = peekVoxel0px1py0pz() > 0 ? 1: 0;
const uint8_t pVoxel0px1py1pz = peekVoxel0px1py1pz() > 0 ? 1: 0;
const uint8_t pVoxel1px1ny1nz = peekVoxel1px1ny1nz() > 0 ? 1: 0;
const uint8_t pVoxel1px1ny0pz = peekVoxel1px1ny0pz() > 0 ? 1: 0;
const uint8_t pVoxel1px1ny1pz = peekVoxel1px1ny1pz() > 0 ? 1: 0;
const uint8_t pVoxel1px0py1nz = peekVoxel1px0py1nz() > 0 ? 1: 0;
const uint8_t pVoxel1px0py0pz = peekVoxel1px0py0pz() > 0 ? 1: 0;
const uint8_t pVoxel1px0py1pz = peekVoxel1px0py1pz() > 0 ? 1: 0;
const uint8_t pVoxel1px1py1nz = peekVoxel1px1py1nz() > 0 ? 1: 0;
const uint8_t pVoxel1px1py0pz = peekVoxel1px1py0pz() > 0 ? 1: 0;
const uint8_t pVoxel1px1py1pz = peekVoxel1px1py1pz() > 0 ? 1: 0;
const int xGrad(- weights[0][0][0] * ( pVoxel1nx1ny1nz) -
weights[1][0][0] * ( pVoxel1nx1ny0pz) - weights[2][0][0] *
( pVoxel1nx1ny1pz) - weights[0][1][0] * ( pVoxel1nx0py1nz) -
weights[1][1][0] * ( pVoxel1nx0py0pz) - weights[2][1][0] *
( pVoxel1nx0py1pz) - weights[0][2][0] * ( pVoxel1nx1py1nz) -
weights[1][2][0] * ( pVoxel1nx1py0pz) - weights[2][2][0] *
( pVoxel1nx1py1pz) + weights[0][0][2] * ( pVoxel1px1ny1nz) +
weights[1][0][2] * ( pVoxel1px1ny0pz) + weights[2][0][2] *
( pVoxel1px1ny1pz) + weights[0][1][2] * ( pVoxel1px0py1nz) +
weights[1][1][2] * ( pVoxel1px0py0pz) + weights[2][1][2] *
( pVoxel1px0py1pz) + weights[0][2][2] * ( pVoxel1px1py1nz) +
weights[1][2][2] * ( pVoxel1px1py0pz) + weights[2][2][2] *
( pVoxel1px1py1pz));
const int yGrad(- weights[0][0][0] * ( pVoxel1nx1ny1nz) -
weights[1][0][0] * ( pVoxel1nx1ny0pz) - weights[2][0][0] *
( pVoxel1nx1ny1pz) + weights[0][2][0] * ( pVoxel1nx1py1nz) +
weights[1][2][0] * ( pVoxel1nx1py0pz) + weights[2][2][0] *
( pVoxel1nx1py1pz) - weights[0][0][1] * ( pVoxel0px1ny1nz) -
weights[1][0][1] * ( pVoxel0px1ny0pz) - weights[2][0][1] *
( pVoxel0px1ny1pz) + weights[0][2][1] * ( pVoxel0px1py1nz) +
weights[1][2][1] * ( pVoxel0px1py0pz) + weights[2][2][1] *
( pVoxel0px1py1pz) - weights[0][0][2] * ( pVoxel1px1ny1nz) -
weights[1][0][2] * ( pVoxel1px1ny0pz) - weights[2][0][2] *
( pVoxel1px1ny1pz) + weights[0][2][2] * ( pVoxel1px1py1nz) +
weights[1][2][2] * ( pVoxel1px1py0pz) + weights[2][2][2] *
( pVoxel1px1py1pz));
const int zGrad(- weights[0][0][0] * ( pVoxel1nx1ny1nz) +
weights[2][0][0] * ( pVoxel1nx1ny1pz) - weights[0][1][0] *
( pVoxel1nx0py1nz) + weights[2][1][0] * ( pVoxel1nx0py1pz) -
weights[0][2][0] * ( pVoxel1nx1py1nz) + weights[2][2][0] *
( pVoxel1nx1py1pz) - weights[0][0][1] * ( pVoxel0px1ny1nz) +
weights[2][0][1] * ( pVoxel0px1ny1pz) - weights[0][1][1] *
( pVoxel0px0py1nz) + weights[2][1][1] * ( pVoxel0px0py1pz) -
weights[0][2][1] * ( pVoxel0px1py1nz) + weights[2][2][1] *
( pVoxel0px1py1pz) - weights[0][0][2] * ( pVoxel1px1ny1nz) +
weights[2][0][2] * ( pVoxel1px1ny1pz) - weights[0][1][2] *
( pVoxel1px0py1nz) + weights[2][1][2] * ( pVoxel1px0py1pz) -
weights[0][2][2] * ( pVoxel1px1py1nz) + weights[2][2][2] *
( pVoxel1px1py1pz));
return Vector3DFloat(xGrad,yGrad,zGrad);
}
template <typename VoxelType>
uint16_t VolumeIterator<VoxelType>::getPosX(void)
{
return mXPosInVolume;
}
template <typename VoxelType>
uint16_t VolumeIterator<VoxelType>::getPosY(void)
{
return mYPosInVolume;
}
template <typename VoxelType>
uint16_t VolumeIterator<VoxelType>::getPosZ(void)
{
return mZPosInVolume;
}
template <typename VoxelType>
void VolumeIterator<VoxelType>::setPosition(uint16_t xPos, uint16_t yPos, uint16_t zPos)
{
mXPosInVolume = xPos;
mYPosInVolume = yPos;
mZPosInVolume = zPos;
mXBlock = mXPosInVolume >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
mYBlock = mYPosInVolume >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
mZBlock = mZPosInVolume >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
mXPosInBlock = mXPosInVolume - (mXBlock << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
mYPosInBlock = mYPosInVolume - (mYBlock << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
mZPosInBlock = mZPosInVolume - (mZBlock << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
mBlockIndexInVolume = mXBlock +
mYBlock * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS +
mZBlock * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS;
Block<boost::uint8_t>* currentBlock = mVolume.mBlocks[mBlockIndexInVolume];
mVoxelIndexInBlock = mXPosInBlock +
mYPosInBlock * POLYVOX_BLOCK_SIDE_LENGTH +
mZPosInBlock * POLYVOX_BLOCK_SIDE_LENGTH * POLYVOX_BLOCK_SIDE_LENGTH;
mCurrentVoxel = currentBlock->mData + mVoxelIndexInBlock;
}
template <typename VoxelType>
void VolumeIterator<VoxelType>::setValidRegion(uint16_t xFirst, uint16_t yFirst, uint16_t zFirst, uint16_t xLast, uint16_t yLast, uint16_t zLast)
{
mXRegionFirst = xFirst;
mYRegionFirst = yFirst;
mZRegionFirst = zFirst;
mXRegionLast = xLast;
mYRegionLast = yLast;
mZRegionLast = zLast;
/*mXRegionFirst = (std::max)(0,xFirst);
mYRegionFirst = (std::max)(0,yFirst);
mZRegionFirst = (std::max)(0,zFirst);
mXRegionLast = (std::min)(POLYVOX_VOLUME_SIDE_LENGTH-1, xLast);
mYRegionLast = (std::min)(POLYVOX_VOLUME_SIDE_LENGTH-1, yLast);
mZRegionLast = (std::min)(POLYVOX_VOLUME_SIDE_LENGTH-1, zLast);*/
mXRegionFirstBlock = mXRegionFirst >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
mYRegionFirstBlock = mYRegionFirst >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
mZRegionFirstBlock = mZRegionFirst >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
mXRegionLastBlock = mXRegionLast >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
mYRegionLastBlock = mYRegionLast >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
mZRegionLastBlock = mZRegionLast >> POLYVOX_BLOCK_SIDE_LENGTH_POWER;
}
template <typename VoxelType>
void VolumeIterator<VoxelType>::moveForwardInRegion(void)
{
mXPosInBlock++;
mCurrentVoxel++;
mXPosInVolume++;
if((mXPosInBlock == POLYVOX_BLOCK_SIDE_LENGTH) || (mXPosInVolume > mXRegionLast))
{
mXPosInVolume = (std::max)(mXRegionFirst,uint16_t(mXBlock * POLYVOX_BLOCK_SIDE_LENGTH));
mXPosInBlock = mXPosInVolume - (mXBlock << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
mVoxelIndexInBlock = mXPosInBlock +
mYPosInBlock * POLYVOX_BLOCK_SIDE_LENGTH +
mZPosInBlock * POLYVOX_BLOCK_SIDE_LENGTH * POLYVOX_BLOCK_SIDE_LENGTH;
Block<boost::uint8_t>* currentBlock = mVolume.mBlocks[mBlockIndexInVolume];
mCurrentVoxel = currentBlock->mData + mVoxelIndexInBlock;
mYPosInBlock++;
mYPosInVolume++;
mCurrentVoxel += POLYVOX_BLOCK_SIDE_LENGTH;
if((mYPosInBlock == POLYVOX_BLOCK_SIDE_LENGTH) || (mYPosInVolume > mYRegionLast))
{
mYPosInVolume = (std::max)(mYRegionFirst,uint16_t(mYBlock * POLYVOX_BLOCK_SIDE_LENGTH));
mYPosInBlock = mYPosInVolume - (mYBlock << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
mVoxelIndexInBlock = mXPosInBlock +
mYPosInBlock * POLYVOX_BLOCK_SIDE_LENGTH +
mZPosInBlock * POLYVOX_BLOCK_SIDE_LENGTH * POLYVOX_BLOCK_SIDE_LENGTH;
Block<boost::uint8_t>* currentBlock = mVolume.mBlocks[mBlockIndexInVolume];
mCurrentVoxel = currentBlock->mData + mVoxelIndexInBlock;
mZPosInBlock++;
mZPosInVolume++;
mCurrentVoxel += POLYVOX_BLOCK_SIDE_LENGTH * POLYVOX_BLOCK_SIDE_LENGTH;
if((mZPosInBlock == POLYVOX_BLOCK_SIDE_LENGTH) || (mZPosInVolume > mZRegionLast))
{
//At this point we've left the current block. Find a new one...
++mXBlock;
++mBlockIndexInVolume;
if(mXBlock > mXRegionLastBlock)
{
mXBlock = mXRegionFirstBlock;
mBlockIndexInVolume = mXBlock +
mYBlock * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS +
mZBlock * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS;
++mYBlock;
mBlockIndexInVolume += POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS;
if(mYBlock > mYRegionLastBlock)
{
mYBlock = mYRegionFirstBlock;
mBlockIndexInVolume = mXBlock +
mYBlock * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS +
mZBlock * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS;
++mZBlock;
mBlockIndexInVolume += POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS * POLYVOX_VOLUME_SIDE_LENGTH_IN_BLOCKS;
if(mZBlock > mZRegionLastBlock)
{
mIsValidForRegion = false;
return;
}
}
}
Block<boost::uint8_t>* currentBlock = mVolume.mBlocks[mBlockIndexInVolume];
//mCurrentBlock = mVolume->mBlocks[mBlockIndexInVolume];
mXPosInVolume = (std::max)(mXRegionFirst,uint16_t(mXBlock * POLYVOX_BLOCK_SIDE_LENGTH));
mYPosInVolume = (std::max)(mYRegionFirst,uint16_t(mYBlock * POLYVOX_BLOCK_SIDE_LENGTH));
mZPosInVolume = (std::max)(mZRegionFirst,uint16_t(mZBlock * POLYVOX_BLOCK_SIDE_LENGTH));
mXPosInBlock = mXPosInVolume - (mXBlock << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
mYPosInBlock = mYPosInVolume - (mYBlock << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
mZPosInBlock = mZPosInVolume - (mZBlock << POLYVOX_BLOCK_SIDE_LENGTH_POWER);
mVoxelIndexInBlock = mXPosInBlock +
mYPosInBlock * POLYVOX_BLOCK_SIDE_LENGTH +
mZPosInBlock * POLYVOX_BLOCK_SIDE_LENGTH * POLYVOX_BLOCK_SIDE_LENGTH;
mCurrentVoxel = currentBlock->mData + mVoxelIndexInBlock;
}
}
}
}
template <typename VoxelType>
bool VolumeIterator<VoxelType>::isValidForRegion(void)
{
return mIsValidForRegion;
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1ny1nz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0))
{
return *(mCurrentVoxel - 1 - POLYVOX_BLOCK_SIDE_LENGTH - POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1ny0pz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0))
{
return *(mCurrentVoxel - 1 - POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1ny1pz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1))
{
return *(mCurrentVoxel - 1 - POLYVOX_BLOCK_SIDE_LENGTH + POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx0py1nz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0))
{
return *(mCurrentVoxel - 1 - POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx0py0pz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0))
{
return *(mCurrentVoxel - 1);
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx0py1pz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1))
{
return *(mCurrentVoxel - 1 + POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1py1nz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0))
{
return *(mCurrentVoxel - 1 + POLYVOX_BLOCK_SIDE_LENGTH - POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1py0pz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1))
{
return *(mCurrentVoxel - 1 + POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1py1pz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1))
{
return *(mCurrentVoxel - 1 + POLYVOX_BLOCK_SIDE_LENGTH + POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume+1);
}
//////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1ny1nz(void) const
{
if((mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0))
{
return *(mCurrentVoxel - POLYVOX_BLOCK_SIDE_LENGTH - POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1ny0pz(void) const
{
if((mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0))
{
return *(mCurrentVoxel - POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1ny1pz(void) const
{
if((mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1))
{
return *(mCurrentVoxel - POLYVOX_BLOCK_SIDE_LENGTH + POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px0py1nz(void) const
{
if((mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0))
{
return *(mCurrentVoxel - POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px0py0pz(void) const
{
return *mCurrentVoxel;
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px0py1pz(void) const
{
if((mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1))
{
return *(mCurrentVoxel + POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1py1nz(void) const
{
if((mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0))
{
return *(mCurrentVoxel + POLYVOX_BLOCK_SIDE_LENGTH - POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1py0pz(void) const
{
if((mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1))
{
return *(mCurrentVoxel + POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1py1pz(void) const
{
if((mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1))
{
return *(mCurrentVoxel + POLYVOX_BLOCK_SIDE_LENGTH + POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume+1);
}
//////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1ny1nz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0))
{
return *(mCurrentVoxel + 1 - POLYVOX_BLOCK_SIDE_LENGTH - POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1ny0pz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0))
{
return *(mCurrentVoxel + 1 - POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1ny1pz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1))
{
return *(mCurrentVoxel + 1 - POLYVOX_BLOCK_SIDE_LENGTH + POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px0py1nz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0))
{
return *(mCurrentVoxel + 1 - POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px0py0pz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1))
{
return *(mCurrentVoxel + 1);
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px0py1pz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1))
{
return *(mCurrentVoxel + 1 + POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1py1nz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != 0))
{
return *(mCurrentVoxel + 1 + POLYVOX_BLOCK_SIDE_LENGTH - POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1py0pz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1))
{
return *(mCurrentVoxel + 1 + POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1py1pz(void) const
{
if((mXPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mYPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1) && (mZPosInVolume%POLYVOX_BLOCK_SIDE_LENGTH != POLYVOX_BLOCK_SIDE_LENGTH-1))
{
return *(mCurrentVoxel + 1 + POLYVOX_BLOCK_SIDE_LENGTH + POLYVOX_BLOCK_SIDE_LENGTH*POLYVOX_BLOCK_SIDE_LENGTH);
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume+1);
}
}