Work on mesh decimation.
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@ -39,11 +39,18 @@ namespace Ogre
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SurfaceTriangleIterator triangle;
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SurfaceEdgeIterator previousHalfEdge;
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SurfaceEdgeIterator nextHalfEdge;
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SurfaceEdgeIterator otherHalfEdge;
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//FIXME - could use boost::optional for this?
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bool hasOtherHalfEdge;
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SurfaceEdge();
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std::string toString(void);
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};
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bool operator == (const SurfaceEdge& lhs, const SurfaceEdge& rhs);
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