Work on mesh decimation.
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@ -48,7 +48,9 @@ namespace Ogre
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SurfaceVertex(UIntVector3 positionToSet);
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SurfaceVertex(UIntVector3 positionToSet, Vector3 normalToSet);
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SurfaceVertex(UIntVector3 positionToSet, Vector3 normalToSet);
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std::string toString(void);
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};
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bool operator==(const SurfaceVertex& lhs, const SurfaceVertex& rhs);
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