Renamed PolyVoxSceneManager to VolumeChangeTracker
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include/VolumeChangeTracker.h
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96
include/VolumeChangeTracker.h
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#pragma region License
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/******************************************************************************
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This file is part of the PolyVox library
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Copyright (C) 2006 David Williams
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#pragma endregion
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#ifndef __PolyVox_VolumeChangeTracker_H__
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#define __PolyVox_VolumeChangeTracker_H__
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#include <list>
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#include "boost/cstdint.hpp"
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#include "Constants.h"
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#include "PolyVoxForwardDeclarations.h"
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#include "TypeDef.h"
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namespace PolyVox
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{
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/// Voxel scene manager
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class POLYVOX_API VolumeChangeTracker
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{
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public:
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//Constructors, etc
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VolumeChangeTracker();
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~VolumeChangeTracker();
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//Getters
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boost::uint8_t getMaterialIndexAt(boost::uint16_t uX, boost::uint16_t uY, boost::uint16_t uZ);
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const std::string& getTypeName(void) const;
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boost::uint16_t getSideLength(void);
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const BlockVolume<boost::uint8_t>* getVolumeData(void) const;
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//Setters
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void setVolumeData(BlockVolume<boost::uint8_t>* volumeDataToSet);
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void setNormalGenerationMethod(NormalGenerationMethod method);
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//void _findVisibleObjects(Camera* cam, VisibleObjectsBoundsInfo * visibleBounds, bool onlyShadowCasters);
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std::list<RegionGeometry> getChangedRegionGeometry(void);
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void setAllUpToDateFlagsTo(bool newUpToDateValue);
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void createSphereAt(Vector3DFloat centre, float radius, boost::uint8_t value, bool painting);
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//void generateLevelVolume(void);
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//bool containsPoint(Vector3DFloat pos, float boundary);
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//bool containsPoint(Vector3DInt32 pos, boost::uint16_t boundary);
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LinearVolume<bool>* volSurfaceUpToDate;
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public:
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void markVoxelChanged(boost::uint16_t x, boost::uint16_t y, boost::uint16_t z);
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void markRegionChanged(boost::uint16_t firstX, boost::uint16_t firstY, boost::uint16_t firstZ, boost::uint16_t lastX, boost::uint16_t lastY, boost::uint16_t lastZ);
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static boost::uint16_t fileNo;
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bool useNormalSmoothing;
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boost::uint16_t normalSmoothingFilterSize;
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NormalGenerationMethod m_normalGenerationMethod;
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private:
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BlockVolume<boost::uint8_t>* volumeData;
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bool m_bHaveGeneratedMeshes;
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//std::string m_aMaterialNames[256];
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};
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}
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#endif
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