Brought improved blending changes across from Cubiquity branch.
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@ -55,6 +55,11 @@ public:
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return 1;
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}
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float blendMaterials(float /*a*/, float /*b*/, float /*weight*/)
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{
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return 1;
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}
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float getThreshold(void)
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{
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return 50.0f;
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