Work on getting the OpenGL/Qt5 support working with new header-only library.
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@ -26,36 +26,47 @@ PROJECT(OpenGLExample)
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#Projects source files
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SET(SRC_FILES
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main.cpp
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#OpenGLImmediateModeSupport.cpp
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#OpenGLSupport.cpp
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#OpenGLVertexBufferObjectSupport.cpp
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../common/OpenGLWidget.cpp
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Shapes.cpp
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)
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#Projects headers files
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SET(INC_FILES
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OpenGLWidget.h
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#OpenGLImmediateModeSupport.h
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#OpenGLSupport.h
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#OpenGLVertexBufferObjectSupport.h
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../common/OpenGLWidget.h
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Shapes.h
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)
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add_definitions(-DGLEW_STATIC)
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#"Sources" and "Headers" are the group names in Visual Studio.
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#They may have other uses too...
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SOURCE_GROUP("Sources" FILES ${SRC_FILES})
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SOURCE_GROUP("Headers" FILES ${INC_FILES})
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FIND_PACKAGE(OpenGL REQUIRED)
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#Tell CMake the paths for OpenGL and for PolyVox (which is just relative to our current location)
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INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxHeaders_SOURCE_DIR} ${GLEW_SOURCE_DIR})
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#This will include the shader files inside the compiled binary
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QT4_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)
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QT4_ADD_RESOURCES(OPENGLEXAMPLE_RESOURCES_RCC openglexample.qrc)
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QT5_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)
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QT5_ADD_RESOURCES(OPENGL_EXAMPLE_RESOURCES_RCC openglexample.qrc)
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# Put the resources in a seperate folder in Visual Studio
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SOURCE_GROUP("Resource Files" FILES ../common/example.qrc ${COMMON_RESOURCES_RCC} openglexample.qrc ${OPENGLEXAMPLE_RESOURCES_RCC})
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SOURCE_GROUP("Resource Files" FILES ../common/example.qrc ${COMMON_RESOURCES_RCC})
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#Build
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ADD_EXECUTABLE(OpenGLExample ${SRC_FILES} ${COMMON_RESOURCES_RCC} ${OPENGLEXAMPLE_RESOURCES_RCC})
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ADD_EXECUTABLE(OpenGLExample ${SRC_FILES} ${COMMON_RESOURCES_RCC} ${OPENGL_EXAMPLE_RESOURCES_RCC})
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IF(MSVC)
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SET_TARGET_PROPERTIES(OpenGLExample PROPERTIES COMPILE_FLAGS "/W4 /wd4127")
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ENDIF(MSVC)
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TARGET_LINK_LIBRARIES(OpenGLExample glew ${QT_LIBRARIES} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
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TARGET_LINK_LIBRARIES(OpenGLExample glew Qt5::OpenGL ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
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SET_PROPERTY(TARGET OpenGLExample PROPERTY FOLDER "Examples")
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#Install - Only install the example in Windows
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@ -66,4 +77,11 @@ IF(WIN32)
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ARCHIVE DESTINATION Examples/OpenGL/lib
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COMPONENT example
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)
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#.dlls should be installed in shared builds.
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#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../release/PolyVoxCore.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Release)
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#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../release/PolyVoxUtil.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Release)
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#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../debug/PolyVoxCore.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Debug)
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#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../debug/PolyVoxUtil.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Debug)
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ENDIF(WIN32)
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