Work on getting the OpenGL/Qt5 support working with new header-only library.
This commit is contained in:
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@ -1,5 +1,5 @@
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# Copyright (c) 2007-2014 Matt Williams
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# Copyright (c) 2007-2014 David Williams
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# Copyright (c) 2007-2012 Matt Williams
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# Copyright (c) 2007-2012 David Williams
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#
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# This software is provided 'as-is', without any express or implied
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# warranty. In no event will the authors be held liable for any damages
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@ -24,63 +24,68 @@ CMAKE_MINIMUM_REQUIRED(VERSION 2.8.6)
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PROJECT(PolyVox)
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include(FeatureSummary)
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SET_PROPERTY(GLOBAL PROPERTY USE_FOLDERS ON)
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#Set up for building the library itself
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SET(POLYVOX_VERSION_MAJOR "0")
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SET(POLYVOX_VERSION_MINOR "2")
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SET(POLYVOX_VERSION_PATCH "1")
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SET(POLYVOX_VERSION "${POLYVOX_VERSION_MAJOR}.${POLYVOX_VERSION_MINOR}.${POLYVOX_VERSION_PATCH}" CACHE STRING "PolyVox version")
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MARK_AS_ADVANCED(FORCE POLYVOX_VERSION)
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SET_PROPERTY(GLOBAL PROPERTY USE_FOLDERS ON)
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include(FeatureSummary)
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FIND_PACKAGE(Doxygen)
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OPTION(ENABLE_EXAMPLES "Should the examples be built" ON)
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SET(LIBRARY_TYPE "DYNAMIC" CACHE STRING "Should the library be STATIC or DYNAMIC")
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SET_PROPERTY(CACHE LIBRARY_TYPE PROPERTY STRINGS DYNAMIC STATIC)
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IF(WIN32)
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SET(LIBRARY_TYPE "STATIC")
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ENDIF()
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if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang")
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# Qt is required for building the tests, the example and optionally for bundling the documentation
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find_package(Qt5Test 5.2)
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find_package(Qt5OpenGL 5.2)
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set_package_properties(Doxygen PROPERTIES URL http://www.doxygen.org DESCRIPTION "API documentation generator" TYPE OPTIONAL PURPOSE "Building the API documentation")
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set_package_properties(Qt5Test PROPERTIES DESCRIPTION "C++ framework" URL http://qt-project.org)
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set_package_properties(Qt5Test PROPERTIES TYPE OPTIONAL PURPOSE "Building the tests")
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set_package_properties(Qt5OpenGL PROPERTIES DESCRIPTION "C++ framework" URL http://qt-project.org)
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set_package_properties(Qt5OpenGL PROPERTIES TYPE RECOMMENDED PURPOSE "Building the examples")
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IF(CMAKE_COMPILER_IS_GNUCXX) #Maybe "OR MINGW"
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ADD_DEFINITIONS(-std=c++0x) #Enable C++0x mode
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ENDIF()
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if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
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ADD_DEFINITIONS(-std=c++0x) #Enable C++0x mode
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endif()
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#We need to find doxygen before building the library
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FIND_PACKAGE(Doxygen)
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ADD_SUBDIRECTORY(include)
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# Qt is required for building the tests, the example and optionally for bundling the documentation
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FIND_PACKAGE(Qt4 COMPONENTS QtCore QtGui QtOpenGL QtTest)
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INCLUDE(${QT_USE_FILE})
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#Examples
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OPTION(ENABLE_EXAMPLES "Should the examples be built" ON)
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IF(ENABLE_EXAMPLES AND QT_QTOPENGL_FOUND)
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IF(ENABLE_EXAMPLES AND Qt5OpenGL_FOUND)
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ADD_SUBDIRECTORY(examples/common)
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ADD_SUBDIRECTORY(examples/Basic)
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ADD_SUBDIRECTORY(examples/Paging)
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ADD_SUBDIRECTORY(examples/OpenGL)
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ADD_SUBDIRECTORY(examples/SmoothLOD)
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ADD_SUBDIRECTORY(examples/Python)
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SET(BUILD_EXAMPLES ON)
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add_subdirectory(examples)
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ELSE()
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SET(BUILD_EXAMPLES OFF)
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ENDIF()
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INCLUDE(Packaging.cmake)
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#Tests
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OPTION(ENABLE_TESTS "Should the tests be built" ON)
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IF(ENABLE_TESTS AND QT_QTTEST_FOUND)
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SET(BUILD_TESTS ON)
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IF(ENABLE_TESTS AND Qt5Test_FOUND)
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INCLUDE(CTest)
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MARK_AS_ADVANCED(FORCE BUILD_TESTING)
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ADD_SUBDIRECTORY(tests)
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SET(BUILD_TESTS ON)
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ELSE()
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SET(BUILD_TESTS OFF)
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ENDIF()
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#Manual
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#Check if we will building _and_ bundling the docs
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IF(DOXYGEN_FOUND AND QT_QCOLLECTIONGENERATOR_EXECUTABLE)
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SET(BUILD_AND_BUNDLE_DOCS ON)
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@ -92,11 +97,6 @@ ADD_SUBDIRECTORY(documentation)
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ADD_SUBDIRECTORY(bindings)
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set_package_properties(Doxygen PROPERTIES URL http://www.doxygen.org DESCRIPTION "API documentation generator" TYPE OPTIONAL PURPOSE "Building the API documentation")
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set_package_properties(Qt4 PROPERTIES DESCRIPTION "C++ framework" URL http://qt-project.org)
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set_package_properties(Qt4 PROPERTIES TYPE RECOMMENDED PURPOSE "Building the examples")
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set_package_properties(Qt4 PROPERTIES TYPE OPTIONAL PURPOSE "Building the tests")
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add_feature_info("Examples" BUILD_EXAMPLES "Examples of PolyVox usage")
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add_feature_info("Tests" BUILD_TESTS "Unit tests")
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add_feature_info("Bindings" BUILD_BINDINGS "SWIG bindings")
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@ -24,29 +24,38 @@ PROJECT(BasicExample)
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#Projects source files
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SET(SRC_FILES
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main.cpp
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OpenGLWidget.cpp
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../common/OpenGLWidget.cpp
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)
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#Projects headers files
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SET(INC_FILES
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OpenGLWidget.h
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../common/OpenGLWidget.h
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)
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add_definitions(-DGLEW_STATIC)
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#"Sources" and "Headers" are the group names in Visual Studio.
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#They may have other uses too...
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SOURCE_GROUP("Sources" FILES ${SRC_FILES})
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SOURCE_GROUP("Headers" FILES ${INC_FILES})
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FIND_PACKAGE(OpenGL REQUIRED)
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#Tell CMake the paths for OpenGL and for PolyVox (which is just relative to our current location)
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INCLUDE_DIRECTORIES(${PolyVoxHeaders_SOURCE_DIR})
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LINK_DIRECTORIES(${PolyVoxCore_BINARY_DIR})
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INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxHeaders_SOURCE_DIR} ${GLEW_SOURCE_DIR})
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#This will include the shader files inside the compiled binary
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QT5_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)
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# Put the resources in a seperate folder in Visual Studio
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SOURCE_GROUP("Resource Files" FILES ../common/example.qrc ${COMMON_RESOURCES_RCC})
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#Build
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ADD_EXECUTABLE(BasicExample ${SRC_FILES})
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ADD_EXECUTABLE(BasicExample ${SRC_FILES} ${COMMON_RESOURCES_RCC})
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IF(MSVC)
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SET_TARGET_PROPERTIES(BasicExample PROPERTIES COMPILE_FLAGS "/W4 /wd4127")
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SET_TARGET_PROPERTIES(BasicExample PROPERTIES COMPILE_FLAGS "/W4 /wd4127") #All warnings
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ENDIF(MSVC)
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TARGET_LINK_LIBRARIES(BasicExample Qt5::OpenGL ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} PolyVoxCore)
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TARGET_LINK_LIBRARIES(BasicExample glew Qt5::OpenGL ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
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SET_PROPERTY(TARGET BasicExample PROPERTY FOLDER "Examples")
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#Install - Only install the example in Windows
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<<<<<<< HEAD
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#include "OpenGLWidget.h"
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#include <QMouseEvent>
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@ -193,3 +194,205 @@ void OpenGLWidget::mouseMoveEvent(QMouseEvent* event)
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update();
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}
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=======
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#include "OpenGLWidget.h"
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#include <QMouseEvent>
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#include <QMatrix4x4>
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#include <QtMath>
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using namespace PolyVox;
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using namespace std;
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OpenGLWidget::OpenGLWidget(QWidget *parent)
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:QGLWidget(parent)
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,m_xRotation(0)
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,m_yRotation(0)
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{
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}
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void OpenGLWidget::setSurfaceMeshToRender(const PolyVox::SurfaceMesh<PositionMaterial>& surfaceMesh)
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{
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//Convienient access to the vertices and indices
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const auto& vecIndices = surfaceMesh.getIndices();
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const auto& vecVertices = surfaceMesh.getVertices();
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//Create the VAO for the mesh
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glGenVertexArrays(1, &vertexArrayObject);
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glBindVertexArray(vertexArrayObject);
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//The GL_ARRAY_BUFFER will contain the list of vertex positions
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glGenBuffers(1, &vertexBuffer);
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glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer);
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glBufferData(GL_ARRAY_BUFFER, vecVertices.size() * sizeof(PositionMaterial), vecVertices.data(), GL_STATIC_DRAW);
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//and GL_ELEMENT_ARRAY_BUFFER will contain the indices
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glGenBuffers(1, &indexBuffer);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
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glBufferData(GL_ELEMENT_ARRAY_BUFFER, vecIndices.size() * sizeof(uint32_t), vecIndices.data(), GL_STATIC_DRAW);
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//We need to tell OpenGL how to understand the format of the vertex data
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glEnableVertexAttribArray(0); //We're talking about shader attribute '0'
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glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(PositionMaterial), 0); //take the first 3 floats from every sizeof(decltype(vecVertices)::value_type)
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glBindVertexArray(0);
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noOfIndices = vecIndices.size(); //Save this for the call to glDrawElements later
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}
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void OpenGLWidget::initializeGL()
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{
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GLenum err = glewInit();
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if (GLEW_OK != err)
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{
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/* Problem: glewInit failed, something is seriously wrong. */
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std::cout << "GLEW Error: " << glewGetErrorString(err) << std::endl;
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}
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//Print out some information about the OpenGL implementation.
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std::cout << "OpenGL Implementation Details:" << std::endl;
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if(glGetString(GL_VENDOR))
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std::cout << "\tGL_VENDOR: " << glGetString(GL_VENDOR) << std::endl;
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if(glGetString(GL_RENDERER))
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std::cout << "\tGL_RENDERER: " << glGetString(GL_RENDERER) << std::endl;
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if(glGetString(GL_VERSION))
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std::cout << "\tGL_VERSION: " << glGetString(GL_VERSION) << std::endl;
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if(glGetString(GL_SHADING_LANGUAGE_VERSION))
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std::cout << "\tGL_SHADING_LANGUAGE_VERSION: " << glGetString(GL_SHADING_LANGUAGE_VERSION) << std::endl;
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//Set up the clear colour
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glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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glClearDepth(1.0f);
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glEnable(GL_CULL_FACE);
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glEnable(GL_DEPTH_TEST);
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glDepthMask(GL_TRUE);
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glDepthFunc(GL_LEQUAL);
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glDepthRange(0.0, 1.0);
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if(!shader.addShaderFromSourceCode(QOpenGLShader::Vertex, R"(
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#version 140
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in vec4 position; //This will be the position of the vertex in model-space
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uniform mat4 cameraToClipMatrix;
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uniform mat4 worldToCameraMatrix;
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uniform mat4 modelToWorldMatrix;
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out vec4 worldPosition; //This is being passed to the fragment shader to calculate the normals
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void main()
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{
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worldPosition = modelToWorldMatrix * position;
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vec4 cameraPosition = worldToCameraMatrix * worldPosition;
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gl_Position = cameraToClipMatrix * cameraPosition;
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}
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)"))
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{
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std::cerr << shader.log().toStdString() << std::endl;
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exit(EXIT_FAILURE);
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}
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if(!shader.addShaderFromSourceCode(QOpenGLShader::Fragment, R"(
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#version 130
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in vec4 worldPosition; //Passed in from the vertex shader
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out vec4 outputColor;
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void main()
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{
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vec3 normal = normalize(cross(dFdy(worldPosition.xyz), dFdx(worldPosition.xyz)));
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float color = clamp(abs(dot(normalize(normal.xyz), vec3(0.9,0.1,0.5))), 0, 1);
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outputColor = vec4(1.0, 0.5, color, 1.0);
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}
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)"))
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{
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std::cerr << shader.log().toStdString() << std::endl;
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exit(EXIT_FAILURE);
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}
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shader.bindAttributeLocation("position", 0);
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if(!shader.link())
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{
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std::cerr << shader.log().toStdString() << std::endl;
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exit(EXIT_FAILURE);
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}
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shader.bind();
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QMatrix4x4 worldToCameraMatrix{};
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worldToCameraMatrix.translate(0, 0, -50); //Move the camera back by 50 units
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shader.setUniformValue("worldToCameraMatrix", worldToCameraMatrix);
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shader.release();
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}
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void OpenGLWidget::resizeGL(int w, int h)
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{
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//Setup the viewport
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glViewport(0, 0, w, h);
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auto aspectRatio = w / (float)h;
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float zNear = 1.0;
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float zFar = 1000.0;
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QMatrix4x4 cameraToClipMatrix{};
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cameraToClipMatrix.frustum(-aspectRatio, aspectRatio, -1, 1, zNear, zFar);
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shader.bind();
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shader.setUniformValue("cameraToClipMatrix", cameraToClipMatrix);
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shader.release();
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}
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void OpenGLWidget::paintGL()
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{
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//Clear the screen
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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QMatrix4x4 modelToWorldMatrix{};
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modelToWorldMatrix.rotate(m_xRotation, 0, 1, 0); //rotate around y-axis
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modelToWorldMatrix.rotate(m_yRotation, 1, 0, 0); //rotate around x-axis
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modelToWorldMatrix.translate(-32, -32, -32); //centre the model on the origin
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shader.bind();
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shader.setUniformValue("modelToWorldMatrix", modelToWorldMatrix); //Update to the latest camera matrix
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glBindVertexArray(vertexArrayObject);
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glDrawElements(GL_TRIANGLES, noOfIndices, GL_UNSIGNED_INT, 0);
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glBindVertexArray(0);
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shader.release();
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GLenum errCode = glGetError();
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if(errCode != GL_NO_ERROR)
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{
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std::cerr << "OpenGL Error: " << errCode << std::endl;
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}
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}
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void OpenGLWidget::mousePressEvent(QMouseEvent* event)
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{
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m_CurrentMousePos = event->pos();
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m_LastFrameMousePos = m_CurrentMousePos;
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update();
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}
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void OpenGLWidget::mouseMoveEvent(QMouseEvent* event)
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{
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m_CurrentMousePos = event->pos();
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QPoint diff = m_CurrentMousePos - m_LastFrameMousePos;
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m_xRotation += diff.x();
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m_yRotation += diff.y();
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m_LastFrameMousePos = m_CurrentMousePos;
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update();
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}
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>>>>>>> parent of 2da902d... This change reverts PolyVox back to using Qt 4.8. This is expected to be a temporary change, required because moving to Qt 5 caused various complications on Windows which we are not yet ready to address.
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@ -1,3 +1,4 @@
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<<<<<<< HEAD
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/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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@ -69,3 +70,74 @@ private:
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};
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#endif //__BasicExample_OpenGLWidget_H__
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=======
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/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*******************************************************************************/
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#ifndef __BasicExample_OpenGLWidget_H__
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#define __BasicExample_OpenGLWidget_H__
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "glew/glew.h"
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#include <QGLWidget>
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#include <QOpenGLShaderProgram>
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class OpenGLWidget : public QGLWidget
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{
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public:
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//Constructor
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OpenGLWidget(QWidget *parent);
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//Mouse handling
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void mouseMoveEvent(QMouseEvent* event);
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void mousePressEvent(QMouseEvent* event);
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//Convert a SurfaceMesh to OpenGL index/vertex buffers
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void setSurfaceMeshToRender(const PolyVox::SurfaceMesh<PolyVox::PositionMaterial>& surfaceMesh);
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protected:
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//Qt OpenGL functions
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void initializeGL();
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void resizeGL(int w, int h);
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void paintGL();
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private:
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//Index/vertex buffer data
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GLuint noOfIndices;
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GLuint indexBuffer;
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GLuint vertexBuffer;
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GLuint vertexArrayObject;
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QOpenGLShaderProgram shader;
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//Mouse data
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QPoint m_LastFrameMousePos;
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QPoint m_CurrentMousePos;
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int m_xRotation;
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int m_yRotation;
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};
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#endif //__BasicExample_OpenGLWidget_H__
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>>>>>>> parent of 2da902d... This change reverts PolyVox back to using Qt 4.8. This is expected to be a temporary change, required because moving to Qt 5 caused various complications on Windows which we are not yet ready to address.
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@ -26,36 +26,47 @@ PROJECT(OpenGLExample)
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#Projects source files
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SET(SRC_FILES
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main.cpp
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#OpenGLImmediateModeSupport.cpp
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#OpenGLSupport.cpp
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#OpenGLVertexBufferObjectSupport.cpp
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../common/OpenGLWidget.cpp
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Shapes.cpp
|
||||
)
|
||||
|
||||
#Projects headers files
|
||||
SET(INC_FILES
|
||||
OpenGLWidget.h
|
||||
#OpenGLImmediateModeSupport.h
|
||||
#OpenGLSupport.h
|
||||
#OpenGLVertexBufferObjectSupport.h
|
||||
../common/OpenGLWidget.h
|
||||
Shapes.h
|
||||
)
|
||||
|
||||
add_definitions(-DGLEW_STATIC)
|
||||
|
||||
#"Sources" and "Headers" are the group names in Visual Studio.
|
||||
#They may have other uses too...
|
||||
SOURCE_GROUP("Sources" FILES ${SRC_FILES})
|
||||
SOURCE_GROUP("Headers" FILES ${INC_FILES})
|
||||
|
||||
FIND_PACKAGE(OpenGL REQUIRED)
|
||||
|
||||
#Tell CMake the paths for OpenGL and for PolyVox (which is just relative to our current location)
|
||||
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxHeaders_SOURCE_DIR} ${GLEW_SOURCE_DIR})
|
||||
|
||||
#This will include the shader files inside the compiled binary
|
||||
QT4_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)
|
||||
QT4_ADD_RESOURCES(OPENGLEXAMPLE_RESOURCES_RCC openglexample.qrc)
|
||||
QT5_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)
|
||||
QT5_ADD_RESOURCES(OPENGL_EXAMPLE_RESOURCES_RCC openglexample.qrc)
|
||||
|
||||
# Put the resources in a seperate folder in Visual Studio
|
||||
SOURCE_GROUP("Resource Files" FILES ../common/example.qrc ${COMMON_RESOURCES_RCC} openglexample.qrc ${OPENGLEXAMPLE_RESOURCES_RCC})
|
||||
SOURCE_GROUP("Resource Files" FILES ../common/example.qrc ${COMMON_RESOURCES_RCC})
|
||||
|
||||
#Build
|
||||
ADD_EXECUTABLE(OpenGLExample ${SRC_FILES} ${COMMON_RESOURCES_RCC} ${OPENGLEXAMPLE_RESOURCES_RCC})
|
||||
ADD_EXECUTABLE(OpenGLExample ${SRC_FILES} ${COMMON_RESOURCES_RCC} ${OPENGL_EXAMPLE_RESOURCES_RCC})
|
||||
IF(MSVC)
|
||||
SET_TARGET_PROPERTIES(OpenGLExample PROPERTIES COMPILE_FLAGS "/W4 /wd4127")
|
||||
ENDIF(MSVC)
|
||||
TARGET_LINK_LIBRARIES(OpenGLExample glew ${QT_LIBRARIES} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
|
||||
TARGET_LINK_LIBRARIES(OpenGLExample glew Qt5::OpenGL ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
|
||||
SET_PROPERTY(TARGET OpenGLExample PROPERTY FOLDER "Examples")
|
||||
|
||||
#Install - Only install the example in Windows
|
||||
@ -66,4 +77,11 @@ IF(WIN32)
|
||||
ARCHIVE DESTINATION Examples/OpenGL/lib
|
||||
COMPONENT example
|
||||
)
|
||||
|
||||
#.dlls should be installed in shared builds.
|
||||
#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../release/PolyVoxCore.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Release)
|
||||
#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../release/PolyVoxUtil.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Release)
|
||||
|
||||
#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../debug/PolyVoxCore.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Debug)
|
||||
#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../debug/PolyVoxUtil.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Debug)
|
||||
ENDIF(WIN32)
|
||||
|
@ -19,8 +19,6 @@
|
||||
# 3. This notice may not be removed or altered from any source
|
||||
# distribution.
|
||||
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
|
||||
|
||||
PROJECT(PagingExample)
|
||||
|
||||
#Projects source files
|
||||
@ -32,19 +30,24 @@ SET(SRC_FILES
|
||||
|
||||
#Projects headers files
|
||||
SET(INC_FILES
|
||||
OpenGLWidget.h
|
||||
../common/OpenGLWidget.h
|
||||
Perlin.h
|
||||
)
|
||||
|
||||
add_definitions(-DGLEW_STATIC)
|
||||
|
||||
#"Sources" and "Headers" are the group names in Visual Studio.
|
||||
#They may have other uses too...
|
||||
SOURCE_GROUP("Sources" FILES ${SRC_FILES})
|
||||
SOURCE_GROUP("Headers" FILES ${INC_FILES})
|
||||
|
||||
FIND_PACKAGE(OpenGL REQUIRED)
|
||||
|
||||
#Tell CMake the paths for OpenGL and for PolyVox (which is just relative to our current location)
|
||||
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxHeaders_SOURCE_DIR} ${GLEW_SOURCE_DIR})
|
||||
|
||||
#This will include the shader files inside the compiled binary
|
||||
QT4_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)
|
||||
QT5_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)
|
||||
|
||||
# Put the resources in a seperate folder in Visual Studio
|
||||
SOURCE_GROUP("Resource Files" FILES ../common/example.qrc ${COMMON_RESOURCES_RCC})
|
||||
@ -54,12 +57,9 @@ ADD_EXECUTABLE(PagingExample ${SRC_FILES} ${COMMON_RESOURCES_RCC})
|
||||
IF(MSVC)
|
||||
SET_TARGET_PROPERTIES(PagingExample PROPERTIES COMPILE_FLAGS "/W4 /wd4127")
|
||||
ENDIF(MSVC)
|
||||
TARGET_LINK_LIBRARIES(PagingExample glew ${QT_LIBRARIES} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
|
||||
TARGET_LINK_LIBRARIES(PagingExample glew Qt5::OpenGL ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
|
||||
SET_PROPERTY(TARGET PagingExample PROPERTY FOLDER "Examples")
|
||||
|
||||
configure_file(../common/example.vert example.vert COPYONLY)
|
||||
configure_file(../common/example.frag example.frag COPYONLY)
|
||||
|
||||
#Install - Only install the example in Windows
|
||||
IF(WIN32)
|
||||
INSTALL(TARGETS PagingExample
|
||||
@ -68,4 +68,11 @@ IF(WIN32)
|
||||
ARCHIVE DESTINATION Examples/OpenGL/lib
|
||||
COMPONENT example
|
||||
)
|
||||
|
||||
#.dlls should be installed in shared builds.
|
||||
#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../release/PolyVoxCore.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Release)
|
||||
#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../release/PolyVoxUtil.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Release)
|
||||
|
||||
#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../debug/PolyVoxCore.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Debug)
|
||||
#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../debug/PolyVoxUtil.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Debug)
|
||||
ENDIF(WIN32)
|
||||
|
@ -19,8 +19,6 @@
|
||||
# 3. This notice may not be removed or altered from any source
|
||||
# distribution.
|
||||
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
|
||||
|
||||
PROJECT(SmoothLODExample)
|
||||
|
||||
#Projects source files
|
||||
@ -31,33 +29,35 @@ SET(SRC_FILES
|
||||
|
||||
#Projects headers files
|
||||
SET(INC_FILES
|
||||
OpenGLWidget.h
|
||||
../common/OpenGLWidget.h
|
||||
)
|
||||
|
||||
add_definitions(-DGLEW_STATIC)
|
||||
|
||||
#"Sources" and "Headers" are the group names in Visual Studio.
|
||||
#They may have other uses too...
|
||||
SOURCE_GROUP("Sources" FILES ${SRC_FILES})
|
||||
SOURCE_GROUP("Headers" FILES ${INC_FILES})
|
||||
|
||||
FIND_PACKAGE(OpenGL REQUIRED)
|
||||
|
||||
#Tell CMake the paths for OpenGL and for PolyVox (which is just relative to our current location)
|
||||
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxHeaders_SOURCE_DIR} ${GLEW_SOURCE_DIR})
|
||||
|
||||
#This will include the shader files inside the compiled binary
|
||||
QT4_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)
|
||||
QT5_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)
|
||||
|
||||
# Put the resources in a seperate folder in Visual Studio
|
||||
SOURCE_GROUP("Resource Files" FILES ../common/example.qrc ${COMMON_RESOURCES_RCC})
|
||||
|
||||
#Build
|
||||
ADD_EXECUTABLE(SmoothLODExample ${SRC_FILES} ${COMMON_RESOURCES_RCC})
|
||||
ADD_EXECUTABLE(SmoothLODExample ${SRC_FILES})
|
||||
IF(MSVC)
|
||||
SET_TARGET_PROPERTIES(SmoothLODExample PROPERTIES COMPILE_FLAGS "/W4 /wd4127") #All warnings
|
||||
ENDIF(MSVC)
|
||||
TARGET_LINK_LIBRARIES(SmoothLODExample glew ${QT_LIBRARIES} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
|
||||
TARGET_LINK_LIBRARIES(SmoothLODExample glew Qt5::OpenGL ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
|
||||
SET_PROPERTY(TARGET SmoothLODExample PROPERTY FOLDER "Examples")
|
||||
|
||||
configure_file(../common/example.vert example.vert COPYONLY)
|
||||
configure_file(../common/example.frag example.frag COPYONLY)
|
||||
|
||||
#Install - Only install the example in Windows
|
||||
IF(WIN32)
|
||||
INSTALL(TARGETS SmoothLODExample
|
||||
@ -66,4 +66,11 @@ IF(WIN32)
|
||||
ARCHIVE DESTINATION Examples/OpenGL/lib
|
||||
COMPONENT example
|
||||
)
|
||||
|
||||
#.dlls should be installed in shared builds.
|
||||
#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../release/PolyVoxCore.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Release)
|
||||
#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../release/PolyVoxUtil.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Release)
|
||||
|
||||
#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../debug/PolyVoxCore.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Debug)
|
||||
#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/../../debug/PolyVoxUtil.dll DESTINATION Examples/OpenGL/bin CONFIGURATIONS Debug)
|
||||
ENDIF(WIN32)
|
||||
|
@ -109,7 +109,7 @@ INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR}/include ${CMAKE_CURRENT_SOURCE_D
|
||||
#Build
|
||||
# Although we don't build anything for PolyVox, we still add this custom target (which
|
||||
# doesn't do anything) so that we can browse the source code from within Visual Studio.
|
||||
ADD_CUSTOM_TARGET(PolyVoxCore SOURCES ${CORE_INC_FILES})
|
||||
ADD_CUSTOM_TARGET(PolyVoxHeaders SOURCES ${CORE_INC_FILES})
|
||||
|
||||
#Install the core header files, including the ones in the Impl subfolder.
|
||||
INSTALL(DIRECTORY PolyVox/ DESTINATION include/PolyVox COMPONENT development PATTERN "*.git*" EXCLUDE)
|
||||
|
@ -24,11 +24,14 @@
|
||||
#
|
||||
# Also sets LATEST_TEST to point to the output executable of the test for easy
|
||||
# ADD_TEST()ing
|
||||
MACRO(CREATE_TEST headerfile sourcefile executablename)
|
||||
|
||||
set(CMAKE_AUTOMOC TRUE)
|
||||
|
||||
MACRO(CREATE_TEST sourcefile executablename)
|
||||
UNSET(test_moc_SRCS) #clear out the MOCs from previous tests
|
||||
QT4_WRAP_CPP(test_moc_SRCS ${headerfile})
|
||||
|
||||
ADD_EXECUTABLE(${executablename} ${sourcefile} ${test_moc_SRCS})
|
||||
TARGET_LINK_LIBRARIES(${executablename} ${QT_QTTEST_LIBRARY} ${QT_QTCORE_LIBRARY})
|
||||
TARGET_LINK_LIBRARIES(${executablename} Qt5::Test)
|
||||
#HACK. This is needed since everything is built in the base dir in Windows. As of 2.8 we should change this.
|
||||
IF(WIN32)
|
||||
SET(LATEST_TEST ${EXECUTABLE_OUTPUT_PATH}/${executablename})
|
||||
@ -45,22 +48,18 @@ MACRO(CREATE_TEST headerfile sourcefile executablename)
|
||||
ENDMACRO(CREATE_TEST)
|
||||
|
||||
INCLUDE_DIRECTORIES(${PolyVoxHeaders_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR})
|
||||
REMOVE_DEFINITIONS(-DQT_GUI_LIB) #Make sure the tests don't link to the QtGui
|
||||
#REMOVE_DEFINITIONS(-DQT_GUI_LIB) #Make sure the tests don't link to the QtGui
|
||||
|
||||
# Test Template. Copy and paste this template for consistant naming.
|
||||
# # ClassName tests
|
||||
# CREATE_TEST(TestClassName.h TestClassName.cpp TestClassName)
|
||||
# CREATE_TEST(TestClassName.cpp TestClassName)
|
||||
# ADD_TEST(ClassNameFeature1Test ${LATEST_TEST} testFeature1)
|
||||
# ADD_TEST(ClassNameFeature2Test ${LATEST_TEST} testFeature2)
|
||||
|
||||
# Python tests
|
||||
IF(BUILD_BINDINGS)
|
||||
FIND_PACKAGE(PythonInterp 3)
|
||||
IF(CMAKE_VERSION VERSION_LESS "2.8.6")
|
||||
set_package_info(PythonInterp "Python Interpereter" http://www.python.org "Running the Python tests")
|
||||
ELSE()
|
||||
set_package_properties(PythonInterp PROPERTIES URL http://www.python.org DESCRIPTION "Python Interpereter" TYPE OPTIONAL PURPOSE "Running the Python tests")
|
||||
ENDIF()
|
||||
set_package_properties(PythonInterp PROPERTIES URL http://www.python.org DESCRIPTION "Python Interpereter" TYPE OPTIONAL PURPOSE "Running the Python tests")
|
||||
IF(PYTHONINTERP_FOUND)
|
||||
ADD_TEST(PythonSurfaceExtractorTest ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/TestSurfaceExtractor.py)
|
||||
ADD_TEST(PythonRaycastTest ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/TestRaycast.py)
|
||||
@ -68,38 +67,38 @@ IF(BUILD_BINDINGS)
|
||||
ENDIF()
|
||||
|
||||
# AmbientOcclusionGenerator tests
|
||||
CREATE_TEST(TestAmbientOcclusionGenerator.h TestAmbientOcclusionGenerator.cpp TestAmbientOcclusionGenerator)
|
||||
CREATE_TEST(TestAmbientOcclusionGenerator.cpp TestAmbientOcclusionGenerator)
|
||||
|
||||
# Array tests
|
||||
CREATE_TEST(TestArray.h TestArray.cpp TestArray)
|
||||
CREATE_TEST(TestArray.cpp TestArray)
|
||||
|
||||
# AStarPathfinder tests
|
||||
CREATE_TEST(TestAStarPathfinder.h TestAStarPathfinder.cpp TestAStarPathfinder)
|
||||
CREATE_TEST(TestAStarPathfinder.cpp TestAStarPathfinder)
|
||||
|
||||
CREATE_TEST(TestCubicSurfaceExtractor.h TestCubicSurfaceExtractor.cpp TestCubicSurfaceExtractor)
|
||||
CREATE_TEST(TestCubicSurfaceExtractor.cpp TestCubicSurfaceExtractor)
|
||||
|
||||
# Low pass filter tests
|
||||
CREATE_TEST(TestLowPassFilter.h TestLowPassFilter.cpp TestLowPassFilter)
|
||||
CREATE_TEST(TestLowPassFilter.cpp TestLowPassFilter)
|
||||
|
||||
# Material tests
|
||||
CREATE_TEST(testmaterial.h testmaterial.cpp testmaterial)
|
||||
CREATE_TEST(testmaterial.cpp testmaterial)
|
||||
|
||||
# Raycast tests
|
||||
CREATE_TEST(TestRaycast.h TestRaycast.cpp TestRaycast)
|
||||
CREATE_TEST(TestRaycast.cpp TestRaycast)
|
||||
|
||||
# Picking tests
|
||||
CREATE_TEST(TestPicking.h TestPicking.cpp TestPicking)
|
||||
CREATE_TEST(TestPicking.cpp TestPicking)
|
||||
|
||||
# Region tests
|
||||
CREATE_TEST(TestRegion.h TestRegion.cpp TestRegion)
|
||||
CREATE_TEST(TestRegion.cpp TestRegion)
|
||||
|
||||
CREATE_TEST(TestSurfaceExtractor.h TestSurfaceExtractor.cpp TestSurfaceExtractor)
|
||||
CREATE_TEST(TestSurfaceExtractor.cpp TestSurfaceExtractor)
|
||||
|
||||
#Vector tests
|
||||
CREATE_TEST(testvector.h testvector.cpp testvector)
|
||||
CREATE_TEST(testvector.cpp testvector)
|
||||
|
||||
# Volume tests
|
||||
CREATE_TEST(testvolume.h testvolume.cpp testvolume)
|
||||
CREATE_TEST(testvolume.cpp testvolume)
|
||||
|
||||
# Volume subclass tests
|
||||
CREATE_TEST(TestVolumeSubclass.h TestVolumeSubclass.cpp TestVolumeSubclass)
|
||||
CREATE_TEST(TestVolumeSubclass.cpp TestVolumeSubclass)
|
||||
|
Loading…
x
Reference in New Issue
Block a user