Fixed bug with RawVolume always starting coordinates at (0,0,0).
Removed Filters.h/.inl Added Summed Area Table support to LowPassFilter. Added test for low pass filter.
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@@ -49,6 +49,8 @@ namespace PolyVox
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)
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:Volume<VoxelType>(regValid)
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{
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setBorderValue(VoxelType());
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//Create a volume of the right size.
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resize(regValid);
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}
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@@ -85,11 +87,16 @@ namespace PolyVox
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{
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if(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)))
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{
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const Vector3DInt32& v3dLowerCorner = m_regValidRegion.getLowerCorner();
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int32_t iLocalXPos = uXPos - v3dLowerCorner.getX();
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int32_t iLocalYPos = uYPos - v3dLowerCorner.getY();
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int32_t iLocalZPos = uZPos - v3dLowerCorner.getZ();
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return m_pData
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[
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uXPos +
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uYPos * this->getWidth() +
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uZPos * this->getWidth() * this->getHeight()
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iLocalXPos +
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iLocalYPos * this->getWidth() +
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iLocalZPos * this->getWidth() * this->getHeight()
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];
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}
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else
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@@ -127,17 +134,27 @@ namespace PolyVox
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template <typename VoxelType>
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bool RawVolume<VoxelType>::setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue)
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{
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assert(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)));
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if(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)))
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{
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const Vector3DInt32& v3dLowerCorner = m_regValidRegion.getLowerCorner();
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int32_t iLocalXPos = uXPos - v3dLowerCorner.getX();
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int32_t iLocalYPos = uYPos - v3dLowerCorner.getY();
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int32_t iLocalZPos = uZPos - v3dLowerCorner.getZ();
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m_pData
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[
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uXPos +
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uYPos * this->getWidth() +
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uZPos * this->getWidth() * this->getHeight()
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] = tValue;
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m_pData
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[
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iLocalXPos +
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iLocalYPos * this->getWidth() +
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iLocalZPos * this->getWidth() * this->getHeight()
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] = tValue;
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//Return true to indicate that we modified a voxel.
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return true;
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//Return true to indicate that we modified a voxel.
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return true;
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}
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else
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{
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return false;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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