Replaced temporary use of MyClassname.

This commit is contained in:
David Williams 2012-10-05 16:53:08 +02:00
parent bedd09af18
commit c8ba433b88
4 changed files with 17 additions and 17 deletions

View File

@ -90,9 +90,9 @@ namespace PolyVox
v3dRayDirection *= fRayLength;
AmbientOcclusionCalculatorRaycastCallback<IsVoxelTransparentCallback> ambientOcclusionCalculatorRaycastCallback(isVoxelTransparentCallback);
MyRaycastResult result = raycastWithDirection(volInput, v3dRayStart, v3dRayDirection, ambientOcclusionCalculatorRaycastCallback);
RaycastResult result = raycastWithDirection(volInput, v3dRayStart, v3dRayDirection, ambientOcclusionCalculatorRaycastCallback);
if(result == MyRaycastResults::Completed)
if(result == RaycastResults::Completed)
{
++uVisibleDirections;
}

View File

@ -28,15 +28,15 @@ freely, subject to the following restrictions:
namespace PolyVox
{
namespace MyRaycastResults
namespace RaycastResults
{
enum MyRaycastResult
enum RaycastResult
{
Completed,
Interupted
};
}
typedef MyRaycastResults::MyRaycastResult MyRaycastResult;
typedef RaycastResults::RaycastResult RaycastResult;
/// OUT OF DATE SINCE UNCLASSING
////////////////////////////////////////////////////////////////////////////////
@ -87,10 +87,10 @@ namespace PolyVox
////////////////////////////////////////////////////////////////////////////////
template<typename VolumeType, typename Callback>
MyRaycastResult raycastWithEndpoints(VolumeType* volData, const Vector3DFloat& v3dStart, const Vector3DFloat& v3dEnd, Callback& callback);
RaycastResult raycastWithEndpoints(VolumeType* volData, const Vector3DFloat& v3dStart, const Vector3DFloat& v3dEnd, Callback& callback);
template<typename VolumeType, typename Callback>
MyRaycastResult raycastWithDirection(VolumeType* volData, const Vector3DFloat& v3dStart, const Vector3DFloat& v3dDirectionAndLength, Callback& callback);
RaycastResult raycastWithDirection(VolumeType* volData, const Vector3DFloat& v3dStart, const Vector3DFloat& v3dDirectionAndLength, Callback& callback);
}
#include "PolyVoxCore/Raycast.inl"

View File

@ -53,7 +53,7 @@ namespace PolyVox
//
// This error was reported by Joey Hammer (PixelActive).
template<typename VolumeType, typename Callback>
MyRaycastResult raycastWithEndpoints(VolumeType* volData, const Vector3DFloat& v3dStart, const Vector3DFloat& v3dEnd, Callback& callback)
RaycastResult raycastWithEndpoints(VolumeType* volData, const Vector3DFloat& v3dStart, const Vector3DFloat& v3dEnd, Callback& callback)
{
VolumeType::Sampler sampler(volData);
@ -96,7 +96,7 @@ namespace PolyVox
{
if(!callback(sampler))
{
return MyRaycastResults::Interupted;
return RaycastResults::Interupted;
}
if(tx <= ty && tx <= tz)
@ -126,11 +126,11 @@ namespace PolyVox
}
}
return MyRaycastResults::Completed;
return RaycastResults::Completed;
}
template<typename VolumeType, typename Callback>
MyRaycastResult raycastWithDirection(VolumeType* volData, const Vector3DFloat& v3dStart, const Vector3DFloat& v3dDirectionAndLength, Callback& callback)
RaycastResult raycastWithDirection(VolumeType* volData, const Vector3DFloat& v3dStart, const Vector3DFloat& v3dDirectionAndLength, Callback& callback)
{
Vector3DFloat v3dEnd = v3dStart + v3dDirectionAndLength;
return raycastWithEndpoints<VolumeType, Callback>(volData, v3dStart, v3dEnd, callback);

View File

@ -38,10 +38,10 @@ using namespace PolyVox;
// ray has hit a solid voxel). Because the instance of this class is passed to the raycast() function
// by reference we can also use it to encapsulate some state. We're testing this by counting the total
// number of voxels touched.
class MyFunctor
class RaycastTestFunctor
{
public:
MyFunctor()
RaycastTestFunctor()
:m_uTotalVoxelsTouched(0)
{
}
@ -85,7 +85,7 @@ void TestRaycast::testExecute()
// For demonstration purposes we are using the same function object for all raycasts.
// Therefore, the state it maintains (total voxels touched) is accumulated over all raycsts.
MyFunctor myFunctor;
RaycastTestFunctor raycastTestFunctor;
// We could have counted the total number of hits in the same way as the total number of voxels
// touched, but for demonstration and testing purposes we are making use of the raycast return value
@ -95,9 +95,9 @@ void TestRaycast::testExecute()
// Cast a large number of random rays
for(int ct = 0; ct < 1000000; ct++)
{
MyRaycastResult result = raycastWithDirection(&volData, start, randomUnitVectors[ct % 1024] * 1000.0f, myFunctor);
RaycastResult result = raycastWithDirection(&volData, start, randomUnitVectors[ct % 1024] * 1000.0f, raycastTestFunctor);
if(result == MyRaycastResults::Interupted)
if(result == RaycastResults::Interupted)
{
hits++;
}
@ -107,7 +107,7 @@ void TestRaycast::testExecute()
QCOMPARE(hits, 687494);
// Check the total number of voxels touched
QCOMPARE(myFunctor.m_uTotalVoxelsTouched, static_cast<uint32_t>(486219343));
QCOMPARE(raycastTestFunctor.m_uTotalVoxelsTouched, static_cast<uint32_t>(486219343));
}
QTEST_MAIN(TestRaycast)