Added missing files for basic example.
This commit is contained in:
127
examples/Basic/OpenGLWidget.cpp
Normal file
127
examples/Basic/OpenGLWidget.cpp
Normal file
@ -0,0 +1,127 @@
|
||||
#include "OpenGLWidget.h"
|
||||
|
||||
#include <QMouseEvent>
|
||||
|
||||
using namespace PolyVox;
|
||||
using namespace std;
|
||||
|
||||
OpenGLWidget::OpenGLWidget(QWidget *parent)
|
||||
:QGLWidget(parent)
|
||||
,m_xRotation(0)
|
||||
,m_yRotation(0)
|
||||
{
|
||||
}
|
||||
|
||||
void OpenGLWidget::setSurfaceMeshToRender(const PolyVox::SurfaceMesh& surfaceMesh)
|
||||
{
|
||||
//Sanity check that we have something to render.
|
||||
if(surfaceMesh.getVertices().empty() || surfaceMesh.getIndices().empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Convienient access to the vertices and indices
|
||||
vector<uint32_t>& vecIndices = const_cast<vector<uint32_t>&>(surfaceMesh.getIndices());
|
||||
vector<SurfaceVertex>& vecVertices = const_cast<vector<SurfaceVertex>&>(surfaceMesh.getVertices());
|
||||
|
||||
//Build an OpenGL index buffer
|
||||
glGenBuffers(1, &indexBuffer);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
|
||||
GLvoid* pIndices = static_cast<GLvoid*>(&(vecIndices[0]));
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, vecIndices.size() * sizeof(uint32_t), pIndices, GL_STATIC_DRAW);
|
||||
|
||||
//Build an OpenGL vertex buffer
|
||||
glGenBuffers(1, &vertexBuffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer);
|
||||
GLvoid* pVertices = static_cast<GLvoid*>(&(vecVertices[0]));
|
||||
glBufferData(GL_ARRAY_BUFFER, vecVertices.size() * sizeof(SurfaceVertex), pVertices, GL_STATIC_DRAW);
|
||||
|
||||
m_uBeginIndex = surfaceMesh.m_vecLodRecords[0].beginIndex;
|
||||
m_uEndIndex = surfaceMesh.m_vecLodRecords[0].endIndex;
|
||||
}
|
||||
|
||||
void OpenGLWidget::initializeGL()
|
||||
{
|
||||
#ifdef WIN32
|
||||
//If we are on Windows we will need GLEW to access recent OpenGL functionality
|
||||
GLenum err = glewInit();
|
||||
if (GLEW_OK != err)
|
||||
{
|
||||
/* Problem: glewInit failed, something is seriously wrong. */
|
||||
std::cout << "Error: " << glewGetErrorString(err) << std::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
//Set up the clear colour
|
||||
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
glClearDepth(1.0f);
|
||||
|
||||
//Enable the depth buffer
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LEQUAL);
|
||||
|
||||
//Anable smooth lighting
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
glShadeModel(GL_SMOOTH);
|
||||
|
||||
//We'll be rendering with index/vertex arrays
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_NORMAL_ARRAY);
|
||||
}
|
||||
|
||||
void OpenGLWidget::resizeGL(int w, int h)
|
||||
{
|
||||
//Setup the viewport
|
||||
glViewport(0, 0, w, h);
|
||||
|
||||
//Set up the projection matrix
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
float frustumSize = 32.0f; //Half the volume size
|
||||
float aspect = static_cast<float>(width()) / static_cast<float>(height());
|
||||
glOrtho(frustumSize*aspect, -frustumSize*aspect, frustumSize, -frustumSize, 1.0, 1000);
|
||||
}
|
||||
|
||||
void OpenGLWidget::paintGL()
|
||||
{
|
||||
//Clear the screen
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
//Set up the viewing transformation
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glTranslatef(0.0f,0.0f,-100.0f); //Centre volume and move back
|
||||
glRotatef(m_xRotation, 1.0f, 0.0f, 0.0f);
|
||||
glRotatef(m_yRotation, 0.0f, 1.0f, 0.0f);
|
||||
glTranslatef(-32.0f,-32.0f,-32.0f); //Centre volume and move back
|
||||
|
||||
//Bind the index buffer
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
|
||||
|
||||
//Bind the vertex buffer
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer);
|
||||
glVertexPointer(3, GL_FLOAT, sizeof(SurfaceVertex), 0);
|
||||
glNormalPointer(GL_FLOAT, sizeof(SurfaceVertex), (GLvoid*)12);
|
||||
|
||||
glDrawRangeElements(GL_TRIANGLES, m_uBeginIndex, m_uEndIndex-1, m_uEndIndex - m_uBeginIndex, GL_UNSIGNED_INT, 0);
|
||||
}
|
||||
|
||||
void OpenGLWidget::mousePressEvent(QMouseEvent* event)
|
||||
{
|
||||
m_CurrentMousePos = event->pos();
|
||||
m_LastFrameMousePos = m_CurrentMousePos;
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
void OpenGLWidget::mouseMoveEvent(QMouseEvent* event)
|
||||
{
|
||||
m_CurrentMousePos = event->pos();
|
||||
QPoint diff = m_CurrentMousePos - m_LastFrameMousePos;
|
||||
m_xRotation += diff.x();
|
||||
m_yRotation += diff.y();
|
||||
m_LastFrameMousePos = m_CurrentMousePos;
|
||||
|
||||
update();
|
||||
}
|
69
examples/Basic/OpenGLWidget.h
Normal file
69
examples/Basic/OpenGLWidget.h
Normal file
@ -0,0 +1,69 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __BasicExample_OpenGLWidget_H__
|
||||
#define __BasicExample_OpenGLWidget_H__
|
||||
|
||||
#include "SurfaceMesh.h"
|
||||
|
||||
#ifdef WIN32
|
||||
#include "glew/glew.h"
|
||||
#endif
|
||||
|
||||
#include <QGLWidget>
|
||||
|
||||
class OpenGLWidget : public QGLWidget
|
||||
{
|
||||
public:
|
||||
//Constructor
|
||||
OpenGLWidget(QWidget *parent);
|
||||
|
||||
//Mouse handling
|
||||
void mouseMoveEvent(QMouseEvent* event);
|
||||
void mousePressEvent(QMouseEvent* event);
|
||||
|
||||
//Convert a SrfaceMesh to OpenGL index/vertex buffers
|
||||
void setSurfaceMeshToRender(const PolyVox::SurfaceMesh& surfaceMesh);
|
||||
|
||||
protected:
|
||||
//Qt OpenGL functions
|
||||
void initializeGL();
|
||||
void resizeGL(int w, int h);
|
||||
void paintGL();
|
||||
|
||||
private:
|
||||
//Index/vertex buffer data
|
||||
GLuint m_uBeginIndex;
|
||||
GLuint m_uEndIndex;
|
||||
GLulong noOfIndices;
|
||||
GLuint indexBuffer;
|
||||
GLuint vertexBuffer;
|
||||
|
||||
//Mouse data
|
||||
QPoint m_LastFrameMousePos;
|
||||
QPoint m_CurrentMousePos;
|
||||
int m_xRotation;
|
||||
int m_yRotation;
|
||||
};
|
||||
|
||||
#endif //__BasicExample_OpenGLWidget_H__
|
Reference in New Issue
Block a user