From c986c9f0b1189737a182fbc8d4f4696436f972c1 Mon Sep 17 00:00:00 2001 From: David Williams Date: Thu, 24 Nov 2016 22:47:40 +0000 Subject: [PATCH] Added note that development of PolyVox has now stopped. --- README.rst | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.rst b/README.rst index 5bb2c725..802546ed 100644 --- a/README.rst +++ b/README.rst @@ -1,5 +1,8 @@ PolyVox - The voxel management and manipulation library ======================================================= +.. attention :: + This system is no longer under active development. For more details please see this blog post: http://www.volumesoffun.com/wrapping-up-polyvox-development-to-focus-on-cubiquity-2/ + PolyVox is the core technology which lies behind our games. It is a fast, lightweight C++ library for the storage and processing of volumetric (voxel-based) environments. It has applications in both games and medical/scientific visualisation, and is released under the terms of the `MIT license `_. PolyVox is a relatively low-level library, and you will need experience in C++ and computer graphics/shaders to use it effectively. It is designed to be easily integrated into existing applications and is independent of your chosen graphics API. For more details please see `this page `_ on our website. \ No newline at end of file