Added setWrapMode to BaseVolume::Sampler.

Added initial border/clamping to RawVolumeSampler.
This commit is contained in:
David Williams 2012-11-27 22:31:50 +01:00
parent 7636b6fb55
commit c98f65c9a5
6 changed files with 191 additions and 94 deletions

View File

@ -38,6 +38,16 @@ namespace PolyVox
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/// More details to come...
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
namespace WrapModes
{
enum WrapMode
{
Clamp = 0,
Border = 1
};
}
typedef WrapModes::WrapMode WrapMode;
template <typename _VoxelType>
class BaseVolume
{
@ -58,6 +68,7 @@ namespace PolyVox
void setPosition(const Vector3DInt32& v3dNewPos);
void setPosition(int32_t xPos, int32_t yPos, int32_t zPos);
inline bool setVoxel(VoxelType tValue);
void setWrapMode(WrapMode eWrapMode, VoxelType tBorder = VoxelType(0));
void movePositiveX(void);
void movePositiveY(void);
@ -104,6 +115,9 @@ namespace PolyVox
int32_t mXPosInVolume;
int32_t mYPosInVolume;
int32_t mZPosInVolume;
WrapMode m_eWrapMode;
VoxelType m_tBorder;
};
#endif

View File

@ -30,6 +30,8 @@ namespace PolyVox
,mXPosInVolume(0)
,mYPosInVolume(0)
,mZPosInVolume(0)
,m_eWrapMode(WrapModes::Clamp/*CHANGE*/) //FIXME - Default to border as it's faster?
,m_tBorder(0)
{
}
@ -78,6 +80,14 @@ namespace PolyVox
return mVolume->setVoxelAt(mXPosInVolume, mYPosInVolume, mZPosInVolume, tValue);
}
template <typename VoxelType>
template <typename DerivedVolumeType>
void BaseVolume<VoxelType>::Sampler<DerivedVolumeType>::setWrapMode(WrapMode eWrapMode, VoxelType tBorder)
{
m_eWrapMode = eWrapMode;
m_tBorder = tBorder;
}
template <typename VoxelType>
template <typename DerivedVolumeType>
void BaseVolume<VoxelType>::Sampler<DerivedVolumeType>::movePositiveX(void)

View File

@ -35,6 +35,8 @@ namespace PolyVox
int32_t roundTowardsNegInf(float r);
int32_t roundToInteger(float r);
template <typename Type>
Type clamp(const Type& value, const Type& low, const Type& high);
inline int32_t roundTowardsNegInf(float r)
{
@ -45,6 +47,12 @@ namespace PolyVox
{
return (r > 0.0) ? static_cast<int32_t>(r + 0.5f) : static_cast<int32_t>(r - 0.5f);
}
template <typename Type>
inline Type clamp(const Type& value, const Type& low, const Type& high)
{
return std::min(high, std::max(low, value));
}
}
#endif

View File

@ -42,6 +42,10 @@ namespace PolyVox
{
public:
MaterialDensityPair() : m_uMaterial(0), m_uDensity(0) {}
// FIXME - This is a bit odd... we need to allow the MaterialDensityPair to be initialised with a single integer
// and PolyVox often initialises voxels by calling VoxelType(0). Is there a better way we should handle this?
MaterialDensityPair(Type tValue) : m_uMaterial(tValue), m_uDensity(tValue) {}
MaterialDensityPair(Type uMaterial, Type uDensity) : m_uMaterial(uMaterial), m_uDensity(uDensity) {}
bool operator==(const MaterialDensityPair& rhs) const

View File

@ -104,6 +104,10 @@ namespace PolyVox
inline VoxelType peekVoxel1px1py1pz(void) const;
private:
VoxelType getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const;
bool isCurrentPositionValid(void) const;
//Other current position information
VoxelType* mCurrentVoxel;

View File

@ -21,6 +21,8 @@ freely, subject to the following restrictions:
distribution.
*******************************************************************************/
#include "PolyVoxCore\Impl\Utility.h"
#define BORDER_LOWX(val) (val > this->mVolume->getEnclosingRegion().getLowerCorner().getX())
#define BORDER_HIGHX(val) (val < this->mVolume->getEnclosingRegion().getUpperCorner().getX())
#define BORDER_LOWY(val) (val > this->mVolume->getEnclosingRegion().getLowerCorner().getY())
@ -48,7 +50,14 @@ namespace PolyVox
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::getVoxel(void) const
{
return (m_bIsCurrentPositionValidInX && m_bIsCurrentPositionValidInY && m_bIsCurrentPositionValidInZ) ? *mCurrentVoxel : this->mVolume->getBorderValue();
if(isCurrentPositionValid())
{
return *mCurrentVoxel;
}
else
{
return getVoxelAt(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
}
}
template <typename VoxelType>
@ -146,91 +155,91 @@ namespace PolyVox
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx1ny1nz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 - this->mVolume->getWidth() - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx1ny0pz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) )
{
return *(mCurrentVoxel - 1 - this->mVolume->getWidth());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx1ny1pz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 - this->mVolume->getWidth() + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx0py1nz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx0py0pz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) )
{
return *(mCurrentVoxel - 1);
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx0py1pz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx1py1nz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 + this->mVolume->getWidth() - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx1py0pz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) )
{
return *(mCurrentVoxel - 1 + this->mVolume->getWidth());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx1py1pz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 + this->mVolume->getWidth() + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume+1);
}
//////////////////////////////////////////////////////////////////////////
@ -238,87 +247,91 @@ namespace PolyVox
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px1ny1nz(void) const
{
if( BORDER_LOWX(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - this->mVolume->getWidth() - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px1ny0pz(void) const
{
if( BORDER_LOWY(this->mYPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWY(this->mYPosInVolume) )
{
return *(mCurrentVoxel - this->mVolume->getWidth());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px1ny1pz(void) const
{
if( BORDER_LOWY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - this->mVolume->getWidth() + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px0py1nz(void) const
{
if( BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px0py0pz(void) const
{
if((this->isCurrentPositionValid()))
{
return *mCurrentVoxel;
}
return this->getVoxelAt(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px0py1pz(void) const
{
if( BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px1py1nz(void) const
{
if( BORDER_HIGHY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + this->mVolume->getWidth() - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px1py0pz(void) const
{
if( BORDER_HIGHY(this->mYPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHY(this->mYPosInVolume) )
{
return *(mCurrentVoxel + this->mVolume->getWidth());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px1py1pz(void) const
{
if( BORDER_HIGHY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + this->mVolume->getWidth() + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume+1);
}
//////////////////////////////////////////////////////////////////////////
@ -326,91 +339,135 @@ namespace PolyVox
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px1ny1nz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 - this->mVolume->getWidth() - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px1ny0pz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) )
{
return *(mCurrentVoxel + 1 - this->mVolume->getWidth());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px1ny1pz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 - this->mVolume->getWidth() + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px0py1nz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px0py0pz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) )
{
return *(mCurrentVoxel + 1);
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px0py1pz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px1py1nz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 + this->mVolume->getWidth() - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px1py0pz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) )
{
return *(mCurrentVoxel + 1 + this->mVolume->getWidth());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px1py1pz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 + this->mVolume->getWidth() + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const
{
if(this->mVolume->getEnclosingRegion().containsPoint(Vector3DInt32(uXPos, uYPos, uZPos))) //Would be better if we didn't have to build the Vector but could pass seperate params.
{
return this->mVolume->getVoxelAt(uXPos, uYPos, uZPos);
}
else
{
switch(m_eWrapMode)
{
case WrapModes::Clamp:
{
const Vector3DInt32& lowerCorner = this->mVolume->m_regValidRegion.getLowerCorner();
const Vector3DInt32& upperCorner = this->mVolume->m_regValidRegion.getUpperCorner();
int32_t iClampedX = clamp(uXPos, lowerCorner.getX(), upperCorner.getX());
int32_t iClampedY = clamp(uYPos, lowerCorner.getY(), upperCorner.getY());
int32_t iClampedZ = clamp(uZPos, lowerCorner.getZ(), upperCorner.getZ());
return this->mVolume->getVoxelAt(iClampedX, iClampedY, iClampedZ);
//No need to break as we've returned
}
case WrapModes::Border:
{
return this->m_tBorder;
//No need to break as we've returned
}
default:
{
//Should never happen
assert(false);
return VoxelType(0);
}
}
}
}
template <typename VoxelType>
bool RawVolume<VoxelType>::Sampler::isCurrentPositionValid(void) const
{
return m_bIsCurrentPositionValidInX && m_bIsCurrentPositionValidInY && m_bIsCurrentPositionValidInZ;
}
}