Added setWrapMode to BaseVolume::Sampler.

Added initial border/clamping to RawVolumeSampler.
This commit is contained in:
David Williams 2012-11-27 22:31:50 +01:00
parent 7636b6fb55
commit c98f65c9a5
6 changed files with 191 additions and 94 deletions

View File

@ -38,6 +38,16 @@ namespace PolyVox
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/// More details to come...
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
namespace WrapModes
{
enum WrapMode
{
Clamp = 0,
Border = 1
};
}
typedef WrapModes::WrapMode WrapMode;
template <typename _VoxelType>
class BaseVolume
{
@ -58,6 +68,7 @@ namespace PolyVox
void setPosition(const Vector3DInt32& v3dNewPos);
void setPosition(int32_t xPos, int32_t yPos, int32_t zPos);
inline bool setVoxel(VoxelType tValue);
void setWrapMode(WrapMode eWrapMode, VoxelType tBorder = VoxelType(0));
void movePositiveX(void);
void movePositiveY(void);
@ -104,6 +115,9 @@ namespace PolyVox
int32_t mXPosInVolume;
int32_t mYPosInVolume;
int32_t mZPosInVolume;
WrapMode m_eWrapMode;
VoxelType m_tBorder;
};
#endif

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@ -30,6 +30,8 @@ namespace PolyVox
,mXPosInVolume(0)
,mYPosInVolume(0)
,mZPosInVolume(0)
,m_eWrapMode(WrapModes::Clamp/*CHANGE*/) //FIXME - Default to border as it's faster?
,m_tBorder(0)
{
}
@ -78,6 +80,14 @@ namespace PolyVox
return mVolume->setVoxelAt(mXPosInVolume, mYPosInVolume, mZPosInVolume, tValue);
}
template <typename VoxelType>
template <typename DerivedVolumeType>
void BaseVolume<VoxelType>::Sampler<DerivedVolumeType>::setWrapMode(WrapMode eWrapMode, VoxelType tBorder)
{
m_eWrapMode = eWrapMode;
m_tBorder = tBorder;
}
template <typename VoxelType>
template <typename DerivedVolumeType>
void BaseVolume<VoxelType>::Sampler<DerivedVolumeType>::movePositiveX(void)

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@ -1,41 +1,43 @@
/*******************************************************************************
Copyright (c) 2005-2009 David Williams
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*******************************************************************************/
#ifndef __PolyVox_Utility_H__
#define __PolyVox_Utility_H__
#include "PolyVoxCore/Impl/TypeDef.h"
#include <cassert>
namespace PolyVox
{
POLYVOX_API uint8_t logBase2(uint32_t uInput);
POLYVOX_API bool isPowerOf2(uint32_t uInput);
/*******************************************************************************
Copyright (c) 2005-2009 David Williams
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*******************************************************************************/
#ifndef __PolyVox_Utility_H__
#define __PolyVox_Utility_H__
#include "PolyVoxCore/Impl/TypeDef.h"
#include <cassert>
namespace PolyVox
{
POLYVOX_API uint8_t logBase2(uint32_t uInput);
POLYVOX_API bool isPowerOf2(uint32_t uInput);
int32_t roundTowardsNegInf(float r);
int32_t roundToInteger(float r);
int32_t roundToInteger(float r);
template <typename Type>
Type clamp(const Type& value, const Type& low, const Type& high);
inline int32_t roundTowardsNegInf(float r)
{
return (r > 0.0) ? static_cast<int32_t>(r) : static_cast<int32_t>(r - 1.0f);
@ -44,7 +46,13 @@ namespace PolyVox
inline int32_t roundToNearestInteger(float r)
{
return (r > 0.0) ? static_cast<int32_t>(r + 0.5f) : static_cast<int32_t>(r - 0.5f);
}
}
#endif
}
template <typename Type>
inline Type clamp(const Type& value, const Type& low, const Type& high)
{
return std::min(high, std::max(low, value));
}
}
#endif

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@ -42,6 +42,10 @@ namespace PolyVox
{
public:
MaterialDensityPair() : m_uMaterial(0), m_uDensity(0) {}
// FIXME - This is a bit odd... we need to allow the MaterialDensityPair to be initialised with a single integer
// and PolyVox often initialises voxels by calling VoxelType(0). Is there a better way we should handle this?
MaterialDensityPair(Type tValue) : m_uMaterial(tValue), m_uDensity(tValue) {}
MaterialDensityPair(Type uMaterial, Type uDensity) : m_uMaterial(uMaterial), m_uDensity(uDensity) {}
bool operator==(const MaterialDensityPair& rhs) const

View File

@ -104,6 +104,10 @@ namespace PolyVox
inline VoxelType peekVoxel1px1py1pz(void) const;
private:
VoxelType getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const;
bool isCurrentPositionValid(void) const;
//Other current position information
VoxelType* mCurrentVoxel;

View File

@ -21,6 +21,8 @@ freely, subject to the following restrictions:
distribution.
*******************************************************************************/
#include "PolyVoxCore\Impl\Utility.h"
#define BORDER_LOWX(val) (val > this->mVolume->getEnclosingRegion().getLowerCorner().getX())
#define BORDER_HIGHX(val) (val < this->mVolume->getEnclosingRegion().getUpperCorner().getX())
#define BORDER_LOWY(val) (val > this->mVolume->getEnclosingRegion().getLowerCorner().getY())
@ -48,7 +50,14 @@ namespace PolyVox
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::getVoxel(void) const
{
return (m_bIsCurrentPositionValidInX && m_bIsCurrentPositionValidInY && m_bIsCurrentPositionValidInZ) ? *mCurrentVoxel : this->mVolume->getBorderValue();
if(isCurrentPositionValid())
{
return *mCurrentVoxel;
}
else
{
return getVoxelAt(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
}
}
template <typename VoxelType>
@ -146,91 +155,91 @@ namespace PolyVox
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx1ny1nz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 - this->mVolume->getWidth() - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx1ny0pz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) )
{
return *(mCurrentVoxel - 1 - this->mVolume->getWidth());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx1ny1pz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 - this->mVolume->getWidth() + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx0py1nz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx0py0pz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) )
{
return *(mCurrentVoxel - 1);
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx0py1pz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx1py1nz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 + this->mVolume->getWidth() - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx1py0pz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) )
{
return *(mCurrentVoxel - 1 + this->mVolume->getWidth());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1nx1py1pz(void) const
{
if( BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 + this->mVolume->getWidth() + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume+1);
}
//////////////////////////////////////////////////////////////////////////
@ -238,87 +247,91 @@ namespace PolyVox
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px1ny1nz(void) const
{
if( BORDER_LOWX(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWX(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - this->mVolume->getWidth() - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px1ny0pz(void) const
{
if( BORDER_LOWY(this->mYPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWY(this->mYPosInVolume) )
{
return *(mCurrentVoxel - this->mVolume->getWidth());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px1ny1pz(void) const
{
if( BORDER_LOWY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - this->mVolume->getWidth() + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px0py1nz(void) const
{
if( BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px0py0pz(void) const
{
if((this->isCurrentPositionValid()))
{
return *mCurrentVoxel;
}
return this->getVoxelAt(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px0py1pz(void) const
{
if( BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px1py1nz(void) const
{
if( BORDER_HIGHY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + this->mVolume->getWidth() - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px1py0pz(void) const
{
if( BORDER_HIGHY(this->mYPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHY(this->mYPosInVolume) )
{
return *(mCurrentVoxel + this->mVolume->getWidth());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel0px1py1pz(void) const
{
if( BORDER_HIGHY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + this->mVolume->getWidth() + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume+1);
}
//////////////////////////////////////////////////////////////////////////
@ -326,91 +339,135 @@ namespace PolyVox
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px1ny1nz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 - this->mVolume->getWidth() - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px1ny0pz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) )
{
return *(mCurrentVoxel + 1 - this->mVolume->getWidth());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px1ny1pz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 - this->mVolume->getWidth() + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px0py1nz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px0py0pz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) )
{
return *(mCurrentVoxel + 1);
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px0py1pz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px1py1nz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_LOWZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 + this->mVolume->getWidth() - this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume-1);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px1py0pz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) )
{
return *(mCurrentVoxel + 1 + this->mVolume->getWidth());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::peekVoxel1px1py1pz(void) const
{
if( BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
if((this->isCurrentPositionValid()) && BORDER_HIGHX(this->mXPosInVolume) && BORDER_HIGHY(this->mYPosInVolume) && BORDER_HIGHZ(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 + this->mVolume->getWidth() + this->mVolume->getWidth() * this->mVolume->getHeight());
}
return this->mVolume->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume+1);
return this->getVoxelAt(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::Sampler::getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const
{
if(this->mVolume->getEnclosingRegion().containsPoint(Vector3DInt32(uXPos, uYPos, uZPos))) //Would be better if we didn't have to build the Vector but could pass seperate params.
{
return this->mVolume->getVoxelAt(uXPos, uYPos, uZPos);
}
else
{
switch(m_eWrapMode)
{
case WrapModes::Clamp:
{
const Vector3DInt32& lowerCorner = this->mVolume->m_regValidRegion.getLowerCorner();
const Vector3DInt32& upperCorner = this->mVolume->m_regValidRegion.getUpperCorner();
int32_t iClampedX = clamp(uXPos, lowerCorner.getX(), upperCorner.getX());
int32_t iClampedY = clamp(uYPos, lowerCorner.getY(), upperCorner.getY());
int32_t iClampedZ = clamp(uZPos, lowerCorner.getZ(), upperCorner.getZ());
return this->mVolume->getVoxelAt(iClampedX, iClampedY, iClampedZ);
//No need to break as we've returned
}
case WrapModes::Border:
{
return this->m_tBorder;
//No need to break as we've returned
}
default:
{
//Should never happen
assert(false);
return VoxelType(0);
}
}
}
}
template <typename VoxelType>
bool RawVolume<VoxelType>::Sampler::isCurrentPositionValid(void) const
{
return m_bIsCurrentPositionValidInX && m_bIsCurrentPositionValidInY && m_bIsCurrentPositionValidInZ;
}
}