Scaled vertices to always be integers.

This commit is contained in:
David Williams 2007-08-31 22:19:47 +00:00
parent 107c4ae860
commit ca0805bd2f
3 changed files with 101 additions and 43 deletions

25
include/Constants.h Normal file
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@ -0,0 +1,25 @@
#ifndef __Constants_H__
#define __Constants_H__
namespace Ogre
{
//FIXME - i think we can define mod using a bitmask which flattens the upper bits. Should define that here.
const unsigned int OGRE_BLOCK_SIDE_LENGTH_POWER = 5;
const unsigned int OGRE_BLOCK_SIDE_LENGTH = (0x0001 << OGRE_BLOCK_SIDE_LENGTH_POWER);
const unsigned int OGRE_NO_OF_VOXELS_IN_BLOCK = (OGRE_BLOCK_SIDE_LENGTH * OGRE_BLOCK_SIDE_LENGTH * OGRE_BLOCK_SIDE_LENGTH);
const unsigned int OGRE_VOLUME_SIDE_LENGTH_POWER = 8;
const unsigned int OGRE_VOLUME_SIDE_LENGTH = (0x0001 << OGRE_VOLUME_SIDE_LENGTH_POWER);
const unsigned int OGRE_VOLUME_SIDE_LENGTH_IN_BLOCKS = (OGRE_VOLUME_SIDE_LENGTH >> OGRE_BLOCK_SIDE_LENGTH_POWER);
const unsigned int OGRE_NO_OF_BLOCKS_IN_VOLUME = (OGRE_VOLUME_SIDE_LENGTH_IN_BLOCKS * OGRE_VOLUME_SIDE_LENGTH_IN_BLOCKS * OGRE_VOLUME_SIDE_LENGTH_IN_BLOCKS);
const unsigned int OGRE_NO_OF_VOXELS_IN_VOLUME = (OGRE_VOLUME_SIDE_LENGTH * OGRE_VOLUME_SIDE_LENGTH * OGRE_VOLUME_SIDE_LENGTH);
const unsigned int OGRE_REGION_SIDE_LENGTH_POWER = 4;
const unsigned int OGRE_REGION_SIDE_LENGTH = (0x0001 << OGRE_REGION_SIDE_LENGTH_POWER);
const unsigned int OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS = (OGRE_VOLUME_SIDE_LENGTH >> OGRE_REGION_SIDE_LENGTH_POWER);
const unsigned int OGRE_NO_OF_REGIONS_IN_VOLUME = (OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS * OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS * OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS);
const unsigned long OGRE_MAX_VOXELS_TO_BURN_PER_FRAME = 1000;
}
#endif

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@ -44,6 +44,10 @@ namespace Ogre
void SurfacePatch::addTriangle(const SurfaceVertex& v0,const SurfaceVertex& v1,const SurfaceVertex& v2) void SurfacePatch::addTriangle(const SurfaceVertex& v0,const SurfaceVertex& v1,const SurfaceVertex& v2)
{ {
m_uTrianglesAdded++;
m_uVerticesAdded += 3;
/*m_vecVertexData.push_back(v0); /*m_vecVertexData.push_back(v0);
m_vecIndexData.push_back(m_vecVertexData.size()-1); m_vecIndexData.push_back(m_vecVertexData.size()-1);
m_vecVertexData.push_back(v1); m_vecVertexData.push_back(v1);
@ -51,13 +55,7 @@ namespace Ogre
m_vecVertexData.push_back(v2); m_vecVertexData.push_back(v2);
m_vecIndexData.push_back(m_vecVertexData.size()-1);*/ m_vecIndexData.push_back(m_vecVertexData.size()-1);*/
m_uTrianglesAdded++; /*long int index;
m_uVerticesAdded += 3;
SurfaceTriangle triangle;
long int index;
//If a vertex has not yet been added, it's index is -1 //If a vertex has not yet been added, it's index is -1
index = vertexIndices[(v0.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v0.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v0.position.z)]; index = vertexIndices[(v0.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v0.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v0.position.z)];
if((index == -1)) if((index == -1))
@ -101,20 +99,19 @@ namespace Ogre
{ {
//Just reuse the existing vertex //Just reuse the existing vertex
m_vecIndexData.push_back(index); m_vecIndexData.push_back(index);
} }*/
SurfaceTriangle triangle;
triangle.v0 = m_setVertices.insert(v0).first;
triangle.v1 = m_setVertices.insert(v1).first;
triangle.v2 = m_setVertices.insert(v2).first;
/*triangle.v0 = std::find(m_setVertices.begin(), m_setVertices.end(), v0);
/*m_setVertices.insert(v0);
m_setVertices.insert(v1);
m_setVertices.insert(v2);
triangle.v0 = std::find(m_setVertices.begin(), m_setVertices.end(), v0);
triangle.v1 = std::find(m_setVertices.begin(), m_setVertices.end(), v1); triangle.v1 = std::find(m_setVertices.begin(), m_setVertices.end(), v1);
triangle.v2 = std::find(m_setVertices.begin(), m_setVertices.end(), v2);*/ triangle.v2 = std::find(m_setVertices.begin(), m_setVertices.end(), v2); */
//m_listTriangles.push_back(triangle); m_listTriangles.push_back(triangle);
/*triangle.v0->listTrianglesUsingThisVertex.push_back(m_listTriangles.end()); /*triangle.v0->listTrianglesUsingThisVertex.push_back(m_listTriangles.end());
triangle.v1->listTrianglesUsingThisVertex.push_back(m_listTriangles.end()); triangle.v1->listTrianglesUsingThisVertex.push_back(m_listTriangles.end());
@ -123,21 +120,22 @@ namespace Ogre
void SurfacePatch::getVertexAndIndexData(std::vector<SurfaceVertex>& vertexData, std::vector<uint>& indexData) void SurfacePatch::getVertexAndIndexData(std::vector<SurfaceVertex>& vertexData, std::vector<uint>& indexData)
{ {
/*vertexData.clear(); vertexData.clear();
indexData.clear();*/ indexData.clear();
vertexData = m_vecVertexData; /*vertexData = m_vecVertexData;
indexData = m_vecIndexData; indexData = m_vecIndexData;*/
return; //return;
#ifdef BLAH
vertexData.resize(m_setVertices.size()); vertexData.resize(m_setVertices.size());
std::copy(m_setVertices.begin(), m_setVertices.end(), vertexData.begin()); std::copy(m_setVertices.begin(), m_setVertices.end(), vertexData.begin());
sort(vertexData.begin(),vertexData.end()); //sort(vertexData.begin(),vertexData.end());
//reverse(vertexData.begin(),vertexData.end()); //reverse(vertexData.begin(),vertexData.end());
//LogManager::getSingleton().logMessage("No of triangles = " + StringConverter::toString(m_listTriangles.size()));
for(std::list<SurfaceTriangle>::iterator iterTriangles = m_listTriangles.begin(); iterTriangles != m_listTriangles.end(); ++iterTriangles) for(std::list<SurfaceTriangle>::iterator iterTriangles = m_listTriangles.begin(); iterTriangles != m_listTriangles.end(); ++iterTriangles)
{ {
/*vertexData.push_back(*(iterTriangles->v0)); /*vertexData.push_back(*(iterTriangles->v0));
@ -145,7 +143,7 @@ namespace Ogre
vertexData.push_back(*(iterTriangles->v1)); vertexData.push_back(*(iterTriangles->v1));
indexData.push_back(vertexData.size()-1); indexData.push_back(vertexData.size()-1);
vertexData.push_back(*(iterTriangles->v2)); vertexData.push_back(*(iterTriangles->v2));
indexData.push_back(vertexData.size()-1);*/ indexData.push_back(vertexData.size()-1); */
/*std::set<SurfaceVertex>::iterator iterVertex = m_setVertices.find((*(iterTriangles->v0))); /*std::set<SurfaceVertex>::iterator iterVertex = m_setVertices.find((*(iterTriangles->v0)));
indexData.push_back(iterVertex - m_setVertices.begin()); indexData.push_back(iterVertex - m_setVertices.begin());
@ -163,21 +161,21 @@ namespace Ogre
} }
}*/ }*/
std::vector<SurfaceVertex>::iterator iterVertex = find(vertexData.begin(), vertexData.end(),(*(iterTriangles->v0))); std::vector<SurfaceVertex>::iterator iterVertex = lower_bound(vertexData.begin(), vertexData.end(),(*(iterTriangles->v0)));
if(iterVertex == vertexData.end()) if(iterVertex == vertexData.end())
{ {
LogManager::getSingleton().logMessage("Vertex 0 Not Found"); LogManager::getSingleton().logMessage("Vertex 0 Not Found");
} }
indexData.push_back(iterVertex - vertexData.begin()); indexData.push_back(iterVertex - vertexData.begin());
iterVertex = find(vertexData.begin(), vertexData.end(),(*(iterTriangles->v1))); iterVertex = lower_bound(vertexData.begin(), vertexData.end(),(*(iterTriangles->v1)));
if(iterVertex == vertexData.end()) if(iterVertex == vertexData.end())
{ {
LogManager::getSingleton().logMessage("Vertex 1 Not Found"); LogManager::getSingleton().logMessage("Vertex 1 Not Found");
} }
indexData.push_back(iterVertex - vertexData.begin()); indexData.push_back(iterVertex - vertexData.begin());
iterVertex = find(vertexData.begin(), vertexData.end(),(*(iterTriangles->v2))); iterVertex = lower_bound(vertexData.begin(), vertexData.end(),(*(iterTriangles->v2)));
if(iterVertex == vertexData.end()) if(iterVertex == vertexData.end())
{ {
LogManager::getSingleton().logMessage("Vertex 2 Not Found"); LogManager::getSingleton().logMessage("Vertex 2 Not Found");
@ -202,10 +200,10 @@ namespace Ogre
} }
}*/ }*/
} }
//LogManager::getSingleton().logMessage("Out of Loop");
/*vertexData = m_vecVertexData; /*vertexData = m_vecVertexData;
indexData = m_vecIndexData;*/ indexData = m_vecIndexData;*/
#endif
} }
} }

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@ -1,3 +1,4 @@
#include "Constants.h"
#include "SurfaceVertex.h" #include "SurfaceVertex.h"
namespace Ogre namespace Ogre
@ -22,32 +23,45 @@ namespace Ogre
//We dont't check the normal here as it may not have been set. But if two vertices have the same position they should have the same normal too. //We dont't check the normal here as it may not have been set. But if two vertices have the same position they should have the same normal too.
/*return /*return
( (
(abs(position.x - rhs.position.x) <= 0.01) && (position.x == rhs.position.x) &&
(abs(position.y - rhs.position.y) <= 0.01) && (position.y == rhs.position.y) &&
(abs(position.z - rhs.position.z) <= 0.01) && (position.z == rhs.position.z) //&&
(abs(alpha - rhs.alpha) <= 0.01) //(abs(alpha - rhs.alpha) <= 0.01)
);*/ );*/
return /*ulong value = 0;
( value |= position.x;
(position.x == rhs.position.x) && value << 10;
(position.x == rhs.position.y) && value |= position.y;
(position.x == rhs.position.z) && value << 10;
(abs(alpha - rhs.alpha) <= 0.01) value |= position.z;
);
ulong rhsValue = 0;
rhsValue |= rhs.position.x;
rhsValue << 10;
rhsValue |= rhs.position.y;
rhsValue << 10;
rhsValue |= rhs.position.z;
return value == rhsValue;*/
unsigned long offset = (position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.z);
unsigned long rhsOffset = (rhs.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.position.z);
return offset == rhsOffset;
} }
bool SurfaceVertex::operator < (const SurfaceVertex& rhs) const bool SurfaceVertex::operator < (const SurfaceVertex& rhs) const
{ {
if((*this) == rhs) /*if((*this) == rhs)
{ {
return false; return false;
} }
if(alpha < rhs.alpha) if(alpha < rhs.alpha)
{ {
return true; return true;
} }*/
if(position.z < rhs.position.z) /*if(position.z < rhs.position.z)
{ {
return true; return true;
} }
@ -60,6 +74,27 @@ namespace Ogre
return true; return true;
} }
return false; return false;*/
/*ulong value = 0;
value |= position.x;
value << 10;
value |= position.y;
value << 10;
value |= position.z;
ulong rhsValue = 0;
rhsValue |= rhs.position.x;
rhsValue << 10;
rhsValue |= rhs.position.y;
rhsValue << 10;
rhsValue |= rhs.position.z;
return value < rhsValue;*/
unsigned long offset = (position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.z);
unsigned long rhsOffset = (rhs.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.position.z);
return offset < rhsOffset;
} }
} }