Scaled vertices to always be integers.

This commit is contained in:
David Williams 2007-08-31 22:19:47 +00:00
parent 107c4ae860
commit ca0805bd2f
3 changed files with 101 additions and 43 deletions

25
include/Constants.h Normal file
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@ -0,0 +1,25 @@
#ifndef __Constants_H__
#define __Constants_H__
namespace Ogre
{
//FIXME - i think we can define mod using a bitmask which flattens the upper bits. Should define that here.
const unsigned int OGRE_BLOCK_SIDE_LENGTH_POWER = 5;
const unsigned int OGRE_BLOCK_SIDE_LENGTH = (0x0001 << OGRE_BLOCK_SIDE_LENGTH_POWER);
const unsigned int OGRE_NO_OF_VOXELS_IN_BLOCK = (OGRE_BLOCK_SIDE_LENGTH * OGRE_BLOCK_SIDE_LENGTH * OGRE_BLOCK_SIDE_LENGTH);
const unsigned int OGRE_VOLUME_SIDE_LENGTH_POWER = 8;
const unsigned int OGRE_VOLUME_SIDE_LENGTH = (0x0001 << OGRE_VOLUME_SIDE_LENGTH_POWER);
const unsigned int OGRE_VOLUME_SIDE_LENGTH_IN_BLOCKS = (OGRE_VOLUME_SIDE_LENGTH >> OGRE_BLOCK_SIDE_LENGTH_POWER);
const unsigned int OGRE_NO_OF_BLOCKS_IN_VOLUME = (OGRE_VOLUME_SIDE_LENGTH_IN_BLOCKS * OGRE_VOLUME_SIDE_LENGTH_IN_BLOCKS * OGRE_VOLUME_SIDE_LENGTH_IN_BLOCKS);
const unsigned int OGRE_NO_OF_VOXELS_IN_VOLUME = (OGRE_VOLUME_SIDE_LENGTH * OGRE_VOLUME_SIDE_LENGTH * OGRE_VOLUME_SIDE_LENGTH);
const unsigned int OGRE_REGION_SIDE_LENGTH_POWER = 4;
const unsigned int OGRE_REGION_SIDE_LENGTH = (0x0001 << OGRE_REGION_SIDE_LENGTH_POWER);
const unsigned int OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS = (OGRE_VOLUME_SIDE_LENGTH >> OGRE_REGION_SIDE_LENGTH_POWER);
const unsigned int OGRE_NO_OF_REGIONS_IN_VOLUME = (OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS * OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS * OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS);
const unsigned long OGRE_MAX_VOXELS_TO_BURN_PER_FRAME = 1000;
}
#endif

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@ -44,6 +44,10 @@ namespace Ogre
void SurfacePatch::addTriangle(const SurfaceVertex& v0,const SurfaceVertex& v1,const SurfaceVertex& v2)
{
m_uTrianglesAdded++;
m_uVerticesAdded += 3;
/*m_vecVertexData.push_back(v0);
m_vecIndexData.push_back(m_vecVertexData.size()-1);
m_vecVertexData.push_back(v1);
@ -51,13 +55,7 @@ namespace Ogre
m_vecVertexData.push_back(v2);
m_vecIndexData.push_back(m_vecVertexData.size()-1);*/
m_uTrianglesAdded++;
m_uVerticesAdded += 3;
SurfaceTriangle triangle;
long int index;
/*long int index;
//If a vertex has not yet been added, it's index is -1
index = vertexIndices[(v0.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v0.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v0.position.z)];
if((index == -1))
@ -101,20 +99,19 @@ namespace Ogre
{
//Just reuse the existing vertex
m_vecIndexData.push_back(index);
}
}*/
SurfaceTriangle triangle;
triangle.v0 = m_setVertices.insert(v0).first;
triangle.v1 = m_setVertices.insert(v1).first;
triangle.v2 = m_setVertices.insert(v2).first;
/*m_setVertices.insert(v0);
m_setVertices.insert(v1);
m_setVertices.insert(v2);
triangle.v0 = std::find(m_setVertices.begin(), m_setVertices.end(), v0);
/*triangle.v0 = std::find(m_setVertices.begin(), m_setVertices.end(), v0);
triangle.v1 = std::find(m_setVertices.begin(), m_setVertices.end(), v1);
triangle.v2 = std::find(m_setVertices.begin(), m_setVertices.end(), v2); */
//m_listTriangles.push_back(triangle);
m_listTriangles.push_back(triangle);
/*triangle.v0->listTrianglesUsingThisVertex.push_back(m_listTriangles.end());
triangle.v1->listTrianglesUsingThisVertex.push_back(m_listTriangles.end());
@ -123,21 +120,22 @@ namespace Ogre
void SurfacePatch::getVertexAndIndexData(std::vector<SurfaceVertex>& vertexData, std::vector<uint>& indexData)
{
/*vertexData.clear();
indexData.clear();*/
vertexData.clear();
indexData.clear();
vertexData = m_vecVertexData;
indexData = m_vecIndexData;
/*vertexData = m_vecVertexData;
indexData = m_vecIndexData;*/
return;
#ifdef BLAH
//return;
vertexData.resize(m_setVertices.size());
std::copy(m_setVertices.begin(), m_setVertices.end(), vertexData.begin());
sort(vertexData.begin(),vertexData.end());
//sort(vertexData.begin(),vertexData.end());
//reverse(vertexData.begin(),vertexData.end());
//LogManager::getSingleton().logMessage("No of triangles = " + StringConverter::toString(m_listTriangles.size()));
for(std::list<SurfaceTriangle>::iterator iterTriangles = m_listTriangles.begin(); iterTriangles != m_listTriangles.end(); ++iterTriangles)
{
/*vertexData.push_back(*(iterTriangles->v0));
@ -163,21 +161,21 @@ namespace Ogre
}
}*/
std::vector<SurfaceVertex>::iterator iterVertex = find(vertexData.begin(), vertexData.end(),(*(iterTriangles->v0)));
std::vector<SurfaceVertex>::iterator iterVertex = lower_bound(vertexData.begin(), vertexData.end(),(*(iterTriangles->v0)));
if(iterVertex == vertexData.end())
{
LogManager::getSingleton().logMessage("Vertex 0 Not Found");
}
indexData.push_back(iterVertex - vertexData.begin());
iterVertex = find(vertexData.begin(), vertexData.end(),(*(iterTriangles->v1)));
iterVertex = lower_bound(vertexData.begin(), vertexData.end(),(*(iterTriangles->v1)));
if(iterVertex == vertexData.end())
{
LogManager::getSingleton().logMessage("Vertex 1 Not Found");
}
indexData.push_back(iterVertex - vertexData.begin());
iterVertex = find(vertexData.begin(), vertexData.end(),(*(iterTriangles->v2)));
iterVertex = lower_bound(vertexData.begin(), vertexData.end(),(*(iterTriangles->v2)));
if(iterVertex == vertexData.end())
{
LogManager::getSingleton().logMessage("Vertex 2 Not Found");
@ -202,10 +200,10 @@ namespace Ogre
}
}*/
}
//LogManager::getSingleton().logMessage("Out of Loop");
/*vertexData = m_vecVertexData;
indexData = m_vecIndexData;*/
#endif
}
}

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@ -1,3 +1,4 @@
#include "Constants.h"
#include "SurfaceVertex.h"
namespace Ogre
@ -22,32 +23,45 @@ namespace Ogre
//We dont't check the normal here as it may not have been set. But if two vertices have the same position they should have the same normal too.
/*return
(
(abs(position.x - rhs.position.x) <= 0.01) &&
(abs(position.y - rhs.position.y) <= 0.01) &&
(abs(position.z - rhs.position.z) <= 0.01) &&
(abs(alpha - rhs.alpha) <= 0.01)
(position.x == rhs.position.x) &&
(position.y == rhs.position.y) &&
(position.z == rhs.position.z) //&&
//(abs(alpha - rhs.alpha) <= 0.01)
);*/
return
(
(position.x == rhs.position.x) &&
(position.x == rhs.position.y) &&
(position.x == rhs.position.z) &&
(abs(alpha - rhs.alpha) <= 0.01)
);
/*ulong value = 0;
value |= position.x;
value << 10;
value |= position.y;
value << 10;
value |= position.z;
ulong rhsValue = 0;
rhsValue |= rhs.position.x;
rhsValue << 10;
rhsValue |= rhs.position.y;
rhsValue << 10;
rhsValue |= rhs.position.z;
return value == rhsValue;*/
unsigned long offset = (position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.z);
unsigned long rhsOffset = (rhs.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.position.z);
return offset == rhsOffset;
}
bool SurfaceVertex::operator < (const SurfaceVertex& rhs) const
{
if((*this) == rhs)
/*if((*this) == rhs)
{
return false;
}
if(alpha < rhs.alpha)
{
return true;
}
if(position.z < rhs.position.z)
}*/
/*if(position.z < rhs.position.z)
{
return true;
}
@ -60,6 +74,27 @@ namespace Ogre
return true;
}
return false;
return false;*/
/*ulong value = 0;
value |= position.x;
value << 10;
value |= position.y;
value << 10;
value |= position.z;
ulong rhsValue = 0;
rhsValue |= rhs.position.x;
rhsValue << 10;
rhsValue |= rhs.position.y;
rhsValue << 10;
rhsValue |= rhs.position.z;
return value < rhsValue;*/
unsigned long offset = (position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.z);
unsigned long rhsOffset = (rhs.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.position.z);
return offset < rhsOffset;
}
}