Added basic dilation and erosion functions.
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@ -120,6 +120,9 @@ namespace PolyVox
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void shiftLowerCorner(const Vector3DInt32& amount);
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void shiftUpperCorner(const Vector3DInt32& amount);
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//FIXME - Add dilate and erode functions?
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void dilate(int32_t amount);
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void erode(int32_t amount);
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private:
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