Optimising SurfaceExtractor.
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5a99101341
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@ -38,7 +38,7 @@ void OpenGLWidget::setVolume(PolyVox::Volume<PolyVox::uint8_t>* volData)
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m_uVolumeDepthInRegions = volData->getDepth() / m_uRegionSideLength;
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m_uVolumeDepthInRegions = volData->getDepth() / m_uRegionSideLength;
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SurfaceExtractor surfaceExtractor(*volData);
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SurfaceExtractor surfaceExtractor(*volData);
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surfaceExtractor.setLodLevel(1);
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surfaceExtractor.setLodLevel(0);
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//Our volume is broken down into cuboid regions, and we create one mesh for each region.
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//Our volume is broken down into cuboid regions, and we create one mesh for each region.
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//This three-level for loop iterates over each region.
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//This three-level for loop iterates over each region.
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@ -77,6 +77,8 @@ namespace PolyVox
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uint16_t uYRegSpace;
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uint16_t uYRegSpace;
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uint16_t uZRegSpace;
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uint16_t uZRegSpace;
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uint32_t m_uNoOfOccupiedCells;
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inline uint32_t getIndex(uint32_t x, uint32_t y)
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inline uint32_t getIndex(uint32_t x, uint32_t y)
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{
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{
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return x + (y * (m_uRegionWidth+2));
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return x + (y * (m_uRegionWidth+2));
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@ -95,7 +97,7 @@ namespace PolyVox
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void extractSurfaceImpl(Region region);
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void extractSurfaceImpl(Region region);
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uint32_t computeBitmaskForSlice(bool bIsFirstSlice);
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uint32_t computeBitmaskForSlice(bool bIsFirstSlice);
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uint8_t computeBitmaskForCell(bool isPrevXAvail, bool isPrevYAvail, bool isPrevZAvail, uint8_t uLodLevel);
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void computeBitmaskForCell(bool isPrevXAvail, bool isPrevYAvail, bool isPrevZAvail, uint8_t uLodLevel);
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void generateIndicesForSlice();
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void generateIndicesForSlice();
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void generateVerticesForSlice();
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void generateVerticesForSlice();
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};
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};
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@ -38,252 +38,6 @@ namespace PolyVox
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return POLYVOX_SHARED_PTR<IndexedSurfacePatch>(m_ispCurrent);
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return POLYVOX_SHARED_PTR<IndexedSurfacePatch>(m_ispCurrent);
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// Level 0
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////////////////////////////////////////////////////////////////////////////////
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/*uint32_t SurfaceExtractor::computeBitmaskForSliceLevel0(VolumeSampler<uint8_t>& m_sampVolume, const Region& regSlice, const Vector3DFloat& m_v3dRegionOffset, uint8_t* bitmask, uint8_t* previousBitmask)
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{
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uint32_t uNoOfNonEmptyCells = 0;
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//Iterate over each cell in the region
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for(uint16_t uYVolSpace = regSlice.getLowerCorner().getY(); uYVolSpace <= regSlice.getUpperCorner().getY(); uYVolSpace++)
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{
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for(uint16_t uXVolSpace = regSlice.getLowerCorner().getX(); uXVolSpace <= regSlice.getUpperCorner().getX(); uXVolSpace++)
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{
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uint16_t uZVolSpace = regSlice.getLowerCorner().getZ();
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m_sampVolume.setPosition(uXVolSpace,uYVolSpace,uZVolSpace);
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//Current position
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const uint16_t uXRegSpace = m_sampVolume.getPosX() - m_v3dRegionOffset.getX();
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const uint16_t uYRegSpace = m_sampVolume.getPosY() - m_v3dRegionOffset.getY();
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//Determine the index into the edge table which tells us which vertices are inside of the surface
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uint8_t iCubeIndex = 0;
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if((uXVolSpace < m_sampVolume.getVolume().getWidth()-1) &&
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(uYVolSpace < m_sampVolume.getVolume().getHeight()-1) &&
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(uZVolSpace < m_sampVolume.getVolume().getDepth()-1))
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{
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bool isPrevXAvail = uXRegSpace > 0;
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bool isPrevYAvail = uYRegSpace > 0;
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bool isPrevZAvail = previousBitmask != 0;
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if(isPrevZAvail)
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{
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if(isPrevYAvail)
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{
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if(isPrevXAvail)
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{
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const uint8_t v111 = m_sampVolume.peekVoxel1px1py1pz();
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//z
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uint8_t iPreviousCubeIndexZ = previousBitmask[getIndex(uXRegSpace,uYRegSpace, regSlice.width()+1)];
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iPreviousCubeIndexZ >>= 4;
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//y
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uint8_t iPreviousCubeIndexY = bitmask[getIndex(uXRegSpace,uYRegSpace-1, regSlice.width()+1)];
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iPreviousCubeIndexY &= 204; //204 = 128+64+8+4
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iPreviousCubeIndexY >>= 2;
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//x
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uint8_t iPreviousCubeIndexX = bitmask[getIndex(uXRegSpace-1,uYRegSpace, regSlice.width()+1)];
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iPreviousCubeIndexX &= 170; //170 = 128+32+8+2
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iPreviousCubeIndexX >>= 1;
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iCubeIndex = iPreviousCubeIndexX | iPreviousCubeIndexY | iPreviousCubeIndexZ;
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if (v111 == 0) iCubeIndex |= 128;
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}
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else //previous X not available
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{
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const uint8_t v011 = m_sampVolume.peekVoxel0px1py1pz();
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const uint8_t v111 = m_sampVolume.peekVoxel1px1py1pz();
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//z
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uint8_t iPreviousCubeIndexZ = previousBitmask[getIndex(uXRegSpace,uYRegSpace, regSlice.width()+1)];
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iPreviousCubeIndexZ >>= 4;
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//y
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uint8_t iPreviousCubeIndexY = bitmask[getIndex(uXRegSpace,uYRegSpace-1, regSlice.width()+1)];
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iPreviousCubeIndexY &= 192; //192 = 128 + 64
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iPreviousCubeIndexY >>= 2;
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iCubeIndex = iPreviousCubeIndexY | iPreviousCubeIndexZ;
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if (v011 == 0) iCubeIndex |= 64;
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if (v111 == 0) iCubeIndex |= 128;
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}
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}
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else //previous Y not available
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{
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if(isPrevXAvail)
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{
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const uint8_t v101 = m_sampVolume.peekVoxel1px0py1pz();
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const uint8_t v111 = m_sampVolume.peekVoxel1px1py1pz();
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//z
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uint8_t iPreviousCubeIndexZ = previousBitmask[getIndex(uXRegSpace,uYRegSpace, regSlice.width()+1)];
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iPreviousCubeIndexZ >>= 4;
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//x
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uint8_t iPreviousCubeIndexX = bitmask[getIndex(uXRegSpace-1,uYRegSpace, regSlice.width()+1)];
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iPreviousCubeIndexX &= 160; //160 = 128+32
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iPreviousCubeIndexX >>= 1;
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iCubeIndex = iPreviousCubeIndexX | iPreviousCubeIndexZ;
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if (v101 == 0) iCubeIndex |= 32;
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if (v111 == 0) iCubeIndex |= 128;
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}
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else //previous X not available
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{
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const uint8_t v001 = m_sampVolume.peekVoxel0px0py1pz();
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const uint8_t v101 = m_sampVolume.peekVoxel1px0py1pz();
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const uint8_t v011 = m_sampVolume.peekVoxel0px1py1pz();
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const uint8_t v111 = m_sampVolume.peekVoxel1px1py1pz();
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//z
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uint8_t iPreviousCubeIndexZ = previousBitmask[getIndex(uXRegSpace,uYRegSpace, regSlice.width()+1)];
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iCubeIndex = iPreviousCubeIndexZ >> 4;
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if (v001 == 0) iCubeIndex |= 16;
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if (v101 == 0) iCubeIndex |= 32;
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if (v011 == 0) iCubeIndex |= 64;
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if (v111 == 0) iCubeIndex |= 128;
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}
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}
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}
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else //previous Z not available
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{
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if(isPrevYAvail)
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{
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if(isPrevXAvail)
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{
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const uint8_t v110 = m_sampVolume.peekVoxel1px1py0pz();
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const uint8_t v111 = m_sampVolume.peekVoxel1px1py1pz();
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//y
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uint8_t iPreviousCubeIndexY = bitmask[getIndex(uXRegSpace,uYRegSpace-1, regSlice.width()+1)];
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iPreviousCubeIndexY &= 204; //204 = 128+64+8+4
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iPreviousCubeIndexY >>= 2;
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//x
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uint8_t iPreviousCubeIndexX = bitmask[getIndex(uXRegSpace-1,uYRegSpace, regSlice.width()+1)];
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iPreviousCubeIndexX &= 170; //170 = 128+32+8+2
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iPreviousCubeIndexX >>= 1;
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iCubeIndex = iPreviousCubeIndexX | iPreviousCubeIndexY;
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if (v110 == 0) iCubeIndex |= 8;
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if (v111 == 0) iCubeIndex |= 128;
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}
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else //previous X not available
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{
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const uint8_t v010 = m_sampVolume.peekVoxel0px1py0pz();
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const uint8_t v110 = m_sampVolume.peekVoxel1px1py0pz();
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const uint8_t v011 = m_sampVolume.peekVoxel0px1py1pz();
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const uint8_t v111 = m_sampVolume.peekVoxel1px1py1pz();
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//y
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uint8_t iPreviousCubeIndexY = bitmask[getIndex(uXRegSpace,uYRegSpace-1, regSlice.width()+1)];
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iPreviousCubeIndexY &= 204; //204 = 128+64+8+4
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iPreviousCubeIndexY >>= 2;
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iCubeIndex = iPreviousCubeIndexY;
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if (v010 == 0) iCubeIndex |= 4;
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if (v110 == 0) iCubeIndex |= 8;
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if (v011 == 0) iCubeIndex |= 64;
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if (v111 == 0) iCubeIndex |= 128;
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}
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}
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else //previous Y not available
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{
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if(isPrevXAvail)
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{
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const uint8_t v100 = m_sampVolume.peekVoxel1px0py0pz();
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const uint8_t v110 = m_sampVolume.peekVoxel1px1py0pz();
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const uint8_t v101 = m_sampVolume.peekVoxel1px0py1pz();
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const uint8_t v111 = m_sampVolume.peekVoxel1px1py1pz();
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//x
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uint8_t iPreviousCubeIndexX = bitmask[getIndex(uXRegSpace-1,uYRegSpace, regSlice.width()+1)];
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iPreviousCubeIndexX &= 170; //170 = 128+32+8+2
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iPreviousCubeIndexX >>= 1;
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iCubeIndex = iPreviousCubeIndexX;
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if (v100 == 0) iCubeIndex |= 2;
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if (v110 == 0) iCubeIndex |= 8;
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if (v101 == 0) iCubeIndex |= 32;
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if (v111 == 0) iCubeIndex |= 128;
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}
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else //previous X not available
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{
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const uint8_t v000 = m_sampVolume.getVoxel();
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const uint8_t v100 = m_sampVolume.peekVoxel1px0py0pz();
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const uint8_t v010 = m_sampVolume.peekVoxel0px1py0pz();
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const uint8_t v110 = m_sampVolume.peekVoxel1px1py0pz();
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const uint8_t v001 = m_sampVolume.peekVoxel0px0py1pz();
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const uint8_t v101 = m_sampVolume.peekVoxel1px0py1pz();
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const uint8_t v011 = m_sampVolume.peekVoxel0px1py1pz();
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const uint8_t v111 = m_sampVolume.peekVoxel1px1py1pz();
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if (v000 == 0) iCubeIndex |= 1;
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if (v100 == 0) iCubeIndex |= 2;
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if (v010 == 0) iCubeIndex |= 4;
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if (v110 == 0) iCubeIndex |= 8;
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if (v001 == 0) iCubeIndex |= 16;
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if (v101 == 0) iCubeIndex |= 32;
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if (v011 == 0) iCubeIndex |= 64;
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if (v111 == 0) iCubeIndex |= 128;
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}
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}
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}
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}
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else //We're at the edge of the volume - use bounds checking.
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{
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const uint8_t v000 = m_sampVolume.getVoxel();
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const uint8_t v100 = m_sampVolume.getVolume().getVoxelAtWithBoundCheck(uXVolSpace+1, uYVolSpace , uZVolSpace );
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const uint8_t v010 = m_sampVolume.getVolume().getVoxelAtWithBoundCheck(uXVolSpace , uYVolSpace+1, uZVolSpace );
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const uint8_t v110 = m_sampVolume.getVolume().getVoxelAtWithBoundCheck(uXVolSpace+1, uYVolSpace+1, uZVolSpace );
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const uint8_t v001 = m_sampVolume.getVolume().getVoxelAtWithBoundCheck(uXVolSpace , uYVolSpace , uZVolSpace+1);
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const uint8_t v101 = m_sampVolume.getVolume().getVoxelAtWithBoundCheck(uXVolSpace+1, uYVolSpace , uZVolSpace+1);
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const uint8_t v011 = m_sampVolume.getVolume().getVoxelAtWithBoundCheck(uXVolSpace , uYVolSpace+1, uZVolSpace+1);
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const uint8_t v111 = m_sampVolume.getVolume().getVoxelAtWithBoundCheck(uXVolSpace+1, uYVolSpace+1, uZVolSpace+1);
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if (v000 == 0) iCubeIndex |= 1;
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if (v100 == 0) iCubeIndex |= 2;
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if (v010 == 0) iCubeIndex |= 4;
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if (v110 == 0) iCubeIndex |= 8;
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if (v001 == 0) iCubeIndex |= 16;
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if (v101 == 0) iCubeIndex |= 32;
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if (v011 == 0) iCubeIndex |= 64;
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if (v111 == 0) iCubeIndex |= 128;
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}
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//Save the bitmask
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bitmask[getIndex(uXRegSpace,uYRegSpace, regSlice.width()+1)] = iCubeIndex;
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if(edgeTable[iCubeIndex] != 0)
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{
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++uNoOfNonEmptyCells;
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}
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}
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}
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return uNoOfNonEmptyCells;
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}*/
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////////////////////////////////////////////////////////////////////////////////
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// Level 1
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////////////////////////////////////////////////////////////////////////////////
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void SurfaceExtractor::extractSurfaceImpl(Region region)
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void SurfaceExtractor::extractSurfaceImpl(Region region)
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{
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{
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m_ispCurrent->clear();
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m_ispCurrent->clear();
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@ -328,8 +82,9 @@ namespace PolyVox
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bool isFirstSliceDone = false;
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bool isFirstSliceDone = false;
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for(uint32_t uSlice = 0; ((uSlice <= region.depth()) && (uSlice + m_v3dRegionOffset.getZ() <= regVolume.getUpperCorner().getZ())); uSlice += m_uStepSize)
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for(uint32_t uSlice = 0; ((uSlice <= region.depth()) && (uSlice + m_v3dRegionOffset.getZ() <= regVolume.getUpperCorner().getZ())); uSlice += m_uStepSize)
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{
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{
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uNoOfNonEmptyCellsForSlice1 = computeBitmaskForSlice(!isFirstSliceDone);
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computeBitmaskForSlice(!isFirstSliceDone);
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uNoOfNonEmptyCellsForSlice1 = m_uNoOfOccupiedCells;
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if(uNoOfNonEmptyCellsForSlice1 != 0)
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if(uNoOfNonEmptyCellsForSlice1 != 0)
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{
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{
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@ -368,7 +123,7 @@ namespace PolyVox
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uint32_t SurfaceExtractor::computeBitmaskForSlice(bool bIsFirstSlice)
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uint32_t SurfaceExtractor::computeBitmaskForSlice(bool bIsFirstSlice)
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{
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{
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uint32_t uNoOfNonEmptyCells = 0;
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m_uNoOfOccupiedCells = 0;
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const uint16_t uMaxXVolSpace = regSlice1.getUpperCorner().getX();
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const uint16_t uMaxXVolSpace = regSlice1.getUpperCorner().getX();
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const uint16_t uMaxYVolSpace = regSlice1.getUpperCorner().getY();
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const uint16_t uMaxYVolSpace = regSlice1.getUpperCorner().getY();
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@ -388,15 +143,7 @@ namespace PolyVox
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m_sampVolume.setPosition(uXVolSpace,uYVolSpace,uZVolSpace);
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m_sampVolume.setPosition(uXVolSpace,uYVolSpace,uZVolSpace);
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//Determine the index into the edge table which tells us which vertices are inside of the surface
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//Determine the index into the edge table which tells us which vertices are inside of the surface
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uint8_t iCubeIndex = computeBitmaskForCell(false, false, !bIsFirstSlice, m_uLodLevel);
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computeBitmaskForCell(false, false, !bIsFirstSlice, m_uLodLevel);
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//Save the bitmask
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m_pCurrentBitmask[getIndex(uXRegSpace,uYVolSpace- m_v3dRegionOffset.getY())] = iCubeIndex;
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if(edgeTable[iCubeIndex] != 0)
|
|
||||||
{
|
|
||||||
++uNoOfNonEmptyCells;
|
|
||||||
}
|
|
||||||
|
|
||||||
}//For each cell
|
}//For each cell
|
||||||
}
|
}
|
||||||
@ -413,15 +160,7 @@ namespace PolyVox
|
|||||||
m_sampVolume.setPosition(uXVolSpace,uYVolSpace,uZVolSpace);
|
m_sampVolume.setPosition(uXVolSpace,uYVolSpace,uZVolSpace);
|
||||||
|
|
||||||
//Determine the index into the edge table which tells us which vertices are inside of the surface
|
//Determine the index into the edge table which tells us which vertices are inside of the surface
|
||||||
uint8_t iCubeIndex = computeBitmaskForCell(false, true, !bIsFirstSlice, m_uLodLevel);
|
computeBitmaskForCell(false, true, !bIsFirstSlice, m_uLodLevel);
|
||||||
|
|
||||||
//Save the bitmask
|
|
||||||
m_pCurrentBitmask[getIndex(uXRegSpace,uYVolSpace- m_v3dRegionOffset.getY())] = iCubeIndex;
|
|
||||||
|
|
||||||
if(edgeTable[iCubeIndex] != 0)
|
|
||||||
{
|
|
||||||
++uNoOfNonEmptyCells;
|
|
||||||
}
|
|
||||||
|
|
||||||
}//For each cell
|
}//For each cell
|
||||||
}
|
}
|
||||||
@ -438,15 +177,7 @@ namespace PolyVox
|
|||||||
m_sampVolume.setPosition(uXVolSpace,uYVolSpace,uZVolSpace);
|
m_sampVolume.setPosition(uXVolSpace,uYVolSpace,uZVolSpace);
|
||||||
|
|
||||||
//Determine the index into the edge table which tells us which vertices are inside of the surface
|
//Determine the index into the edge table which tells us which vertices are inside of the surface
|
||||||
uint8_t iCubeIndex = computeBitmaskForCell(true, false, !bIsFirstSlice, m_uLodLevel);
|
computeBitmaskForCell(true, false, !bIsFirstSlice, m_uLodLevel);
|
||||||
|
|
||||||
//Save the bitmask
|
|
||||||
m_pCurrentBitmask[getIndex(uXRegSpace,uYVolSpace- m_v3dRegionOffset.getY())] = iCubeIndex;
|
|
||||||
|
|
||||||
if(edgeTable[iCubeIndex] != 0)
|
|
||||||
{
|
|
||||||
++uNoOfNonEmptyCells;
|
|
||||||
}
|
|
||||||
|
|
||||||
}//For each cell
|
}//For each cell
|
||||||
}
|
}
|
||||||
@ -463,23 +194,15 @@ namespace PolyVox
|
|||||||
m_sampVolume.setPosition(uXVolSpace,uYVolSpace,uZVolSpace);
|
m_sampVolume.setPosition(uXVolSpace,uYVolSpace,uZVolSpace);
|
||||||
|
|
||||||
//Determine the index into the edge table which tells us which vertices are inside of the surface
|
//Determine the index into the edge table which tells us which vertices are inside of the surface
|
||||||
uint8_t iCubeIndex = computeBitmaskForCell(true, true, !bIsFirstSlice, m_uLodLevel);
|
computeBitmaskForCell(true, true, !bIsFirstSlice, m_uLodLevel);
|
||||||
|
|
||||||
//Save the bitmask
|
|
||||||
m_pCurrentBitmask[getIndex(uXRegSpace,uYVolSpace- m_v3dRegionOffset.getY())] = iCubeIndex;
|
|
||||||
|
|
||||||
if(edgeTable[iCubeIndex] != 0)
|
|
||||||
{
|
|
||||||
++uNoOfNonEmptyCells;
|
|
||||||
}
|
|
||||||
|
|
||||||
}//For each cell
|
}//For each cell
|
||||||
}
|
}
|
||||||
|
|
||||||
return uNoOfNonEmptyCells;
|
return m_uNoOfOccupiedCells;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint8_t SurfaceExtractor::computeBitmaskForCell(bool isPrevXAvail, bool isPrevYAvail, bool isPrevZAvail, uint8_t uLodLevel)
|
void SurfaceExtractor::computeBitmaskForCell(bool isPrevXAvail, bool isPrevYAvail, bool isPrevZAvail, uint8_t uLodLevel)
|
||||||
{
|
{
|
||||||
uint8_t iCubeIndex = 0;
|
uint8_t iCubeIndex = 0;
|
||||||
|
|
||||||
@ -767,7 +490,13 @@ namespace PolyVox
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return iCubeIndex;
|
//Save the bitmask
|
||||||
|
m_pCurrentBitmask[getIndex(uXRegSpace,uYVolSpace- m_v3dRegionOffset.getY())] = iCubeIndex;
|
||||||
|
|
||||||
|
if(edgeTable[iCubeIndex] != 0)
|
||||||
|
{
|
||||||
|
++m_uNoOfOccupiedCells;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SurfaceExtractor::generateVerticesForSlice()
|
void SurfaceExtractor::generateVerticesForSlice()
|
||||||
|
Loading…
x
Reference in New Issue
Block a user