Started moving decimation to sets rather than lists.

This commit is contained in:
David Williams
2007-09-23 21:27:20 +00:00
parent 35c399202f
commit cd26634131
12 changed files with 101 additions and 90 deletions

View File

@ -323,11 +323,11 @@ namespace Ogre
//Regenerate meshes.
for(uint regionZ = 0; regionZ < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionZ)
{
//LogManager::getSingleton().logMessage("regionZ = " + StringConverter::toString(regionZ));
for(uint regionY = 0; regionY < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2+1; ++regionY)
LogManager::getSingleton().logMessage("regionZ = " + StringConverter::toString(regionZ));
for(uint regionY = OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2-2; regionY < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2+1; ++regionY)
{
//LogManager::getSingleton().logMessage("regionY = " + StringConverter::toString(regionY));
for(uint regionX = 0; regionX < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2+1; ++regionX)
for(uint regionX = OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2-2; regionX < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2+1; ++regionX)
{
//LogManager::getSingleton().logMessage("regionX = " + StringConverter::toString(regionX));
if(surfaceUpToDate[regionX][regionY][regionZ] == false)